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  1. #11
    Player Sarick's Avatar
    Join Date
    Apr 2011
    Posts
    732
    Character
    Saricks
    World
    Fenrir
    Main Class
    RDM Lv 99
    Quote Originally Posted by Teiei View Post
    Originally the plan was as follows:

    Regarding Defense

    This is a topic that we have received feedback on asking to increase the boons of defense. Due to the attack/defense ratio, the meaning behind adding defense past a certain value starts to become pointless, and we would like to make it have meaning.

    As a merit, for example, the more you increase your defense, the lower the damage taken will be and the boons for Defender would become large.
    On the other hand, while under the effects of abilities that decrease defense such as Berserk or Last Resort, the damage you take would become higher than what it is currently.


    Now the plan is:

    This is in regards to the post I made previously about future battle system adjustments.
    We will be making adjustments based on the content described under the "Regarding Defense" header. After the adjustment, in the case that a player's defense is significantly lower compared to a monster’s attack power, the amount of damage received will be higher than what it is currently.

    Example:

    For the below values:
    Monster attack damage value = 100
    Monster attack power = 1000
    Your defense = 250

    The damage received will be as follows:
    Pre-adjustment amount of damage received = 200
    Post-adjustment amount of damage received = 400
    *This is just a simple calculation to make it easy to illustrate the change.

    To go along with the above, the below two adjustments will also be made:

    The maximum value for damage dealt from the attack defense ratio will be adjusted so they are identical for both single-handed weapons and two-handed weapons.
    The defense reduction penalty for "Counterstance" will be reduced.



    Which means you're doing nothing but PUNISHING US for even daring to use abilities that sacrifice defense for attack while doing NOTHING to allow us to reduce our damage taken by increasing our defense. Furthermore from the looks of things you expect us to be fine and dandy with taking vastly increased damage from anything remotely higher level.

    To me at least, Seekers of Adoulin was last big chance for the dev team to actually fix SOME of the myriad problems that have accumulated (and virtually been completely ignored) since the level cap was raised to 99. It seems they continue to intend upon punishing us for winning at any sort of content.

    Unless we get some clarification about this insanity, you won't be seeing me shelling out for this abusive game anymore.
    Seems like you might have caught some flip flopping here. At first it was a promoted as a double sided edge now it's only one directional at the players disadvantage. Good catch! I see how you're comparing the first explanation with the second one.

    The first announcement explained how it would improve the toughness of characters when defense was higher while maintaining an opposite balance if their defense was lower. It gave little to no explanation of what the defense penalties would be just that the effect from using them would be greater.

    The second announcement just implies that the NEW defense modifications are one sided. They effect you severely if your defense is low or lowered. This means that players who utilize attack bonus abilities that reduce defense or cause defense down will take a serious beating. Likewise the improvements in defense won't create the same positive effect for them as was originally stated. There is no mention of defense bonuses in the second announcement.

    In this second rendition the defense cap continues to remain the same. It allows defensive players to remain defensive with normal damage without equal opposing bonuses, while the defense penalty for offensive players becomes severe.

    That was a horrible catch in the wording. I would say more but a faux-pas cease and desist letter implicates things. /sarcasim
    (0)
    Last edited by Sarick; 03-21-2013 at 03:05 AM.
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