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  1. #1
    Player Rambus's Avatar
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    Quote Originally Posted by Flunklesnarkin View Post
    This is a suggestion thread.. are you suggesting dynamis should be like walk of echoes?

    If so I'd have to disagree with you.. I think walk of echoes is a failure..

    Dynamis should be an open zone with fast respawns..

    and NM's being force popped with ??? respawning in like a minute or 2 like other force spawns.
    I am saying it better not be like WoE, someone said it was going to be free entery like that.

    it better not be. I said IF SE tries that route the 85-90 trail better be different.
    How do you knwo they are going to be force pop? how are people getting this information? I did not understand that from thier statment on chaning dyna

    Quote Originally Posted by Chiibi View Post
    "The game's passed its peak in subscribers, se is catering towards those that remain and rather force us to require 2-3 alliances to get stuff done they're toning it down so a group of friends can you know... achieve sh*t.
    2-3 allys? back in 04 maybe, but 08+? 2-3 allies?!?!?!!?
    what required that meny people?
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    Last edited by Rambus; 03-25-2011 at 05:00 AM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  2. #2
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    Quote Originally Posted by Rambus View Post
    I am saying it better not be like WoE, someone said it was goign to be free entery like that.

    it better not be.
    Ok i agree with you there ^^

    I think it helps the developers to point out specific flaws in walk of echoes so they don't repeat them when they change dynamis.

    Like make people in dynamis have their own loot pool

    and have mobs despawn so mpk isn't likely.. things like that.
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  3. #3
    Player Rambus's Avatar
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    Quote Originally Posted by Flunklesnarkin View Post
    Ok i agree with you there ^^

    I think it helps the developers to point out specific flaws in walk of echoes so they don't repeat them when they change dynamis.

    Like make people in dynamis have their own loot pool

    and have mobs despawn so mpk isn't likely.. things like that.

    Yeah thats why I do not want free entry, there be too much lot greifing, mob greifing and GMs don't do anything about it. But if SE really tries that I made if statment to show why I think it is bad idea and other changes are needed if it is free for all like that

    Quote Originally Posted by Chiibi View Post
    =.=; not literally, genius.
    this is official forum not alla or BG where people make troll/ fame comments, please only be constructive and easy to understand. the only thing I was able to pick up from the last post is the 2-3 ally thing, I do not really understand any of your points past everything needs to be like abyssea now. I do not understand sarcasm well.
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    Last edited by Rambus; 03-25-2011 at 05:05 AM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  4. #4
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    Quote Originally Posted by Rambus View Post
    Yeah thats why I do not want free entry, there be too much lot greifing, mob greifing and GMs don't do anything about it
    I think if everything respawned in a few seconds.. and NM's were force spawned.. griefing wouldn't be a huge issue.

    I also doubt people would camp NM's unless they added some near gear.. which it doesn't seem like they are.


    As it is.. abyssea is an example i suppose.. 90% of the time i don't see griefing in there on NM's because everybody knows they will die super fast and pop theirs in a minute..

    with a one a day limit.... people also couldn't camp the NM 50 times like abyssea.. so it would be better.

    also if regular mobs despawned.. there would be little risk of mpk that fashion.. although people will always be jerks whether its in dynamis or a regular zone..

    can just GM if they are doing obviously mpk like drag a smn on top of you and cfh or something obvious like that lol.

    I hardly see that anymore tho because those people get banned pretty fast.
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  5. #5
    Player Rambus's Avatar
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    Quote Originally Posted by Flunklesnarkin View Post
    I think if everything respawned in a few seconds.. and NM's were force spawned.. griefing wouldn't be a huge issue.

    I also doubt people would camp NM's unless they added some near gear.. which it doesn't seem like they are.


    As it is.. abyssea is an example i suppose.. 90% of the time i don't see griefing in there on NM's because everybody knows they will die super fast and pop theirs in a minute..

    with a one a day limit.... people also couldn't camp the NM 50 times like abyssea.. so it would be better.

    also if regular mobs despawned.. there would be little risk of mpk that fashion.. although people will always be jerks whether its in dynamis or a regular zone..

    can just GM if they are doing obviously mpk like drag a smn on top of you and cfh or something obvious like that lol.

    I hardly see that anymore tho because those people get banned pretty fast.
    you are right, but thats IF they do it.

    GM don't do anything. I call GM while people are doing MPK attempts at me and do nothing so SE needs preventive programming, like the stuff you said.

    some people lie in abyssea shout, they can even go far as to kick you so you can't lot on item xxx. They do that so they can use you for proc help or w/e.

    for clearity no one knows fotr sure if it is free entery liker WoE? was that only player theory?
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    Last edited by Rambus; 03-25-2011 at 05:11 AM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  6. #6
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    Quote Originally Posted by Rambus View Post
    you are right, but thats IF they do it.

    GM don't do anything. I call GM while people are doing MPK attempts at me and do nothing so SE needs preventive programming, like the stuff you said.

    some people lie in abyssea shout, they can even go far as to kick you so you can't lot on item xxx
    I don't think jerks are limited to dynamis though.. its an ffxi and MMORPG wide problem...

    I guess thats what you get when you decide to play a game online with thousands of other peoples.. it is sort of a microcosm of the world..

    and unfortunately some people are jerks.. you just gotta hope the GM's do their job and ban the piss out of people like that.
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  7. #7
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    Quote Originally Posted by Flunklesnarkin View Post
    I think if everything respawned in a few seconds.. and NM's were force spawned.. griefing wouldn't be a huge issue.

    I also doubt people would camp NM's unless they added some near gear.. which it doesn't seem like they are.


    As it is.. abyssea is an example i suppose.. 90% of the time i don't see griefing in there on NM's because everybody knows they will die super fast and pop theirs in a minute..

    with a one a day limit.... people also couldn't camp the NM 50 times like abyssea.. so it would be better.

    also if regular mobs despawned.. there would be little risk of mpk that fashion.. although people will always be jerks whether its in dynamis or a regular zone..

    can just GM if they are doing obviously mpk like drag a smn on top of you and cfh or something obvious like that lol.

    I hardly see that anymore tho because those people get banned pretty fast.
    I like that "everyone in the alliance can only pop a particular NM once a day" suggestion. hopefully it will get implemented. Also, I'm all for the force pops as well.
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  8. #8
    Player Chiibi's Avatar
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    Quote Originally Posted by Rambus View Post
    2-3 allys? back in 04 maybe, but 08+? 2-3 allies?!?!?!!?
    what required that meny people?
    =.=; not literally, genius.
    (0)

  9. #9
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    Quote Originally Posted by Chiibi View Post
    =.=; not literally, genius.
    would you please stop arguing over old dynamis.. lets keep the thread constructive and make suggestions to the developers ;p
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  10. #10
    Player Chiibi's Avatar
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    Quote Originally Posted by Flunklesnarkin View Post
    would you please stop arguing over old dynamis.. lets keep the thread constructive and make suggestions to the developers ;p
    im not arguing over old dynamis. i dont actually care about the fact dynamis is changing (im looking forward to it), i actually enjoyed dynamis as it was. and ill probably enjoy it post update too.
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