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  1. #1
    Player
    Join Date
    Mar 2011
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    Bastok
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    412
    Quote Originally Posted by Ilax View Post

    But no matter my way or your way, we still derail about the subject, making 'open zone' wont help any of us.
    There are times I openly question the motives of Square-Enix regarding player conduct and all.

    They can say what they want, but this whole "relic" situation (and I finally am looking in, with some seriousness, to working toward that direction, should Square-Enix' MMO division last that long!) sounds ugly.

    I remember, before Campaign actually added currency to the situation, currency being 5/10 (5K for Bynes, 10K for the other two). Now, I'm lucky if it's not 7/14. Given what some of these idiots are going to do, what are we looking at? 10/20? WORSE??? (Especially because the Devs have now said that the amount of currency per run is going to drop)

    And as for Camate's stating that monster claim and item drops will work the same as regular areas, that's nice -- problem is you're going to have a gazillion people running around trying to outclaim each other -- that's bot city, in case you people who haven't nearly dealt with this problem on an organizational level at Square-Enix don't get it...
    (0)

  2. #2
    Player Catmato's Avatar
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    Mar 2011
    Posts
    1,053
    Character
    Catmato
    World
    Leviathan
    Main Class
    BST Lv 99
    Quote Originally Posted by Starcade View Post
    problem is you're going to have a gazillion people running around trying to outclaim each other -- that's bot city
    Just like Abyssea is bot city right now.

    Oh wait...
    (0)

  3. #3
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    Mar 2011
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    Bastok
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    Quote Originally Posted by Catmato View Post
    Just like Abyssea is bot city right now.

    Oh wait...
    In some respects, it is. There is some alleviation with the forced pops, but there are some preferred pops (*cough*Heqet*cough*) that can get real questionable over the course of time.
    (0)

  4. #4
    Player Francisco's Avatar
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    Mar 2011
    Location
    Bastok
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    261
    Character
    Francisco
    World
    Shiva
    Main Class
    MNK Lv 99
    I envision it working somewhat like abyssea in a sense, where it can support multiple groups of 3-6.

    Xarcabard and Beaucedine are easier to predict, since they have the room to support large camps of demons/gigas/orcs/etc... If a group wants to fight Prince Seere for Cleric's Mitts, they farm a pop item, spawn and kill it - and it'll be free for another attempt or the next group after a few minutes.

    Shadow Lord perhaps will be spawned by collecting a Key Item from each of the major NMs.

    It's tough to predict what they'll do with the city zones... and I can't see them having stuff like the Death House in Windurst anymore - as any idiot can gank the zone at any time in that case.

    From the sounds of it - Dynamis will be "always open" like Abyssea - without the zone needing to "reset" like WoE... For example, if we're given 100 minutes in the new dynamis - we get that full 100 minutes despite anyone who entered the zone prior to us.

    Also - it may be possible Kindred Crests and High Kindred Crests will be used as pop items for NMs in these zones.

    Questions for the Devs:

    - Many people are "done" with Dynamis. Will new gear be obtained from Dynamis along with these changes?

    - Will there be an increase in enemy difficulty?
    (0)
    Last edited by Francisco; 03-12-2011 at 05:30 AM.