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  1. #1
    Player Ilax's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Ilax
    World
    Fenrir
    Main Class
    THF Lv 99
    Bah, Dynamis turn abyssea v2, well i am sure many will love that idea since they love how it work in abyssea.

    Quote Originally Posted by Starcade
    But there's one major problem they don't address yet. How are you going to prevent a cockblocker from literally rampaging the zone and MPKing everybody, leaving semi-exclusivity and the probability that, with enough people cooperating, a smaller group of people can control currency prices -- since it is clear that you probably (short of shout groups) can't do a relic through your own Dynamis anymore after this update.
    *Standard monsters will respawn at set time intervals after being defeated.

    Won't be anymore like dynamis (strategy) but more like abyssea (seek and destroy), so i guess anyone go in, set a camp and kill.

    The update sound ~ok, the only thing i find sad is how DEV turn everything in abyssea style, i definitively see jar,salvage,limbus get the same treatment. (God i hope salvage get same change, the stupid idea of unlocking everything form every event is annoying + the alex drop rate is retarded.)

    Yeah I honestly think they should have upped the currency drop rates not lowered them
    That wont be a problem if you think more about it, monster will respawn none stop... So you can just set a camp and kill the same bunch of monster back to back (no downtime, no walking, no wipe due to bad pull) So ya i can easy see how lowering drop rate wont change total currency per run.

    Anyway the good news is dynamis won't be WoE style...
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  2. #2
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    412
    Quote Originally Posted by Ilax View Post
    Bah, Dynamis turn abyssea v2, well i am sure many will love that idea since they love how it work in abyssea.
    Not everyone does, but since the game is now "Abyssea, also starring Final Fantasy XI"...

    Then, to my question regarding cockblocking...

    Quote Originally Posted by Ilax View Post
    *Standard monsters will respawn at set time intervals after being defeated.

    Won't be anymore like dynamis (strategy) but more like abyssea (seek and destroy), so i guess anyone go in, set a camp and kill.
    That doesn't do anything to help. All one has to pretty much do is have a cooperative somebody agg the zone and wipe all the camps. Great way to drive up the price of currency if you can get enough small groups to do it over the course of time on a given server.
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