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  1. #571
    Player Ilax's Avatar
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    Mar 2011
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    588
    Character
    Ilax
    World
    Fenrir
    Main Class
    THF Lv 99
    Quote Originally Posted by Olor View Post
    I don't think that "time" = "hard"

    All things like the relic weapons do is reward people for being able to play a video-game 24-7. If you had to do some kind of crazy elite fight to get the weapon I would agree - that makes it special - but needing 18 people to work full time for you for 6 months to farm currency
    Is more then that, there a very HARD NM in the game, is pretty invisible to everyone but it exist!! Wiki also have no info about this one, many LS fought it and they just keep they strategy for they self, it call 'REAL PLAYER' NM, you have no idea how hard these NM are until you start leading something, of course you can use cheat again 'REAL PLAYER' NM and SE wont ban you if you do it, but there other way to fight these special NM. Careful cheat feed a lot of TP to that NM and might spam some nasty WS.

    You need careful, the worse WS is call "Drama-Lamia" is AoE and can wipe your linkshell, but ya without enter in all detail about it, they exist!! [Because of course i am like other linkshell and i don't wan give you all the trick]

    Edit: If you think cheating everyone to get you relic is the way to go, well i am sorry but you need work a bit more around your strategy again this NM :P

    Edit2: There also a LEADER NM in the game, but everyone know how easy is to kill it [PEARL-DROP WS.] And you don't need a lots of TP to perform this action.


    All depend how you look at it tbh.
    (0)
    Last edited by Ilax; 03-31-2011 at 06:11 AM.

  2. #572
    Player Unleashhell's Avatar
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    Mar 2011
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    302
    Quote Originally Posted by Keyln View Post
    This is not counting any hundred pieces that will drop.
    This will be interesting to see also.
    (0)

  3. #573
    Player Ramses's Avatar
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    Mar 2011
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    3
    Character
    Ramses
    World
    Asura
    Main Class
    DRK Lv 95
    Quote Originally Posted by Keyln View Post
    They did raise the drop rate on currency, although not directly.

    Consider this:

    Let's say, for the sake of keeping things simple, that the average run produces 300 currency in the old Dynamis. Now, for the new Dynamis, let's say they cut that by 1/3, or 200 currency.

    The big difference, though, is that a Dynamis Run can be done every day, as opposed to twice a week. So, in the old Dynamis, 600 currency could be produced in a week. However, in the new dynamis, 2100 currency can be produced, thus greatly raising the amount that can be gained.

    This is not counting any hundred pieces that will drop.
    You are not taking into account that dynamis will now be 2 hours instead of 3 and a half. New dynamis takes almost 4 days to equal 2 days in old dynamis. Now factor in lower drop rate and doing dynamis 7 days will barely beat doing just 2 days the old way. Have fun doing dynamis 2 hours a day every single day just to barely beat doing it 2 days a week. Currency will cost MORE in bazaars now due to higher demand that should easily beat the slightly higher overall supply. Relics will be MORE difficult to obtain now. The only way relics will be more accessible is if they also drastically reduce currency requirement. These changes are making dynamis MORE work needing MORE people MORE days to get the same reward as now.
    (1)

  4. #574
    Player Yinnyth's Avatar
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    Mar 2011
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    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99

    This is not Dynamis

    Please say it isn't so. Please tell me this is all one big prank. The game has elements of strategy to it everywhere, but Dynamis is absolutely special and precious. No other game has come close to matching its intricate beauty, but you want to tear that all down and turn it into an unholy amalgamation of failed and unpopular events.

    Do not shape the event around what the people who hate it tell you. Shape the event around what the people who love it tell you. If someone says "I hate Dynamis, these changes are good/bad" they're not a good person to listen to because they have nothing invested in it. Their comments are cheap and weightless. I can tell you a hundred ways you should change the sport of Baseball because I think it's boring, but you shouldn't listen to ANY of my ideas because even with the changes I probably still wouldn't like it, and you'd lose all the loyal fans. You're taking an event away from people who have enjoyed it for half a decade and giving it to people who will enjoy it for a month or two.

    And then Dynamis will die.
    (2)

  5. #575
    Player
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    Mar 2011
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    478
    So much trolling in this thread from people who just want to sell currency >_>
    (0)

  6. #576
    Player Rambus's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Are we going to get feedback on this? it is apparent in my eyes anyway more needs to be done to "fix" dyna.

    Rep response please XD.
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  7. #577
    Player Unleashhell's Avatar
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    Mar 2011
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    302
    Quote Originally Posted by Ramses View Post
    You are not taking into account that dynamis will now be 2 hours instead of 3 and a half. New dynamis takes almost 4 days to equal 2 days in old dynamis. Now factor in lower drop rate and doing dynamis 7 days will barely beat doing just 2 days the old way. Have fun doing dynamis 2 hours a day every single day just to barely beat doing it 2 days a week. Currency will cost MORE in bazaars now due to higher demand that should easily beat the slightly higher overall supply. Relics will be MORE difficult to obtain now. The only way relics will be more accessible is if they also drastically reduce currency requirement. These changes are making dynamis MORE work needing MORE people MORE days to get the same reward as now.
    You have a good point there. I do think it is better to have the time restriction. Its a lot better scheduling LS events when you have 2 dedicated days to dynamis. I think in the end it will be harder to complete relics, because most linkshells will not want to do dynamis every single day to get 500 currency in 5-7 days when you can just put in 2 days a week and get 1k currency
    (1)

  8. #578
    Player Unleashhell's Avatar
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    Mar 2011
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    302
    Quote Originally Posted by Yinnyth View Post
    Please say it isn't so. Please tell me this is all one big prank. The game has elements of strategy to it everywhere, but Dynamis is absolutely special and precious. No other game has come close to matching its intricate beauty, but you want to tear that all down and turn it into an unholy amalgamation of failed and unpopular events.

    Do not shape the event around what the people who hate it tell you. Shape the event around what the people who love it tell you. If someone says "I hate Dynamis, these changes are good/bad" they're not a good person to listen to because they have nothing invested in it. Their comments are cheap and weightless. I can tell you a hundred ways you should change the sport of Baseball because I think it's boring, but you shouldn't listen to ANY of my ideas because even with the changes I probably still wouldn't like it, and you'd lose all the loyal fans. You're taking an event away from people who have enjoyed it for half a decade and giving it to people who will enjoy it for a month or two.

    And then Dynamis will die.
    /agree with this in a way, but sorta want to see the end product. But yes your right people will flow in just to try it then it will die off and the event will be ruined.
    (1)

  9. #579
    Player Ilax's Avatar
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    Mar 2011
    Posts
    588
    Character
    Ilax
    World
    Fenrir
    Main Class
    THF Lv 99
    Quote Originally Posted by Ramses View Post
    You are not taking into account that dynamis will now be 2 hours instead of 3 and a half. New dynamis takes almost 4 days to equal 2 days in old dynamis. Now factor in lower drop rate and doing dynamis 7 days will barely beat doing just 2 days the old way. Have fun doing dynamis 2 hours a day every single day just to barely beat doing it 2 days a week. Currency will cost MORE in bazaars now due to higher demand that should easily beat the slightly higher overall supply. Relics will be MORE difficult to obtain now. The only way relics will be more accessible is if they also drastically reduce currency requirement. These changes are making dynamis MORE work needing MORE people MORE days to get the same reward as now.
    Of course they gonna skyrocket at start (demand>>offer) But is still hard to predict if is going to stay that way, if many do dynamis just to sell currency and just a couple do dynamis relic wep because E.Wep stay a better weapon, then it might have opposed effect, tons of currency in circulation with 0 taker (offer>>demand) in that scenario you can be sure currency price will drop down.

    But keep this in mind (I talked about it in previous post) There a minimum reward that make people wan to do stuff, if currency price drop under that minimum, dynamis will just die...

    Same happened to Angel skin(10k eack) there not many in circulation and they still 10k, reason is simple, no one give a crap about cursed gear, so the demand is way under the offer. (conclusion who fish mantra anymore?) think is best example i can give.
    (0)

  10. #580
    Player Yinnyth's Avatar
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    Mar 2011
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    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Quote Originally Posted by Flunklesnarkin View Post
    So much trolling in this thread from people who just want to sell currency >_>
    My linkshell does not sell any of its currency. Nor do I encourage buying of any currency. Leftover currency from a sponsor is left in our bank for next sponsor. There are much better ways to make money than Dynamis.

    So no, I don't think these changes are bad because "oh noes, they're ruining my monopoly on an event with weapons that are harder to get and weaker than empyreans". I think they're destroying a work of art. Dynamis has a level of tactics involved in it that has taken me the better part of 5 years to master. And now they want to take that away so everyone can solo their thf hands in a week and proceed to forget Dynamis ever existed at all.

    I would rather they just made an NPC who hands you a full set of AF2+1 as soon as you reach level 75 so everyone can get the armor they're whining about and leave the rest of my Dynamis out of the hands of people who have never loved it and will never love it.
    (3)
    Last edited by Yinnyth; 03-31-2011 at 06:34 AM.

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