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  1. #10
    Player Concerned4FFxi's Avatar
    Join Date
    May 2011
    Location
    borg
    Posts
    605
    Character
    Amaday
    World
    Bismarck
    Main Class
    WHM Lv 99
    Quote Originally Posted by Kincard View Post
    ...
    Accusations of them not knowing how the game works isn't going to be treated with any credibility if you post in a way that makes it seem like you don't understand how ratio works. This isn't a "you will always take 100% more damage from here on" adjustment.
    1. Do you not read the DEV posts, I won't point out names, but one of the top programmers/leaders for 11 has stated he didn't beat maat and doesn't have a character at max level... I'd say that qualifies as not playing the game, don't you? (especially today were returning players can be at cap in a week or less)

    2. I never said you will always take 100% more damage from here out, I said I noticed 25% increase/decrease from berserker/defender, and how insane an increase to 100% will be. And lets face it, if you noticed 25% your gonna feel 100% five rows back. like when someone you don't know gets kicked in the junk, and you feel it...

    It's real simple, but you took my words, and twisted them. All I said was 100% is too much. I gave, what i thought was simple, a reference about how I notice the damage increase from berserker, as well as the damage taken increase. Based on this, I feel increasing ANY DAMAGE TAKEN to 100% it's current value, under ANY CONDITION, is too extreme and shows a lack of judgement on the DEV. My belief, as based upon their responses and personal statements made about thier own game play experiences lead me to believe this.
    (1)
    Last edited by Concerned4FFxi; 03-27-2013 at 11:51 PM.
    Quote Originally Posted by Kincard
    The reason I keep coming back to XI as opposed to other MMOs is because of the content's lastability. While it is true that many pieces are outdated with each patch, to this day there are many old pieces of gear that are still near top-tier if not the top-tier. It encourages you to explore the whole breadth of content rather than asking you to bumrush and bypass all the old content just so you can grind the newer content. This is a model used by other MMOs such as WoW, and while I don't have anything against people that enjoy this model, if I wanted to play an MMO with that model there are many, many games vast superior to XI in terms of mechanics and especially customer service that offer such a model.