@Fiarlia:

Company decision 2009 60% happy 40% unhappy, 100,000 player turned into 60,000...
Company decision 2010 60% happy 40% unhappy, 60,000 player turned into 36,000...

see a picture?

Your petition about positive impact should have been done about who not playing the game, not who is playing the game.. you 1 very ignorant or 2 very having fun tolling me.