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  1. #1
    Player Mojo's Avatar
    Join Date
    Mar 2011
    Posts
    124
    Character
    Cero
    World
    Fenrir
    Main Class
    NIN Lv 99
    Given that they said NMs will be popped by trigger items, I think it's pretty safe to assume that loot is going to be exclusive to parties/alliances.

    I'm not going to shed a single tear for old Dynamis, it's always been flawed. Relic weaopns were too difficult to obtain and 90% of those who obtained them did it by either exploiting others or piggybacking on the hard work of their friends (something I'd never ask my friends to do, honestly.) AF2 was mostly useless, although with the recent announcements, it's pretty clear that you'll probably be able to augment them somehow to bring them up to par.

    Dynamis can currently be done with very few people anyways. I six manned Xarc the other week. I welcome the new adjustments. It will be nice to casually do dynamis with pick up groups. There's no reason your linkshell cannot still continue to function. With the amount of people you have who still go there's no reason why you couldn't do events. I'm sure your core players will still enjoy going together. Maybe I'll come along too?
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  2. #2
    Player Ilax's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Ilax
    World
    Fenrir
    Main Class
    THF Lv 99
    Quote Originally Posted by Mojo View Post
    Given that they said NMs will be popped by trigger items, I think it's pretty safe to assume that loot is going to be exclusive to parties/alliances.

    I'm not going to shed a single tear for old Dynamis, it's always been flawed. Relic weaopns were too difficult to obtain and 90% of those who obtained them did it by either exploiting others or piggybacking on the hard work of their friends (something I'd never ask my friends to do, honestly.) AF2 was mostly useless, although with the recent announcements, it's pretty clear that you'll probably be able to augment them somehow to bring them up to par.

    Dynamis can currently be done with very few people anyways. I six manned Xarc the other week. I welcome the new adjustments. It will be nice to casually do dynamis with pick up groups. There's no reason your linkshell cannot still continue to function. With the amount of people you have who still go there's no reason why you couldn't do events. I'm sure your core players will still enjoy going together. Maybe I'll come along too?
    SE already gave E.Wep as alternative, why trying to kill Dynamis relic weapon now? There a limit to transform everything in the game, as i said many time, dynamis was just something that not many loved or able to manage, never been something not accessible. What SE is about to do is just mess up the last even in the game that require devotion from multi player.
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  3. #3
    Player Mojo's Avatar
    Join Date
    Mar 2011
    Posts
    124
    Character
    Cero
    World
    Fenrir
    Main Class
    NIN Lv 99
    Quote Originally Posted by Ilax View Post
    SE already gave E.Wep as alternative, why trying to kill Dynamis relic weapon now? There a limit to transform everything in the game, as i said many time, dynamis was just something that not many loved or able to manage, never been something not accessible. What SE is about to do is just mess up the last even in the game that require devotion from multi player.
    If you admit that not many people liked it, then what's wrong with them changing it? It was an awfully boring and flawed event. A three hour marathon that was exciting at first but that quickly became a highly mundane labour in which only one or two people reaped the rewards of the hard work of several others isn't exactly my idea of fun or good. Changes like this should have come years ago, to be honest.

    Dynamis is no exception as to what requires fewer people these days. A party of six strong players could clear every town zone at 75 cap. I'm sure that just a duo of a RDM + MNK could do it too at 90. Relic weapons are the same as always were. They require an unnecessary amount of coin grinding to complete and the end result is quite mediocre in most cases.

    I don't think this patch will "kill" relic weapons by any means. Dynamis was previously on the outs because the gear was obsolete and nobody liked the event. People are actually considering doing it now and AF2 might actually become useful pieces of gear. That's perhaps the most that anybody who liked Dynamis could ever hope for. I think instead of cradling their relics like a wounded child while berating the announced changes, relic holders should embrace what is to come and be hopeful. What I would like to see is the difficulty of obtaining relic weapons be mitigated while also adjusting the strength of their weaponskills and perhaps increasing the frequency of the triple damage procs. Honestly, relic weapons were mediocre before Abyssea, it just took a while for people to catch on.
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