Also lets keep this thread constructive..
I know there are plenty of people whose only suggestion is "Dont change Dynamis"
If you have a concern and want to try and make a possible solution please post them...
lets not fill the thread with angry trolls who have nothing constructive to say.
I don't know what a fair time limit would be..
I think 60 mins max with no extensions would be a good balance.
Could do a bit of farming or have enough time to gather on a NM spawn and fight it.
They did not state how long you can stay ? (I really did not understand what they where doing to begin with by the sound of update notes)
60 min is not long enough , if dyna is going to be like WoE on top of a small limit the 85-90 trails better be changed.
are htey going to make limbus open and give exp? ein? savage?
this is not a good trend....
This is a suggestion thread.. are you suggesting dynamis should be like walk of echoes?
If so I'd have to disagree with you.. I think walk of echoes is a failure..
Dynamis should be an open zone with fast respawns..
and NM's being force popped with ??? respawning in like a minute or 2 like other force spawns.
I am saying it better not be like WoE, someone said it was going to be free entery like that.
it better not be. I said IF SE tries that route the 85-90 trail better be different.
How do you knwo they are going to be force pop? how are people getting this information? I did not understand that from thier statment on chaning dyna
2-3 allys? back in 04 maybe, but 08+? 2-3 allies?!?!?!!?
what required that meny people?
Ok i agree with you there ^^
I think it helps the developers to point out specific flaws in walk of echoes so they don't repeat them when they change dynamis.
Like make people in dynamis have their own loot pool
and have mobs despawn so mpk isn't likely.. things like that.
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