I just hope it doesn't destroy Dynamis as we know it, I can personally say I enjoy the way Dynamis works at the moment, quick kills with a decent drop rate but still enough of a challenge to require a semi-decent amount of people. If it becomes just a normal zone with a time limit and re-entry time when you time out it may may it hard to obtain dynamis gear/currency. Hopefully they will make it so each party entering has there own instance of the zone allowing them to kill mobs and get wins at there own pace, while not having to camp NMs and farm pop items for zone bosses and such. The new key items will make Dynamis much more affordable and rewarding, not spending money on a glass everytime you want to enter will make things alot easier. And exp on normal mobs in the zone will make it so that thfs or other sack pulling jobs don't end up with as much of a loss due to needing to preform such a task.