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  1. #1
    Player Wenceslao's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    207
    Character
    Wenceslao
    World
    Asura
    Main Class
    DRG Lv 99
    I don't care if Relic sets are obsolette, the simply joy of having one, makes dynamis worth the while...
    (0)

  2. #2
    Player Ilax's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Ilax
    World
    Fenrir
    Main Class
    THF Lv 99
    Quote Originally Posted by Wojo View Post
    I am allergic to Dynamis 1.0.

    5 hours twice a week helping someone get an all powerful relic with the hopes I can have a chance to get a now obsolete piece of gear?.... Hah, I never liked that event and I never will. Everyone that attends Dynamis immediately logs out afterwards because its so draining. Currently having a dynamis relic is the biggest trophy you can have. The big name shells in the game all monopolize their member's time and create mandatory attendance for Dynamis so their leaders can have these big name items.

    If the dev team changes this racket, I for one welcome the change. Those shells rely on currency as a way to become super rich. Its going to be an interesting change for sure. Yah, I'm not going to lie, theres one or two pieces of armor that I wouldn't mind having. But theres no way i'm going to put the hundreds of hours climbing the point ladder in a given linkshell to be able to get it.

    If dynamis 2.0 makes it fun and brings back a little more diversity to the game, I for one welcome the changes.
    Must be very long time you did a dynamis run Our ls only have 12~14 member max, they all end to win 1 to 3 AF per run, most of us not doing it anymore for AF (that been a while we not looking at it) Over 5yr i can tell you, our ls been a social event more then anything else on Wed/Sun where everyone hope on skype, make joke, pop youtube video, talk about everything.

    One of us got Shadow Ring last night with only 42 point, member are getting ~10 point /week, is by far not horrible as it was back before abyssea where everyone was deleveling and crying for R3, ppl actually yell to get R1 because who care about exp lost now? I don't even know who in my ls need RDM hat or THF hand >< at last news someone had it in his comment for his mule, and only because no one else needed....
    (0)

  3. #3
    Player Wenceslao's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    207
    Character
    Wenceslao
    World
    Asura
    Main Class
    DRG Lv 99
    i hate WoW....
    (0)

  4. #4
    Player Birdkiller's Avatar
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    Mar 2011
    Posts
    23
    Character
    Birdkiller
    World
    Valefor
    Main Class
    MNK Lv 99
    I have run into a problem with my own Dynamis LS I help run. Lately we have been having to do the same 2 city zones due to a couple of lowman groups, and the fact that Dynamis Beaucidine will always be taken because of relic weapon upgrades. Even starting as early as possible, people on the east coast will always be there before we even start getting ready. Changing days isn't an option for us either :< since our current ones allow for everyone to make it twice a week. I wish there was a way to actually reserve a zone ahead of time, or at the very least be able to have two instances of the same zone running so we can move a couple of people that need the Beaucidine Clear through it.
    (0)

  5. #5
    Player Kitkat's Avatar
    Join Date
    Mar 2011
    Posts
    436
    Character
    Kaliyah
    World
    Fenrir
    Main Class
    BLU Lv 99
    My biggest issue with this announcement is that it will interfere with LS that do dynamis for the sake of upgrading relics specifically. Everyone has worked their butts off to obtain the necessary requirements and now we find out that the Dev team is planning to change restrictions/requirements to entering? I'm sorry, I don't find this announcement as useful at all to anyone, it just turns everything into a free-for-all lot fest against people that otherwise can't work with a group. I'm speaking from an LS point of view, not a low man group. I still have a LS with 20~30 active members still showing up, now we are going to have to worry about people randomly jumping in to ruin a set system that has worked for the past 4 years without a hitch.

    The selling of currency has never really disturbed the economic structure of the game, nor has it been outright abused. If it isn't broke, why fix it? I don't want "Walk of Dynamis" in the least.
    (0)
    Last edited by Kitkat; 03-09-2011 at 06:25 AM.

  6. #6
    Player GERM's Avatar
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    Mar 2011
    Location
    Cerberus
    Posts
    104
    My biggest issue with this announcement is that it will interfere with LS that do dynamis for the sake of upgrading relics specifically
    I agree with this now SqEnix decides to make everyone happy and just let the random person in with no care for preset rules of LS's that have done this for years, you get random people in there (especially at first due to the currency prices) who are going to lot EVERYTHING they want and it throws off the balance of people who have been working their buts off for the last year or two upgrading and now you have to share with someone who is in it just for the gil.. Not to mention most LS who do this have set rules of lotting relics what do you thinks going to happen when you get just anyone in on a run in xarcabard? everyone and their brother are lotting on THF hands or RDM and BLM head.. what about the participation effect? Is it going to be like it is now you enter you can lot anything in the pool or is it going to be set to drop to an alliance? Dynamis is going to get stupid if you have a single person sitting at the entrance just lotting everything and not participating... I mean if SqEnix is going to set time limits like abyssea and drop everything killed by an alliance to an alliance then I can see this working but if the rules stay the same this is going to become a terrible idea.. Is it going to be unlimited amount of time and you can log in and out of it whenever you want, once your out you have 24 hours to re-enter? I think there is more going on then we are aware of since all the details haven't been released yet but I am kinda concerned about this at the same time if the drops change to a alliance system like everywhere else then it wont be so bad to go in and kill mobs in an alliance on a daily basis it will greatly improve the speed of upgrading a relic.. on the other hand if its going to be unorganized chaos then like i said its going to be worthless to do
    (0)
    (A)-GERM

  7. #7
    Player Yinnyth's Avatar
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    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    I'm fairly certain the lotting on items will be changed, it is pointless to complain about loot distribution. They could go abyssea mode with it where your claim = your loot, or they could go campaign/WoE mode where your "effort" = your loot. The big problem will be that there will be competition inside the run for the stuff you want. Competition that you can't accurately gauge until you enter and take a look. If you enter to take a look, you're stuck. You can't decide "Oh, crowd looks rough in Windy today, let's head for Xarc, guys."
    (0)

  8. #8
    Player sandman's Avatar
    Join Date
    Mar 2011
    Posts
    24
    Character
    Cossack
    World
    Asura
    Main Class
    DRK Lv 99
    I completely disagree with Yopop. I think the dynamis refinement are a great idea, its too bad its taken so long for SE to implement it.
    (0)

  9. #9
    Player Mojo's Avatar
    Join Date
    Mar 2011
    Posts
    124
    Character
    Cero
    World
    Fenrir
    Main Class
    NIN Lv 99
    Given that they said NMs will be popped by trigger items, I think it's pretty safe to assume that loot is going to be exclusive to parties/alliances.

    I'm not going to shed a single tear for old Dynamis, it's always been flawed. Relic weaopns were too difficult to obtain and 90% of those who obtained them did it by either exploiting others or piggybacking on the hard work of their friends (something I'd never ask my friends to do, honestly.) AF2 was mostly useless, although with the recent announcements, it's pretty clear that you'll probably be able to augment them somehow to bring them up to par.

    Dynamis can currently be done with very few people anyways. I six manned Xarc the other week. I welcome the new adjustments. It will be nice to casually do dynamis with pick up groups. There's no reason your linkshell cannot still continue to function. With the amount of people you have who still go there's no reason why you couldn't do events. I'm sure your core players will still enjoy going together. Maybe I'll come along too?
    (0)

  10. #10
    Player Ilax's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Ilax
    World
    Fenrir
    Main Class
    THF Lv 99
    Quote Originally Posted by Mojo View Post
    Given that they said NMs will be popped by trigger items, I think it's pretty safe to assume that loot is going to be exclusive to parties/alliances.

    I'm not going to shed a single tear for old Dynamis, it's always been flawed. Relic weaopns were too difficult to obtain and 90% of those who obtained them did it by either exploiting others or piggybacking on the hard work of their friends (something I'd never ask my friends to do, honestly.) AF2 was mostly useless, although with the recent announcements, it's pretty clear that you'll probably be able to augment them somehow to bring them up to par.

    Dynamis can currently be done with very few people anyways. I six manned Xarc the other week. I welcome the new adjustments. It will be nice to casually do dynamis with pick up groups. There's no reason your linkshell cannot still continue to function. With the amount of people you have who still go there's no reason why you couldn't do events. I'm sure your core players will still enjoy going together. Maybe I'll come along too?
    SE already gave E.Wep as alternative, why trying to kill Dynamis relic weapon now? There a limit to transform everything in the game, as i said many time, dynamis was just something that not many loved or able to manage, never been something not accessible. What SE is about to do is just mess up the last even in the game that require devotion from multi player.
    (0)

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