Quote Originally Posted by Ramses View Post
Read again what I actually said, at no point is my math wrong. You also missed the point entirely. Sure you can get a little more currency if you do dynamis every single day. Have fun with that. This is not a good change. You may like to waste 2 hours a day, EVERY SINGLE day of the week for a very slight increase in currency, but I seriously doubt more than a handful of the overall population will. The speculative things I said are pretty reasonable. I already see a ton of people thinking they will upgrade a relic now. Way higher demand and little higher supply will easily raise prices. You can't possibly conclude that people will bypass bazaars to spend 7 days a week in dynamis for little gain if you have ever paid even casual attention to bazaar trends over the last 7 years. There is also some precedent here. The last time there was a spike in demand for currency was when cost of dynamis was lowered to 500k. Jadeshells were 700k before this happened and they shot up to near 2 mil afterward. Both supply and demand went up at that point due to more people doing a cheaper dynamis. Problem was, demand spiked way higher than supply as to be expected. Check out how much they cost now, years later, to see that it is not just a temporary spike in price.
This is true, people are thinking that there will be this huge flood of currency out there now and its just not true. People just don't do Dynamis anymore like they used too. The gear is outdated, and its way too long. SE just needed to change a few things in dynamis. IMO they should have cut the max time to 2 hours (which they are doing) and INCREASE the currency drop rate to compensate for the 1 hour 30 min less you will be inside. Gear and length of time inside are the 2 main reasons people hate dynamis. What I dont like is that we can trigger certain mobs in this new revision.

Come on SE, if we want to do Abyssea, we will go to Abyssea. Whats next trigger blue on Long-Armed Chariot for linen purse in salvage?

I like that there is a strategy in dynamis, just like a previous poster stated. I'm totally agreeing with him. I like that we have a set layout of mobs, and we can judge how long it takes to do a certain pull with those last few minutes left.