I'll try to come up with a few solutions to those problems.. but it might make you feel like you had input if you offered some as well

lets see

hmmm

As for making another relic

*SE could adjust the drop rate so that currency doesn't become too common or rare

I can do dynamis 7/7 ( i always been hardcore player, that for sure don't scare me, not at all...)

*SE could implement a time limit to dynamis each day...

I can sell AFv2 for gil since my crew do not need that.

*Of course you can sell any gear in the game for gil.. however.. the drop rates and accessbility to mobs that drop armor could be adjusted to where people wouldn't be able to abuse this.

I can sell the new drop from new NM.

*I'm not sure they plan to add new NM's.. just adjust the zone and leave the same drops in them.. ie make it easier to farm for smaller groups.

I will be part of the monopolization of the zone, sorry for other, i refuse to talk about this anymore.

*Monopolization can be addressed much the same way abyssea addressed monopolization.. make mobs plentiful and respawn quickly

I got my relic for only 34m wile other will have to pay 186m, thanks you to make me feel even more special.

*The drop rate of currency can be adjusted so that currency won't become to common or rare. I'm still not sure how you are coming up with these fake numbers for post update lol.