I don't know what a fair time limit would be..
I think 60 mins max with no extensions would be a good balance.
Could do a bit of farming or have enough time to gather on a NM spawn and fight it.
I don't know what a fair time limit would be..
I think 60 mins max with no extensions would be a good balance.
Could do a bit of farming or have enough time to gather on a NM spawn and fight it.
They did not state how long you can stay ? (I really did not understand what they where doing to begin with by the sound of update notes)
60 min is not long enough , if dyna is going to be like WoE on top of a small limit the 85-90 trails better be changed.
are htey going to make limbus open and give exp? ein? savage?
this is not a good trend....
"your stuck in wanting everything like abyssea."
HAHAHAHAHA ... no. i can count the times ive been in abyssea to exp in 8 fingers. and thats since abyssea was released a year and some change ago.
"IF SE wants to make this game boring to the point where everything has to be like abyssea I will quit. Had enough as is where its abyssea only."
The game's passed its peak in subscribers, se is catering towards those that remain and rather force us to require 2-3 alliances to get stuff done they're toning it down so a group of friends can you know... achieve sh*t.
"before 75 we had a lot of things to do and it was nice to have real variety. We even had to pick and choose what events to do because lol was not enough time in the day to do them all."
Read my previous comment about ffxi having passed its peak in active subscribers.
"now it is abyssea only , make dyna like abyssea, make ein liek abyssea.. so on"
There's still dynamis, limbus, sky, assault, nyzul, salvage... you're complaining because people want to do new stuff?
"abyssea was a bad idea to begin with ( the god mode and entery 30) and they want to keep going on that route? lol no thanks."
Erm no... they're exploring ideas the previous dev team didnt bother trying to impliment because they were annoyingly simple minded.
"WoE had enough problems of allowing random people enter, do nothing, maybe skill up and lot on drops."
Yes and they're trying to fix it... yet you're still gonna complain even when they're done arnt you =.=;
"if dyna is like WoE they are repeating a mistake and people have been outspoken about WoE"
Isnt that sweet.. you make such baseless assumptions.
This is a suggestion thread.. are you suggesting dynamis should be like walk of echoes?
If so I'd have to disagree with you.. I think walk of echoes is a failure..
Dynamis should be an open zone with fast respawns..
and NM's being force popped with ??? respawning in like a minute or 2 like other force spawns.
I am saying it better not be like WoE, someone said it was going to be free entery like that.
it better not be. I said IF SE tries that route the 85-90 trail better be different.
How do you knwo they are going to be force pop? how are people getting this information? I did not understand that from thier statment on chaning dyna
2-3 allys? back in 04 maybe, but 08+? 2-3 allies?!?!?!!?
what required that meny people?
Ok i agree with you there ^^
I think it helps the developers to point out specific flaws in walk of echoes so they don't repeat them when they change dynamis.
Like make people in dynamis have their own loot pool
and have mobs despawn so mpk isn't likely.. things like that.
Yeah thats why I do not want free entry, there be too much lot greifing, mob greifing and GMs don't do anything about it. But if SE really tries that I made if statment to show why I think it is bad idea and other changes are needed if it is free for all like that
this is official forum not alla or BG where people make troll/ fame comments, please only be constructive and easy to understand. the only thing I was able to pick up from the last post is the 2-3 ally thing, I do not really understand any of your points past everything needs to be like abyssea now. I do not understand sarcasm well.
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