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  1. #1
    Player Maxbebop's Avatar
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    Mar 2011
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    3
    Character
    Maxbebop
    World
    Phoenix
    Main Class
    BLU Lv 99
    Ok i really didnt read all the posts here, but when i first saw this i was all against it and i read some pages and everyone has good points to this, untill i actually looked at the dev post its self, and i see its pros and cons to this idea that SE is going to do.

    Dyna is easy now with our lvl cap at 90, but the only thing i see thats being made easy with this update is the accessabilty to Dyna, cool, no more hour glass, no more 3 day wait, but now there will be competition for claims in dyna with the •Monster claim and item drops will work the same way as in regular fields and dungeons.
    So pretty much, your pt, your monster, your drops, no one outside your group can lot, now dyna is gonna be treated like abyssea in that area, especially with the ceratin pops for for certain NMs deal, they should treat this part like salvage cells, you cant enter dyna if you have NM pops, or make them ex, or rar/ex, this can avoid price gouging for whoever has plans on selling these items for profit, but still treat them like salvage cells if they go ex or rar/ex, SE has to keep its rep for making things difficult, lol. If SE keeps to certain rules for dyna, like the once a run NM shot, what i mean by this, if you want a test or fragment from a NM and it fails to drop or you fail to kill, you have to wait the time to re-enter dyna and try again, but heres where some ppl see that the non reservation can be bad, unless SE says, ok group A, you killed your NM, group B can pop and kill, but group A has to wait 1 day to fight again, and cant claim the NM, even if group B wipes, but, can someone from group A join group B and lot treasure? who knows, if this happens, it kills the rule, and allot of players will exploit that, SE will have to do something to restrict player A to join party B and lot on drops. or will SE treat the non hourglass deal like WoE?, check the trail marks > you get a message that says group A is battling and this much time is left zone, NMs have been killed and group B cant pop because the zone is being cleared out by group A, so now group B must wait till they exit and they go in and start their slaughter, that can make some sense. But if both groups go in at the same time, let the competition begin, and may the best group win.

    Now the relic weapon part that allot of ppl are talkimg about, that its gonna be easier to get one, i kinda disagree, sure it could take less time, or maybe not, Im a relic owner and i can agree with all the others relics out there that this part is a slap to the face if getting a relic just got easy, but since they are gonna lower the amount of currency obtained, this part is vauge, (thats SE for ya) do they mean there will be a cap to how much currency you get per run? or will the drop rates be lowered, either way, thats a difficulty factor added to getting a relic, so we could see currecny prices going up, and may never see more than 2 or 3 100s drop in a run, and we all know that this part of the relic quest is the most difficult, you can have all the items put away, but the gathering of currency is the hard part.

    I guess SE still wants to honor the challenge that Dyna gave us back at 75 or maybe make it harder, they have the power to do so, either way, Dyna is fun, i've always enjoyed it, with this update I'll give it a chance, but i truly hope SE sticks to its views on relic weapons, and if most of you remember in a past interview, the dev team said that not everyone will have a relic, i think it was in the ffxiclopedia forums, when they talked about lowering the price of hourglasses, the dev team said that relic weapons is not for everyone but it will get easier, im sure SE still has that in mind with this new update.
    /em fingers crossed
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    Last edited by Maxbebop; 03-17-2011 at 10:52 PM.

  2. #2
    Player Randwolf's Avatar
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    Mar 2011
    Location
    Windy
    Posts
    429
    Character
    Randwolf
    World
    Sylph
    Main Class
    BLU Lv 99
    Quote Originally Posted by Maxbebop View Post
    Now the relic weapon part that allot of ppl are talkimg about, that its gonna be easier to get one, i kinda disagree, sure it could take less time, or maybe not, Im a relic owner and i can agree with all the others relics out there that this part is a slap to the face if getting a relic just got easy, but since they are gonna lower the amount of currency obtained, this part is vauge, (thats SE for ya) do they mean there will be a cap to how much currency you get per run? or will the drop rates be lowered, either way, thats a difficulty factor added to getting a relic, so we could see currecny prices going up, and may never see more than 2 or 3 100s drop in a run, and we all know that this part of the relic quest is the most difficult, you can have all the items put away, but the gathering of currency is the hard part.
    I don't think anyone can exactly predict what will happen. Personally, I see a relic taking longer. But, many more people may start them. And, a lot of those people will stop working on it because of how long it takes. I'm not sure if this is S/E's goal. But, it seems reasonable. I think the biggest impact is that anyone who uses the 'entire shell working for one person's relic' will be negatively impacted. At the very least, it will take a lot more coordination. However, I'm not fond of that system. So, it doesn't bother me. I'm not sure what the impact will be for people who want relic gear. Less of a chance to get the drop. More days you can go in and try to get it. Again, with several parties and coordination, you can increase your chances for getting the piece you want. I'm all for changing Dynamis up, though.
    (0)
    All Jobs 99
    GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
    Playing Since NA PS2 Release

  3. #3
    Player Ilax's Avatar
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    Mar 2011
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    588
    Character
    Ilax
    World
    Fenrir
    Main Class
    THF Lv 99
    Also NM holding that you forget, some might do it on purpose, some might just not be skilled too kill fast enough. To issue that they would need to do something like AV, if NM still alive after 5~10 min, then the NM depop so next group have a chance to pop too. (Assuming they can't do multiple ??? as is the case in abyssea)
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  4. #4
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    I think after a week or two the novelty of new dynamis will wear off and it will go back to being mostly ignored.

    However i still think your idea of once a day/run NM limit would help alleviate some concerns with NM monopolization

    I'm not sure how they would implement it tho

    I certainly hope its nothing like walk of echoes.

    Maybe something similar to the fov elite regimes.. where you have to be in the party when the NM is spawned to help fight the NM... and you can't join halfway.

    That way the KI you received when you entered that dynamis run would be consumed and they could track whether or not you have killed the zone boss that day.
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  5. #5
    Player Valaris's Avatar
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    Mar 2011
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    58
    Character
    Valaris
    World
    Valefor
    Main Class
    NIN Lv 99
    why do i get the feeling im gonna start seeing shouts like "dynamis lord (do you need it?) treasure (cast lots) X" -_- maybe if the zones were instanced it wouldnt be so bad but im gonna be guessing this nm is gonna be super camped. by people who eather will use others hard work for their own gain or people that dont need the drops but will camp it only to over charge people in the area tons of gil to buy their drops from it. i hope t doesnt come to that but i have a feeling that it will.
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  6. #6
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    Quote Originally Posted by Valaris View Post
    why do i get the feeling im gonna start seeing shouts like "dynamis lord (do you need it?) treasure (cast lots) X" -_- maybe if the zones were instanced it wouldnt be so bad but im gonna be guessing this nm is gonna be super camped. by people who eather will use others hard work for their own gain or people that dont need the drops but will camp it only to over charge people in the area tons of gil to buy their drops from it. i hope t doesnt come to that but i have a feeling that it will.
    I don't think it will be too bad... they just need some sort of way to limit the amount of times a person can fight dynamis lord each day.

    I'm thinking something like fov elite regimes... you have to be in the party when the NM is spawned to help with the fight or cure people.. and you lose your KI after its spawned.

    That way each person can't take turns popping dynamis lord.. and you can't have people spawn the NM then invite others to the party.
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  7. #7
    Player Auriga's Avatar
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    Mar 2011
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    San d'Oria
    Posts
    177
    Character
    Shadowlight
    World
    Carbuncle
    Main Class
    WHM Lv 9
    Lets not ruin our chances of anything being done here.. stop complaining and let them fix
    this thing.

    If kids keep this up the dev's will be like "ya know what.. lets not do this.. instead check
    out my FB page!" and then.. nothing will ever change.. -.-
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    Signed,

    Prof. Farnsworth:
    That proves nothing! And furthermore, you'd think I could remember a thing like that!
    Plus, who are you anyway?

  8. #8
    Player
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    Quote Originally Posted by Auriga View Post
    Lets not ruin our chances of anything being done here.. stop complaining and let them fix
    this thing.

    If kids keep this up the dev's will be like "ya know what.. lets not do this.. instead check
    out my FB page!" and then.. nothing will ever change.. -.-
    I don't think the back and forth is necessarily bad...

    identify concern >> come up with possible solution .... seems reasonable

    The people that bother me are the ones that come in making up fake numbers like

    OMG this update will make relics cost 186 million gil.. or other such nonsense
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  9. #9
    Player Ilax's Avatar
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    Mar 2011
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    588
    Character
    Ilax
    World
    Fenrir
    Main Class
    THF Lv 99
    Personally my main worry is more about those ignorant player that come here and say that everything i am saying is wrong. [of course they use 100% speculation again me when i elaborate my worry with info that SE released and 6yr knowledge i have from dynamis]

    No matter what, i told him already that i don't care anymore, i kinda find this update perfect for me since i can benefit more then anyone with my group, so let take avantage of it instead complain.

    Anyway, we all know this guy don't give a shit about the subject, and he is only posting to cause trouble. Just an example of it, can see how he care with this:

    Quote Originally Posted by Flunklesnarkin
    I think after a week or two the novelty of new dynamis will wear off and it will go back to being mostly ignored.
    But ya, anyone feel free to express your opinion/worry, just be ready to face that guy, because no matter what you will end to say, he will jump on your opinion because he such of GOD... he know everything, and we are all dumb knowing nothing, he probably have only 1hours dynamis experience, but he is the Chuck Norris of dynamis, he learned fast and know what is right and wrong. So please listen to that guy.
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    Last edited by Ilax; 03-20-2011 at 06:15 AM.

  10. #10
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    Quote Originally Posted by Ilax View Post
    Personally my main worry is more about those ignorant player that come here and say that everything i am saying is wrong. [of course they use 100% speculation again me when i elaborate my worry with info that SE released and 6yr knowledge i have from dynamis]

    No matter what, i told him already that i don't care anymore, i kinda find this update perfect for me since i can benefit more then anyone with my group, so let take avantage of it instead complain.

    Anyway, we all know this guy don't give a shit about the subject, and he is only posting to cause trouble. Just an example of it, can see how he care with this:



    But ya, anyone feel free to express your opinion/worry, just be ready to face that guy, because no matter what you will end to say, he will jump on your opinion because he such of GOD... he know everything, and we are all dumb knowing nothing, he probably have only 1hours dynamis experience, but he is the Chuck Norris of dynamis, he learned fast and know what is right and wrong. So please listen to that guy.
    I think i missed the part where you added something constructive to the discussion >_>
    (0)

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