Quote Originally Posted by Olor View Post
Yeah, this is why I say the should have upped the drop rate on currency - especially considering how much easier it is to get an Empyrean weapon fully upgraded than it is to get a relic.
But you read my other post? Since you can kill same monster back to back (they respawn), it will give more currency overtime. The possibility of killing more monster is now possible (old style was not possible was 1x deal)

E.Wep are alternative (is at least how i always saw these weapon) Of course they are overpowered and is not supposed to be like that... But no matter what i am still proud to have my relic because it took me way longer then get E.Wep, i don't care if is not powerfull as E.Wep, to me it was a goal i archived, and is only reason i am happy with it.

Dev opening accessibility to everyone, so no one have a reason to complain about Dyna relic, if DEV end to make them better then E.Wep then is even more perfect, not like everyone can't get one. Keep in mind they are special weapon due to effort it take to archive it, and destroying this part is destroying the value of the weapon.

Just a reminder:
*When is very hard to obtain = Special item.
*When is easy to obtain = Standard (if you don't have it, you be called a Noob)

Doubt you wan all item end to be a 'standard', this game would be plain boring.