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  1. #221
    Player Naturebeckles's Avatar
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    Mar 2011
    Location
    Sandy - Sylph
    Posts
    210
    Character
    Naturebeckles
    World
    Sylph
    Main Class
    SMN Lv 99
    Quote Originally Posted by Bigmomma View Post
    OMG has this become a put down Redaske Forum or about the Game... #1 you have been playing what 3 years? he has been playing 7 or 8 and has seen alot more than you. I have been on 6 years and have seen alot more than you and honestly, I really believe SE has really screwed people with this move.
    Look, I don't need to be playing for 8 years to have input on intelligent conversation. If you had been reading more of the thread, he started throwing insults first and also made himself sound completely stupid about economics during his little trolling spree. If you're going to use time played as an indicator on how valid a person's conversation is, then kindly leave yourself out of this one.
    (0)
    Level 99 jobs: THF, WAR, SAM, SMN, WHM. Haste is overrated. Ok. Not really. But that's what you all think I believe anyway.

  2. #222
    Player Bleu_Lakshmi's Avatar
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    Mar 2011
    Location
    Seattle, WA
    Posts
    11
    Character
    Bleu
    World
    Lakshmi
    Main Class
    RNG Lv 99
    Quote Originally Posted by Redaske View Post
    Alhanelem

    You seriously don't understand the economy? How long have you been playing the game?? 4-5years at the most? I have been playing this game since it was in BETA. Abyssea has NO NONE ZIP ZERO effect on the economy. Why? BECAUSE IT IS FREE TO ENTER. Seriously have you ever taken an Economics course in High schoool or College? Granted Gil generation became easier due to Abyssea. HOWEVER CONSUMABLES VIA CRAFTING Still have the HIGHEST affect on the economy. GUESS WHAT! Most of the crafters WANT EVERYTHING. AKA Relics/Mythics/Empyrean. What they can't get by crafting THEY BUY WITH GIL. Where do they get there gil? Crafting Consumables/Buying it from RMT/etc.

    All offense intended... YOU DO NOT UNDERSTAND THE BIG PICTURE.
    You're right. You're the only one smart enough to understand the economy. My bad.
    (0)

  3. #223
    Player Skyrant_Kangaroomouse's Avatar
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    Mar 2011
    Posts
    76
    Character
    Skyrant
    World
    Asura
    Main Class
    NIN Lv 99
    Quote Originally Posted by kaht View Post
    If this is the end of Dynamis, I'll be glad for this reason alone. Never was an event so monopolized to make 1 individual rich on the backs of everyone else's work. Shame on me for doing that event as long as I did....
    There is much wisdom in your words my friend! +1

    I have been sending SE mails every few months telling them to get rid of their stupid 72h timers (any of their cooldown timers) or the limitation of Assault tags and price of Salvage entry. FINALLY they listened after 8 years!
    (0)
    Last edited by Skyrant_Kangaroomouse; 03-12-2011 at 11:07 PM.

  4. #224
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,110
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Never was an event so monopolized to make 1 individual rich on the backs of everyone else's work.
    I don't know anyone who "got rich" off dynamis. It was the players who sold coins who put a value on them. The people who sponsored runs did not make money, thay paid out millions.

    There were some people who claimed to be going for a relic but then sold the currency, and I'd agree that those people sucked. But pushing a relic is (or maybe was) the only way to complete a relic in a reasonable amount of time (e.g. less than a year). Even if you had 999,999,999 gil, it would have taken forever to buy the currency from bazaars.

    This change is for the better- mostly eliminating the cost of dynamis and making it an open area will both make relics easier to get and making the currency cheaper and eliminate all the hate, but stop labeling run sponsors as horrible people. For the most part, they're not.

    If you feel you're being exploited, you have the right and ability to get out at any time. If you're honestly interested in helping someone get a relic, you have every right and ability to stay. All I know is the leaders of my shell were good people and did not walk all over everyone or behave in ways the group didn't approve. And they continued to run dynamis after relics were completed.

    No matter who you are, as far as I can tell, everyone wins with these changes. I just don't like seeing people be unfairly hated on.
    (0)
    Last edited by Alhanelem; 03-12-2011 at 03:40 PM.

  5. #225
    Player Randwolf's Avatar
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    Mar 2011
    Location
    Windy
    Posts
    429
    Character
    Randwolf
    World
    Sylph
    Main Class
    BLU Lv 99
    Quote Originally Posted by Alhanelem View Post
    I don't know anyone who "got rich" off dynamis. It was the players who sold coins who put a value on them. The people who sponsored runs did not make money, thay paid out millions.

    There were some people who claimed to be going for a relic but then sold the currency, and I'd agree that those people sucked. But pushing a relic is (or maybe was) the only way to complete a relic in a reasonable amount of time (e.g. less than a year). Even if you had 999,999,999 gil, it would have taken forever to buy the currency from bazaars.

    This change is for the better- mostly eliminating the cost of dynamis and making it an open area will both make relics easier to get and making the currency cheaper and eliminate all the hate, but stop labeling run sponsors as horrible people. For the most part, they're not.

    If you feel you're being exploited, you have the right and ability to get out at any time. If you're honestly interested in helping someone get a relic, you have every right and ability to stay. All I know is the leaders of my shell were good people and did not walk all over everyone or behave in ways the group didn't approve. And they continued to run dynamis after relics were completed.

    No matter who you are, as far as I can tell, everyone wins with these changes. I just don't like seeing people be unfairly hated on.
    I think a lot of people have had bad experiences around the getting other people relics thing. It doesn't mean it always bad. But, I know that some of the following have occurred and probably really soured people on the sponsor thing:

    1) Your point about those who actually sold the currency they were getting
    2) Who was allowed to sponsor runs was based not on fairness but who the leaders liked
    3) Dynamis Schedule was dictated by what one individual needed, even if a lot of people wanted gear from a different zone
    4) Dynamis was a mandatory event so there wasn't a choice if you wanted to stay in the shell
    5) In some shells, the sponsor couldn't lot relic gear. But some do allow the sponsor to lot gear
    6) Most shells, especially before the cap was raised, required people to provide food, meds, and RR (so it wasn't cost free)
    7) People got their relic and suddenly 'vanished'
    8) When it came their turn to get to sponsor, so many people had left, the shell broke

    There are shells out there are totally fair and the people getting to sponsor are good people. But, I think a lot of people have had experience with shells that did do things which might be considered unfair. This is probably why you don't see a lot of sympathy from the player base on how the changes affect people who sponsor runs. Again, in fairness, it isn't every shell that has sponsors that gives sponsor runs a bad name. But, there are enough of them that people have had an opportunity to experience the negative.
    (0)
    Last edited by Randwolf; 03-12-2011 at 04:22 PM. Reason: forgot a point
    All Jobs 99
    GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
    Playing Since NA PS2 Release

  6. #226
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,110
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    If this is instanced
    It's not instanced. It's an open area, like an abyssea area. FFXI does not have instancing (Assault is not "instanced." it has multiple copies of each little area out of shout range of eachother and one party can occupy each.)
    (0)

  7. #227
    Player Ilax's Avatar
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    Mar 2011
    Posts
    588
    Character
    Ilax
    World
    Fenrir
    Main Class
    THF Lv 99
    Quote Originally Posted by Randwolf View Post
    1) Your point about those who actually sold the currency they were getting
    That part just opened a door to RMT to sell gil to player that wanted to buy currency to get relic.

    No matter the SOURCE of the story is the same to me, if is an HNM LS that sell ridill for 100m to GIL buyer, and that HNM buy relic with that GIL, then to me is from same source: RMT.

    If you think Mr. Anybody buy currency by farming on they own (260m overpriced currency) then i am sorry but you really off track... back in the time was same story as it is today: 1 relic = 6~8month. So let say 52~68 run, so the real cost always been 52~68m until SE reduce glass to 500k, so 26m to 34m. Who the hell would pay 260m when real cost is 34m max????

    Quote Originally Posted by Randwolf View Post
    2) Who was allowed to sponsor runs was based not on fairness but who the leaders liked
    I leaded dynamis long time enough to know the real story about that
    I can't talk for every linkshell, but i can state easy the reality of it, is not because you joining an linkshell that they have to work for you, and take a ticked and hope they choose you. Causing drama, show only 1/10, lot again everyone on AFv2 just because you love collect trophy, just piss off everyone in general just because you think you better then anyone, RESULT = No Thanks to Sponsor. Then if you pass all these test and been very present, then hope you lucky enough to be next on sponsor because there probably 10 other member like you. You don't like it? Make your own LS, but for god shake don't complain and claim 'IS UNFAIR'.

    Quote Originally Posted by Randwolf View Post
    Dynamis Schedule was dictated by what one individual needed, even if a lot of people wanted gear from a different zone
    Same as #2...

    Quote Originally Posted by Randwolf View Post
    4) Dynamis was a mandatory event so there wasn't a choice if you wanted to stay in the shell
    Of course, how you would like no one show when is the zone you need AF? Once again is selfish thinking, these kind of rule is to keep the group tight and make them able to success an event.

    Quote Originally Posted by Randwolf View Post
    5) In some shells, the sponsor couldn't lot relic gear. But some do allow the sponsor to lot gear
    In mine, sponsor never been allowed to lot on AF/Shadow gear/Accessory, even more rude then that, they had to be 1 yr minimum in the LS and they loose all they point as soon they sponsor 1 run. And trust me if i would see someone spend all they point on AF pre-sponsor, he would loose his chance. Chose your camp, you in for AF or for currency, because trust me i will take the member who did not rush to spend his point pre decision on next sponsor. Some might think leader are retarded and enough blind to not see it, trust me we not that dumb.

    Quote Originally Posted by Randwolf View Post
    6) Most shells, especially before the cap was raised, required people to provide food, meds, and RR (so it wasn't cost free)
    I never asked any of my member to bring such of item, for CoP zone, Xar, etc where you need poison pot or special medic, our sponsor always take care of the cost and ppl could buy it from they bazaar for 1 gil... For re-raise item we always got the same rule since day 1 of our dynamis. We offer random raise on wipe, if that is not enough for you then bring your RR2 pin, if you really wan R3, no problem we charging you point for it. [Not like there no alternative, and no we never been there to do babysitting] I was loosing 20~30k experience every Xarcabar just sac pulling everything to avoid too many of our member die (Of course that could have been avoid with skilled RDM.....) What can i say, you deal with what you have, ask anyone how many time my THF de-leveled to 74... NONE.... So ask me if i care for the player that die 1x and cry like a little baby: R3 onry! Even more funny when that one ask you for sponsor...

    Quote Originally Posted by Randwolf View Post
    7) People got their relic and suddenly 'vanished'
    That what happen when your leader accept anyone and have weak rule. Never happen once in my dynamis ls, and trust me that might never happen. There always a true risk, but as i stated we been enough selective to figure it out right.

    Quote Originally Posted by Randwolf View Post
    8) When it came their turn to get to sponsor, so many people had left, the shell broke
    This is why is the VERY IMPORTANT that who is about to sponsor is respected by everyone in the LS, once again if your leader put an a$$-h#le as sponsor, don't question yourself why everyone left.[/quote]

    Quote Originally Posted by Randwolf View Post
    There are shells out there are totally fair and the people getting to sponsor are good people. But, I think a lot of people have had experience with shells that did do things which might be considered unfair. This is probably why you don't see a lot of sympathy from the player base on how the changes affect people who sponsor runs. Again, in fairness, it isn't every shell that has sponsors that gives sponsor runs a bad name. But, there are enough of them that people have had an opportunity to experience the negative.
    I agree on that, i was myself in a unfair linkshell, i got shafted many time.... At the end i was doing all the duty job for the LS, as promise i would be able to sponsor... Guess what, when that time come he decided to take his friend instead of me to sponsor.... Guess what more insulting? His friend was a 1 week old member, versus me with him since start (2yr long). My reaction been simple, i left and created my own LS that ended to be more successful in 1 week as i stated in my other post. (our LS on 4th relic completion in last 2yr).

    Dynamis is such of hardcore event, is more then only bashing on mob for Af/Relic... well... used to be... I guess new option for relic is buy currency from everyone after this update. Dream on if you think you can get one for 34m after this update.
    (0)

  8. #228
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Alhanelem View Post
    SE said that overall, they expect more currency to be produced. Since people don't have to shell out 500k for a shot at currency, prices of currency will drop. This is a Good Thing, not a bad thing.
    Actually they did not. What they said was that they expect greater currency DISTRIBUTION across the servers, not that more currency will enter the server.

    It's apparent that SE doesn't want relics to become easier to upgrade, they just want to eliminate exploitation.

    Also, if they are going to the bother of completely remaking Dynamis and NOT making relics easier to obtain I expect there will be additional "new and worse" Relic upgrade stages added as well.


    I wouldn't be surprised if they crank up the difficulty to be a challenge to lvl 90+ players either.


    However if they make it so that relics are actually worth the time to upgrade vs empyreans I'm fine with it. But if relics remain second best behind weapons that take a week or two to upgrade it'll just be a bad joke.
    (0)

  9. #229
    Player Naturebeckles's Avatar
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    Mar 2011
    Location
    Sandy - Sylph
    Posts
    210
    Character
    Naturebeckles
    World
    Sylph
    Main Class
    SMN Lv 99
    Quote Originally Posted by Atomic_Skull View Post
    Actually they did not. What they said was that they expect greater currency DISTRIBUTION across the servers, not that more currency will enter the server.

    .
    Quoted from the original development post:

    "Treasure:
    There are no plans to change the drop rate of Relic equipment.
    Along with the reduction of the entry time restriction, the amount of Ancient Currency earned per session will be lowered. Overall, this change should increase the Ancient Currency distributed across the World."

    But really? you're going to mince words with somebody just so you sound smarter than them? The way I read this, SE DOES indeed expect more currency in the servers because of the fact you will be able to do Dynamis every day instead of once every three days even with the decrease in currency drops. Don't sit there and correct people just because they word the same concept differently than you.
    (0)
    Level 99 jobs: THF, WAR, SAM, SMN, WHM. Haste is overrated. Ok. Not really. But that's what you all think I believe anyway.

  10. #230
    Player Ilax's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Ilax
    World
    Fenrir
    Main Class
    THF Lv 99
    As much i love dynamis, who say i wan do it more then 2x/week? [8h total] Now just imagine who hated it...

    They better find something that interest everyone for sure. It always been open everyday. For who was fighting to enter on wed/sun, that also wont change anything for them, oh ya except is 'an open zone'. The only real result i can see about all this is how the currency going to be spread out around server, and as i stated don't even think to be able do a relic for 34m anymore, be ready to pay 200m+ for it. Hello Gil buyer, because i don't know anyone that can spend that much....

    Now for who is again super positive about it and saying i am so wrong with my argument, let see again... you need ~17,500 currency, at 2k each = 35m... Average drop per run as it is atm is 300 currency, 300 * 2k = 600k total will drop from every run but spread to how many, 32~64 player? Let see what we obtain:

    600k / 32 member = 18.75k each for doing dynamis 4h long not bad right? A good 4.6875k profit per hours.
    600k / 64 member = 9.375k each for doing dynamis 4h long not bad right? A good 2.34375k profit per hours.

    Now let say you REALLY LUCKY and only 16 player are in the zone.

    600k / 16 member = 37.5k each for doing dynamis 4h long not bad right? A good 9.375k profit per hours.

    I mean are you really going to do that????? Seriously that bullshit, no way anyone would spend 1 hours of they time for 9.3k, a damn ring in gold box from abyssea sell to NPC for 34k, give me a break...

    See the Real REALITY OF THIS IS: Everyone wan a good reward out of what they are doing, and can be sure they wan at least do a good 25k/hours right? We not a bunch of slave... So let reform all the math with a decent number (25k x4h = 100k)

    16 player wan 100k each = 1,600,000 gil, expect currency to be at minimum 1,600,000/300 = 5.3k per currency
    32 player wan 100k each = 3,200,000 gil, expect currency to be at minimum 3,200,000/300 = 10.6k per currency
    64 player wan 100k each = 6,400,000 gil, expect currency to be at minimum 6,400,000/300 = 21k per currency

    Don't some see the market here???? 32 player average, hello demand/offer??!?!? So let continue with all this, we said you need 17,500 currency, so let just ignore 16 member and 64, let go with average 32, 17,500 * 10.6k = 185,500,000 Gil.

    Did i forget something? Oh yes i did, SE tell us the number of currency per run will be reduced, WHAT? So expect my current math to be wrong, and is actually going to be even more expensive to do a relic. So please people stop dreaming, and pay more attention how game mechanic/economy really work.

    The real question is how much you think you should get for 1h out of this event? 185m relic = ppl expect to get 25k per hours, again who still dream about relic?....

    Oh for GIL buyer, lmao they going to be ALL HAPPY, IRL price wont change much for them and the availability of currency going to be all up for them....

    so who win out of all this? Wake up people.

    [SIZE="7"]REFUSE THIS UPDATE[/SIZE]
    (0)
    Last edited by Ilax; 03-12-2011 at 10:45 PM.

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