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  1. #421
    Player Rambus's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Chiibi View Post
    learn from mistake? they're opening the whole zone similar to abyssea... thats a bad thing why?
    dyna =/= abyssea
    WoE is failure.

    bad idea

    why not just deleate the whole game and make it abyssea then?
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  2. #422
    Player Chiibi's Avatar
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    Mar 2011
    Location
    Sandy!!
    Posts
    234
    ... you're trapped in nostagia buddy...
    (0)

  3. #423
    Player
    Join Date
    Mar 2011
    Posts
    146
    Quote Originally Posted by Rambus View Post
    uhhhhh site bugged and lost my post -.-

    My concerns are this:
    Is entry going to be like WoE because it is a onetime key item ( do i understand this right?)
    How do you limit enery for say ls only?
    What is the drawback of farming dyna now? (Before you lost exp for gear/ currency)
    Why does the game have to be get exp while you farm for good gear now? ( I do not like this)
    Will mobs be changed so exp gain is reasonable for 90/99?
    will dyna be updated so people have other reasons to go there besides dyna currency?
    Can new types of synth items drop? ( this goes with the question above)

    Because of daily entry would there be less drop rates on 100? Maybe only allow boss pop NMs and NMs with a chance of a 100 drop?
    I highly doubt ppl will be going to dynamis for the exp...but the chance for some asshat to decide and mpk ur group is a concern
    (0)

  4. #424
    Player Chiibi's Avatar
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    Mar 2011
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    Sandy!!
    Posts
    234
    Quote Originally Posted by Auredant View Post
    I highly doubt ppl will be going to dynamis for the exp...but the chance for some asshat to decide and mpk ur group is a concern
    se have already said it'll work like exp outside and that they'd adjust mob locations and numbers right? so it'll be no different from being outside (from what they said)
    (0)

  5. #425
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,112
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    I highly doubt ppl will be going to dynamis for the exp...but the chance for some asshat to decide and mpk ur group is a concern
    Since they're going to give EXP, they'll no longer all be NMs and thus will depop when trained and won't be MPKing anyone.
    (0)

  6. #426
    Player Randwolf's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    429
    Character
    Randwolf
    World
    Sylph
    Main Class
    BLU Lv 99
    Quote Originally Posted by Auredant View Post
    I highly doubt ppl will be going to dynamis for the exp...but the chance for some asshat to decide and mpk ur group is a concern
    I had that concern when I was in there with my LS only. It was a game that usually occurred near the end of a run.
    (0)
    All Jobs 99
    GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
    Playing Since NA PS2 Release

  7. #427
    Player Rambus's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Chiibi View Post
    ... you're trapped in nostagia buddy...
    your stuck in wanting everything like abyssea.

    IF SE wants to make this game boring to the point where everything has to be like abyssea I will quit. Had enough as is where its abyssea only.

    before 75 we had a lot of things to do and it was nice to have real variety. We even had to pick and choose what events to do because lol was not enough time in the day to do them all.

    now it is abyssea only , make dyna like abyssea, make ein liek abyssea.. so on

    abyssea was a bad idea to begin with ( the god mode and entery 30) and they want to keep going on that route? lol no thanks.

    WoE had enough problems of allowing random people enter, do nothing, maybe skill up and lot on drops.

    if dyna is like WoE they are repeating a mistake and people have been outspoken about WoE
    (0)
    Last edited by Rambus; 03-25-2011 at 04:45 AM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  8. #428
    Player
    Join Date
    Mar 2011
    Posts
    478
    Seeing as how this is a suggestion thread to the dynamis developers..

    I suggest not making dynamis like walk of echoes. Each party should have their own loot pool.

    I suggest making it an open zone.. with mobs distributed to where you don't get 50 at once

    Everything would respawn super fast so people could farm without concern of overcrowding.


    MPK shouldn't be a huge issues because mobs should be able to despawn.. like normal exp mobs


    and I think attestation NM's / zone bosses should be force popped and limited to once a day...

    I think an accountability system similar to fov elite regimes would work best.. to prevent a group from taking turns popping NM's with each member..

    the current fov elite system is.. you have to be in the group when the NM is spawned.. and if you aren't.. you can't assist in the fight in any way.. even if you join the group after.. you can't heal people.. you can't engage the NM..

    With a system like that.. you could make the group lose their key item when the NM is spawned... and keep accountability of who has fought the NM accurately.
    (0)

  9. #429
    Player Rambus's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    what is the limit of how long you can stay?

    If dyna is going to be this open the 85>90 trials for relic better be changed.

    I do not like the idea of dyna being open at all

    WoE is enough to show that is a bad idea, and abyssea to even thats why the NM pop time needed to be so low
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  10. #430
    Player
    Join Date
    Mar 2011
    Posts
    478
    Also lets keep this thread constructive..

    I know there are plenty of people whose only suggestion is "Dont change Dynamis"

    If you have a concern and want to try and make a possible solution please post them...

    lets not fill the thread with angry trolls who have nothing constructive to say.
    (0)

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