If Dynamis winds up dumbed down to become a casual event where any average Joe can get a relic weapon, my big question becomes: "Where in Vana'diel is there any challenge left?"

Granted, Dynamis has been gradually been getting easier and easier as time goes by and level caps are raised, but it really was the biggest challenge the game had ever seen. With Dynamis going casual, there is no longer any endgame. It's just nonstop midgame, which has never been what FFXI was about. There's always been something that would beat you toothless if you made a single slip up or didn't quite have the strategy down quite right, and striving to conquer those things are what made the game fun to me.