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  1. #11
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Olor View Post
    I don't think that "time" = "hard"

    All things like the relic weapons do is reward people for being able to play a video-game 24-7. If you had to do some kind of crazy elite fight to get the weapon I would agree - that makes it special - but needing 18 people to work full time for you for 6 months to farm currency - or worse - buying gil from rmt and and buying currency - is not "hard" it is just time consuming.

    I understand people who spent that time want to feel special - I totally get that - but really, asking for most people in the game to never get access to something so that you can feel special? Is that reasonable?

    And now that many relics are not really as good as emp weapons - why not give more people access? I understand people that did work to get one years ago just want SE to buff their weapon "just because" but - I don't see the rationale for it. In every MMO I know of, what is best today won't be best forever. That's just the way it goes.
    there needs some content to appeal to people with more time... and be worth it...

    why does it matter if someone with more time then you gets a weapon that does a bit more damage then you? ( and you can still outperform such a weapon if you are smart with macros)
    (0)
    Last edited by Rambus; 03-31-2011 at 05:52 AM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.