I also don't understand why Twilight Scythe's getting an adjustment that major when there's hardly anything overpowered about it to justify such a drastic change. Thanks for making it useless, SE, mine will be tossed the instant I log in the game post-version update. No one is going to ever touch it to use an enchantment. It is now the laughing stock drop from Shinryu, easily; it's literally useless. Alas, that's what happens when the JP players complain about it. I can definitely say Murasamemaru will never be touched, cause SAM & Samurai Fantasy XI, this has always been the case and always will be. Even if it were a very common weapon, I doubt it'd ever be changed.

Could've easily changed it from:
Twilight Scythe
DMG:128 Delay:513 STR+8
Hidden: Non-elemental magic damage
Additional effect: "Death"
Lv.90 DRK


To:
Twilight Scythe
DMG:128 Delay:513 STR+8
Occasionally deals non-elemental damage
Lv.90 DRK


And it'd still be more useful than using a weapon for an enchantment. Death is not worth using up an inventory slot for that effect to begin with - what made me carry Twilight Scythe despite having a DMG:167 scythe was the special non-elemental damage effect, and even then, it was only handy for certain things.

As a SCH, I agree Embrava's overpowered as it is, but I don't agree with the massive nerf of the duration OR the Regain changed to Refresh, and I say that as a career mage. People are going to continue using scholars, but in events where Stun is almost mandatory, that's all they're going to be used for. Nobody honestly cares about Scholar's ability to check enmity at least for now, just to abuse Stuns and heal in certain events with nuking as a side goal regardless (ie: Uncharted, Salvage). I can definitely rest easy knowing I don't have to worry about 500 enhancing skill anymore though. I never reached it, but I did waste several million gil on genbu scraps all to no avail, but alas, that's the R.N.G. system at its finest. That's not an attempt to complain, that's just the nature of the system.

The only enhancing spell worth even building that for on Scholar was Embrava, and with that essentially gone (everyone I've talked to doesn't feel it's worth using with such a massively nerfed duration, not even past 4 minutes with Perpetuance; but I could see people using it for certain enemies), 500+ enhancing is only really useful to White Mages and Red Mages, both which can obtain 500+ without that (plus WHM has Beneficus).

As far as the adjustments to attack/defense go, it'll be interesting to see how it plays out. If anything, it'll encourage me to use my Apocalypse more than my Ragnarok since Resolution is incredibly attack hungry. In my point of view, Berserk/Last Resort should have a risk to them and it'll be interesting to see how it plays out in reality. I honestly view it as an indirect Resolution nerf, but that's just me, given how much attack it has to have.

Other than all of that, I do approve of the changes incoming, because it does have potential. That's my two gil on the matter.