I have few questions for you Ilax
how can u draw up how much gil per hour or w/e from content not released?
Why does 16,32 and 64 member make the same amount of gil ?
All i'll say is Dyna as it is atm is really dead i know a few linkshells still go but it's largely inaccessible or not worth doing by 90% of FFXI. My linkshell stopped going cause we don't need gil and the relic gear is meh compared to af3+1/2.
Least after this a group of 6 could prolly go and finally get af2 gear for there jobs.
Basically SE can do w/e they want to do to dyna and if it messes it up guess what it's still useless like it was before but least it's more accessable
My post was pointing 'average' gil wise, nothing avoid you to take the same math and reverse it to see how long you will need to do a relic in such of new system. 300 currency / 32 player average = 9.375 currency per 4 hours event, you will need 17,500/9.375 = 1866x 4 hours event, 5.11 year, or if you prefer 7464 hours investment. or you put a price on currency saying everyone wan at least 100k to put 4h of they time into event, then is 100k/9.375 = 10.6k value per currency, 185,000,000 gil cost. Again the old system, all you need is 34m, couple friend (12 in our case) and 6~8 month. New system will cost you nothing, but you have to do it for 5.11 year long.
So in the end, the only way you be able to finish a relic as it was possible before this update (in 6~8 month) You will need 12~16 friend helping you and giving you they currency. Don't all this is already what people do by joining a linkshell that have a sponsor?
And please do not tell me people will come back just for AF... Or SE better give a way to upgrade it, that would be awesome of course, but SE is not talking about that, not at all.
Elaborate dead, is less popular then abyssea, i agree. Dead? is 250+ player that still do dynamis only on fenrir considered dead event? How many do campaign, sky, salvage, to make the list short: all outside abyssea. And are you really thinking dynamis had a huge need to be updated before other event?
How this update will change these statement?
That about the only positive part of the update, but again why do people wan to do dynamis again? Not for af, but more about relic weapon...
Last edited by Ilax; 03-13-2011 at 06:17 AM.
If you never wanted to do a relic, and you don't need to scam people for gil with overpriced currency, and you don't need any relic armors, then it doesn't. That's not what these changes are for. They're for the people who DO have a reason to do dynamis.How this update will change these statement?
For one: Changing the system of accessing dynamis (making it an open area accessible daily) is not "easy mode"-ing it. I'm sick of that term being thrown around, especially since dynamis is already easy. Changing the method of accessing the content does not automatically mean that content is easier.But the same can be done in existing system, asking your friend to give you they currency(new system) or asking them to form a linkshell (in current system) is the same, outside in this current system you have to deal with the challenge of link, and of course 4h long event, i mean i see where you coming from... There a reason a relic is a prestigious weapon in the game... Mythic weapon are even more hardcore then dynamis relic weapon, should SE turn these into easy mode too?
For two: Shorter sessions every day would be much easier for me and my friends to handle, and would also be less stressful.
For three: The event is not being "destroyed." And you need to stop making this personal. This is for the benefit of everybody, not just to screw you personally over or make me personally happy. Every change SE could possibly make is going to upset someone, and make others happy. There is no way to improve the system 100% win the hearts of everyone.
Dynamis has flaws, as fun as it was for a long time. The aim of SE's changes is to address those flaws, that really should have been addressed years ago. I'm sorry if you don't like their solution. But there is no guarantee that they're suddenly making the event easier than it already is, you have no proof that it will be "easier." I'm frankly quite baffled at how someone could defend the current system so strongly, like it was the best thing ever. It was fun, yes. But it was also flawed.
Stop it with the personal attacks, k thanks. I have my share of friends. Also, your comments keep contradicting eachother. Earlier, you said you were sick of running dynamis. Now suddenly you're motivated again.(i hope you know what that mena, i feel sorry for you if you all alone in your world of FFXI)
I started a relic and never finished it. Because the cost will be mostly eliminated, and because I can just call on a few friends to help instead of needing a big group or dump all my gil into buying from bazaars, I feel like I might be able to get it finished. I also have a few relic armor pieces that have evaded me to this day.Secondly, what in this update will make you have a reason to do it,
Never said i am sick of dynamis, i said ITT people complain they sick about it, please don't put me in the same boat.
But the same can be done in existing system, asking your friend to give you they currency(new system) or asking them to form a linkshell (in current system) is the same, outside in this current system you have to deal with the challenge of link, and of course 4h long event, i mean i see where you coming from... There a reason a relic is a prestigious weapon in the game... Mythic weapon are even more hardcore then dynamis relic weapon, should SE turn these into easy mode too?
You might think is right to destroy an even that i love just to accommodate you way, but no is not. Is not for me as is not for everyoen that still love to do dynamis.
"Mythic weapon are even more hardcore then dynamis relic weapon, should SE turn these into easy mode too?"
Coming the folowing update watch this spaceYes old content is old. Bring in the new weapon at 99 that will knock all current ones out of the water. Providing a fresh new challenge in fresh new areas with new nms .with the difficulty of Av and PW when they was in their prime
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I'm all for difficulty, let's not make another PW or AV please. They were not difficult, they were cheap.
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