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  1. #11
    Player Randwolf's Avatar
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    Mar 2011
    Location
    Windy
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    Character
    Randwolf
    World
    Sylph
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    BLU Lv 99
    Quote Originally Posted by Ilax View Post
    That always a possibility, but again that too quick to talk about it, as much i know nothing make SE unable to make everyone happy by reviewing this update. Way a better option then loose more player.

    Example, DEV could come in this thread and say: Hey guy, No dynamis wont be 'an open zone' and yes multiple instance should be created.

    Can be sure i would be super happy about it. But again that just a solution from many that SE can figure out.
    This is the first statement you made I totally agree with, S/E cannot make everyone happy. Look at Abyssea. A large part of the population loves it. I mean loves it. You'd think that the Dev's walked on water after it came out. But, there are also people that hate it or think it needs to be fixed because it breaks the game. The bottom line is the Dev's will have to decide what works best for the game in the long run. And because S/E is a company, that means what will keep the most people playing the longest. So, numbers is all it comes down to. Also, why the new focus on things like Dynamis is the fact that, just like everything else, people WILL get tired of Abyssea. When they do, S/E wants them to look elsewhere in the game, not to another game, to keep their interest. Two ways to do this are to introduce new content or rework old content so it seems new. It's more costly to create new content then it is to rework old content. Although FFXI has seen a slow down in rate of population loss, it still isn't growing. Thus, the smart move is to stretch out your old content instead of investing a ton of money into new content.
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    Last edited by Randwolf; 03-13-2011 at 09:26 AM.
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