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  1. #121
    Player Amanie's Avatar
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    Mar 2011
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    74
    Character
    Amanie
    World
    Phoenix
    Main Class
    DRK Lv 90
    Quote Originally Posted by Chiibi View Post
    Because a Gunblade ISNT a gun, a gunblade works by vibrating the blade (or adding a charge to it) to improve its cutting power. we have something similar already... its called an En-spell.
    well i wanted gunblades in the game for a long time, i just love the weapon. figured if the weapon is introduced, why not introduce it with a job. much like like katanas came with nin in the zilart expansion.
    so i started to think what kind of role would a GBS play? clearly it had to be a DD. but how can i make it slightly different. so i thought about what can be done with gunblade and what have other jobs done before. well gunblades can either slash and shoot like in ff7 spin offs and 13. but the original gunblade would deal extra damage when the trigger was pulled.

    so i decided to go with the extra damage when the trigger was pulled. which would be an additional effect added to the weapon itself that would use up gunblade ammo (like virtue stones or batteries no one uses). so i got the weapon down, what can the job do?

    so i thought about other jobs in other FF games, and the gunner from tactics adv popped up. the gunner could use blind shot, poison shot, silence shot. some adjustments were made to fit the GBS as a sub, hence mp used to junction(i used a thesaurus on combine and junction popped up) enfeebs to the next attack instead of ammo. this made the ability independent from the weapon. so infact the GBS is actually an enspell specialist.

    instead of giving the job absorb spells and taking away some thunder from DRK i gave it the draw JA(thesaurus for take) which takes away from the mob. original name for the ability was devour(something that would be interesting) draw would boost up the character as well as alleviate some of the curing or refreshing from the backline.

    finally the charge JA was made to not only boost the DD ability of the job, but to boost the abilities of the party within aoe. DD jobs can be kinda selfish when JA are used, so why not be able to have JAs that can boost up their dmg abilities too.

    the job does kinda overshadow corsair, but corsair is usually in the distance shooting bullets. this one is up close. DNC is my main and favorite job, so i leaned this one to have a big weapon and more dmg oriented abilities. GBS/DNC or DNC/GBS would be fun
    (0)

  2. #122
    Player KorPoni's Avatar
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    Mar 2011
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    205
    with that being said, how could my junction be used as a sub ability? maybe allow the base "Gunblade Ammo" be changed in name to "Ammo Shells" and have it be for "All Jobs" like the first animator for PUP?
    (0)
    I like playing dnc. But, as galka, they should have natural earth damage to most dnc abilities.

  3. #123
    Player Chiibi's Avatar
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    Mar 2011
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    Sandy!!
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    meh sorry i cant really get behind this idea it reminds me too much of an en-spell. not saying its a bad idea, just too similar to what we have already. It also sounds like what SE have planned for the more tech savvy world of Eorzea. (their shields have swords.... )
    (0)

  4. #124
    Player Tsukino_Kaji's Avatar
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    Mar 2011
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    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by KorPoni View Post
    with that being said, how could my junction be used as a sub ability? maybe allow the base "Gunblade Ammo" be changed in name to "Ammo Shells" and have it be for "All Jobs" like the first animator for PUP?
    I think it would be easier to just add gunblade to all pre-existing bullets and then add a few gunblade only ones.
    (0)

  5. #125
    Player KorPoni's Avatar
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    Quote Originally Posted by Chiibi View Post
    meh sorry i cant really get behind this idea it reminds me too much of an en-spell. not saying its a bad idea, just too similar to what we have already. It also sounds like what SE have planned for the more tech savvy world of Eorzea. (their shields have swords.... )
    The link you showed is what I was thinking, only the blunt explosion of the ammo is only close enough for melee, rather than the piercing shots of a real life weapon.

    Also, the way I see it is this: Alot of weapons have "Added Effect:", so the way I made up the ammo, you expend 1 ammo, you choose your "Added Effect:", whether it be elemental damage or status effect. En-Spells have a seperate category, so ENG/RDM would actually be able to "Double-EnSpell" if you looked at it that way. This is going off of my spinoff of amanie's creation.
    (0)
    I like playing dnc. But, as galka, they should have natural earth damage to most dnc abilities.

  6. #126
    Player Amanie's Avatar
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    Mar 2011
    Posts
    74
    Character
    Amanie
    World
    Phoenix
    Main Class
    DRK Lv 90
    i also havent bothered coming up with merits for this job but i guess....

    T1
    trigger effect boost/activation rate
    junction recast/potency/duration/acc
    charge recast/effect
    draw recast/effect
    effect would be better than recast no?
    T2
    aoe draw effect - 5min recast each merit takes off 30seconds
    multi junction - add 1 extra junction per merit. 15min recast
    charge duration - 20% duration per merit
    junction terror - +1 second of terror per merit. haha sure why not
    (0)

  7. #127
    Player Amanie's Avatar
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    Mar 2011
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    74
    Character
    Amanie
    World
    Phoenix
    Main Class
    DRK Lv 90
    Quote Originally Posted by KorPoni View Post
    with that being said, how could my junction be used as a sub ability? maybe allow the base "Gunblade Ammo" be changed in name to "Ammo Shells" and have it be for "All Jobs" like the first animator for PUP?
    yeah i had to tweak my idea around a few times to make things accessible as a sub job. hence instead of my trigger being a JA it was an additional effect to the weapon. perhaps all gunblade have the innate trigger dmg boost but a 10-20% activation and the listed effect is extra? i also had to change junction from using ammo to mp, although changing the ammo slot wont kill your tp right? or maybe the ammo just has to be in your inventory like ninja tools

    i think my draws and charges might need more tweaking. and i still say ENG and GBS should be seperate jobs same weapon =p. maybe the whole western continent uses gunblades
    (0)

  8. #128
    Player KorPoni's Avatar
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    lol, the Far West vs. the Far East? Engineers vs. Specialists (Specialist instead of Gunblade Specialist?)

    Engineer
    Description: Machinists with the innate skills to create machines and special weapons to aid them in combat. They have the innate ability to equip special ammo to their weapons to boost their damage with their "Trigger" command, along with add additional effects to their attacks.

    Specialist
    Description: Masters of the Gunblade. Specialists mix the shooting power of guns with the slicing strength of swords with these unique melee weapons.

    They sound similar, but I'll go through and make their combat mechanics different. They'll both use gunblades like you said Amanie.
    (0)
    I like playing dnc. But, as galka, they should have natural earth damage to most dnc abilities.

  9. #129
    Player Amanie's Avatar
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    Mar 2011
    Posts
    74
    Character
    Amanie
    World
    Phoenix
    Main Class
    DRK Lv 90
    wow, you actually want to do all that??

    my first thoughts on how expansion and new jobs would go was

    Northern continent
    homeland of the orcs and gigas. perhaps a lost kingdom of the elvaan that is struggling to survive extinction by the gigas and the orcs. dragoon NPCs finally. to better their odds at surviving attacks by the beastmen, new jobs had to be made

    machinist/engineer - a pet job that uses warmachines to fight against the orc warmachines and gigas catapults.
    defender - new tank job with offensive abilities to goad the beastmen while friends have time to run away or regroup for a counter attack

    the southern continents
    mithra homeland and southern empire- finally some male mithras. the south empire is a country that uses the power of the land to protect and serve

    Geomancer/Elementalist/green mage - job that can control the land and elements to protect as well as to destroy evil
    alchemist/chemist - with the vast knowledge of the flora and fauna native to them, these specialist have created powerful medicines and weapons. aoe potions,meds, steriods (haha). grenades, napalm, gas

    Far East
    homeland of the yagudo, as well as the far eastern empire. this land is also being eaten away by the empty as mentioned in CoP. new avatar - Phoenix
    dont know what kind of new jobs you can get from here, with nin/sam coming from here already.

    and of course the far west continent
    a land forcibly kept hidden by advanced technology and arcane magic
    throw in some nomadic elvaans who probably hate the monarchy elvaans of quon and the north

    gunblade master of course
    gladiator/soldier
    in b4 time mage/necromancer/bacon mage
    (0)

  10. #130
    Player KorPoni's Avatar
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    Here's my concept:

    Far East and Far West
    The Far East and Far West are actually not far apart. After the technologically advanced Far West makes their appearance in the twin continents, adventurers find themselves walking into an Empty-Stricken Far East and exploring these two new continents. The story goes like this:

    The Far East is a desolate wasteland, where mostly Empty roam. A few survivors of this guard their city from the Empty, but the land and buildings is a frail waste. The Far West seeks help from adventurers to stay the Emptiness from consuming their continent as well, so they and the adventurers seek to save the Far East to preserve their homeland as well.
    Introduction: 4 new jobs, including Specialist, Engineer, Time Mage, and Shaman, and the Phoenix avatar. Also included is the new 99 armor for all the jobs, dynamis now includes relic for the 4 new jobs. More info to come...
    (0)
    I like playing dnc. But, as galka, they should have natural earth damage to most dnc abilities.

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