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  1. #1
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Flunklesnarkin View Post
    Well the dev team already stated specifically loot will work like regular zones

    Ie. party gets their own loot pool

    It wont be like walk of echoes.
    I am just going to wait for more detail or see it in action because I really do not see that working well.
    As a whole I do not see SEs idea working well.

    Like I said Dyna does need changing but I do not like how SE stated it.
    The content needs updating like make mobs harder, have it drop stuff that people might want like emp +2 upgrades every once in a while. Maybe introduce matts to make +2 relic gear.

    Either way I do not see fighting for mobs and each party fights for coins as working content.

    What if my LS has more then 18 people that want to cooperate togher?

    when everyone fights for one item does not end well.

    thats one thing that is nice about abyssea that mobs drop things that is ment for more then one person.

    that is why old dyna worked , people wanted the drops and nothing to do with the weapons.
    (0)
    Last edited by Rambus; 03-25-2011 at 09:00 AM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.