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  1. #1
    Player Randwolf's Avatar
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    Quote Originally Posted by Ilax View Post
    I don't know why you put politic into this, SE monthly fee is not a TAX that i have to pay. Is my right to play it or not. Is not because this update make you happy that is going to make me happy.
    Which is exactly why there was no need to post up the first petition. This thread had both sides. As far as politics, a petition is a political move. It attempts to encourage people in power, in this case S/E, to agree with your side of an issue by saying your numbers are greater than the opposing view and thus your view is the correct view.

    You also make the faulty assumption that people will not be dissatisfied with S/E for going back on the Dynamis update and also might quit.
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  2. #2
    Player Ilax's Avatar
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    Quote Originally Posted by Randwolf View Post
    Which is exactly why there was no need to post up the first petition. This thread had both sides. As far as politics, a petition is a political move. It attempts to encourage people in power, in this case S/E, to agree with your side of an issue by saying your numbers are greater than the opposing view and thus your view is the correct view.

    You also make the faulty assumption that people will not be dissatisfied with S/E for going back on the Dynamis update and also might quit.
    That always a possibility, but again that too quick to talk about it, as much as i know, nothing make SE unable to make everyone happy by reviewing this update. Way a better option then loose more player.

    Example, DEV could come in this thread and say: Hey guy, dynamis wont be 'an open zone' and yes multiple instance should be created.

    Can be sure i would be super happy about it. But again that just a solution from many that SE can figure out.
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    Last edited by Ilax; 03-13-2011 at 09:11 AM.

  3. #3
    Player Randwolf's Avatar
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    Quote Originally Posted by Ilax View Post
    That always a possibility, but again that too quick to talk about it, as much i know nothing make SE unable to make everyone happy by reviewing this update. Way a better option then loose more player.

    Example, DEV could come in this thread and say: Hey guy, No dynamis wont be 'an open zone' and yes multiple instance should be created.

    Can be sure i would be super happy about it. But again that just a solution from many that SE can figure out.
    This is the first statement you made I totally agree with, S/E cannot make everyone happy. Look at Abyssea. A large part of the population loves it. I mean loves it. You'd think that the Dev's walked on water after it came out. But, there are also people that hate it or think it needs to be fixed because it breaks the game. The bottom line is the Dev's will have to decide what works best for the game in the long run. And because S/E is a company, that means what will keep the most people playing the longest. So, numbers is all it comes down to. Also, why the new focus on things like Dynamis is the fact that, just like everything else, people WILL get tired of Abyssea. When they do, S/E wants them to look elsewhere in the game, not to another game, to keep their interest. Two ways to do this are to introduce new content or rework old content so it seems new. It's more costly to create new content then it is to rework old content. Although FFXI has seen a slow down in rate of population loss, it still isn't growing. Thus, the smart move is to stretch out your old content instead of investing a ton of money into new content.
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    Last edited by Randwolf; 03-13-2011 at 09:26 AM.
    All Jobs 99
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  4. #4
    Player Ilax's Avatar
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    Quote Originally Posted by Randwolf View Post
    This is the first statement you made I totally agree with, S/E cannot make everyone happy. Look at Abyssea. A large part of the population loves it. I mean loves it. You'd think that the Dev's walked on water after it came out. But, there are also people that hate it or think it needs to be fixed because it breaks the game. The bottom line is the Dev's will have to decide what works best for the game in the long run. And because S/E is a company, that means what will keep the most people playing the longest. So, numbers is all it comes down to. Also, why the new focus on things like Dynamis is the fact that, just like everything else, people WILL get tired of Abyssea. When they do, S/E wants them to look elsewhere in the game, not to another game, to keep their interest. Two ways to do this are to introduce new content or rework old content so it seems new. It's more costly to create new content then it is to rework old content. Although FFXI has seen a slow down in population, it still isn't growing. Thus, the smart move is to stretch out your old content instead of investing a tom of money into new content.
    I agree with that, never said they have to make everyone happy with everything they do, but i think i already said that, many other event that is obviously more dead then dynamis that they could fix first.

    Look at abyssea, how can i complain about it? Is not like they modify campaign to do this event. Let just go with this, Casual player got they piece of cake by having access to E.wep and crazy gear accessible. Hardcore player like me are still happy, we have our dynamis LS. Why try convert all the game into the same idea?

    Why not reborn SKY? who would have complain about it seriously and for what reason. Why not add up new NM @ sky as alternative for E.Gear/E.Wep, without the option to use Atma/Brew, where your gear actually make difference and your DEX/STR not always capped.

    So my question in all this, is this the revenge of casual player VS hardcore player? Are SE telling us, sorry we have no more room for you guy just because the casual player is 90% and you are minority? If you think that all right, then like i said be it, me and other player will just find a new home.
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  5. #5
    Player Masekase's Avatar
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    Quote Originally Posted by Ilax View Post
    I agree with that, never said they have to make everyone happy with everything they do, but i think i already said that, many other event that is obviously more dead then dynamis that they could fix first.

    Look at abyssea, how can i complain about it? Is not like they modify campaign to do this event. Let just go with this, Casual player got they piece of cake by having access to E.wep and crazy gear accessible. Hardcore player like me are still happy, we have our dynamis LS. Why try convert all the game into the same idea?

    Why not reborn SKY? who would have complain about it seriously and for what reason. Why not add up new NM @ sky as alternative for E.Gear/E.Wep, without the option to use Atma/Brew, where your gear actually make difference and your DEX/STR not always capped.

    So my question in all this, is this the revenge of casual player VS hardcore player? Are SE telling us, sorry we have no more room for you guy just because the casual player is 90% and you are minority? If you think that all right, then like i said be it, me and other player will just find a new home.
    I think it is more you hardcore players have had 8 years having lots of time to get a relic. We are now going to give the average joe a chance to get a relic. Hopefully this will entice old players back to the game. Also more people joining in these events for the new players to get equip there too.
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  6. #6
    Player Randwolf's Avatar
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    Quote Originally Posted by Masekase View Post
    I think it is more you hardcore players have had 8 years having lots of time to get a relic. We are now going to give the average joe a chance to get a relic. Hopefully this will entice old players back to the game. Also more people joining in these events for the new players to get equip there too.
    It's also the fact that a lot of the old timers want to be able to do things without needing to gather a large group. There are things I want to do that I didn't get done that took a ton of people. I've been going back and doing those things as S/E made them doable solo or by small groups. As I said with Dynamis, maybe I'll take back up my relic quest. Having to rely on a group and the way it was structured made it difficult. I'm not going to list the reasons because I did in an earlier post. But, I actually see that I may be able to make slow progress, which is better than no progress, in small groups.
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    All Jobs 99
    GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
    Playing Since NA PS2 Release