Quote Originally Posted by Ramses View Post
You are not taking into account that dynamis will now be 2 hours instead of 3 and a half. New dynamis takes almost 4 days to equal 2 days in old dynamis. Now factor in lower drop rate and doing dynamis 7 days will barely beat doing just 2 days the old way. Have fun doing dynamis 2 hours a day every single day just to barely beat doing it 2 days a week.
Your math is off on that one. If you want to count hours, we can do that. In the old Dynamis, a city run can be done for 3 and a half hours or 210 minutes. Old dynamis run can be done twice a week. So, 210 x 2 = 420 minutes.

New Dynamis is done for 2 hours maximum, or 120 minutes. But, it can be done everyday of the week, so 120 x 7 = 840 minutes. Or, in other words, I can spend twice the amount of time in New Dynamis than in the old Dynamis.

Currency will cost MORE in bazaars now due to higher demand that should easily beat the slightly higher overall supply.
A bit of market speculation there, eh? If Dynamis currency is more easily attainable, I can see people telling the bazaars in Rolanmart to take a jump off of the bridge. Supply will go way up as more currency is available with this update.

Relics will be MORE difficult to obtain now. The only way relics will be more accessible is if they also drastically reduce currency requirement.
Well, the devs did mention changing the requirements for mythic and relic to be on par with the empyrian weapons. We'll have to see what they do before we go "They changed it now it sucks!".

These changes are making dynamis MORE work needing MORE people MORE days to get the same reward as now.
Again, your math is wrong on that.