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  1. #31
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    Well yeah, survivability of Automatons is ridiculous compared to BST pets, and I'm not talking just about PDT/DT.
    I still hope that instead of going the unefficient and pathetic way of Stout Servant (which gave me some hopes when they released the first trait) they could have gone the way it is for other MMOs, where pets don't get damaged or get a SERIOUS damage reduction when hit by AoE moves that do not target directly them, with some exception here and there.
    Just that could have solved one of the big problems of bringing pet jobs like BST and, especially, PUP to some game events
    (0)
    And the autumn of life has finally come
    with the promise of winter thaw.

  2. #32
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Quote Originally Posted by Zhronne View Post
    The big difference from a player's DT and PDT builds, is that there you have to accept the compromise of reduced stats in exchange for DT/PDT, while tipically this isn't the case for pets.
    The tradeoff is that it's a pet. Its ability to react to situations is not as fine-tuned as a real player's. You can't choose the path it runs along, it runs where it damned well pleases. It's hard as hell to control which side of the enemy your pet stands on, and if the enemy turns to face that player who's right next to your pet, it's not smart enough to get out of breath range. The pet takes more damage than a real player, so it deserves better defensive attributes.

    Quote Originally Posted by Zhronne View Post
    And why are you taking for granted that they will?
    New, higher crafting levels are coming, and with them will need to be new things alchemists can create. In addition to this, SE has already stated they are looking into the matter of medicated status being utterly ridiculous.
    (0)

  3. #33
    Player
    Join Date
    Mar 2011
    Posts
    960
    XI pets are a joke SE doesn't intend to stop delivering the punchline on.
    (1)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  4. #34
    Player
    Join Date
    Mar 2011
    Posts
    283
    triple vote
    (0)

  5. #35
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by Sparthos View Post
    XI pets are a joke SE doesn't intend to stop delivering the punchline on.
    "A rabbit, a puppet, and Garuda walk into a bar..."

    "What does the bar-tender say?"

    "No, they literally walk into a metal bar and suffer massive head trauma. The damn rabbit survived, too, so the bar will be on fire as of next update."
    (5)

  6. #36
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Quote Originally Posted by SpankWustler View Post
    "A rabbit, a puppet, and Garuda walk into a bar..."

    "What does the bar-tender say?"

    "No, they literally walk into a metal bar and suffer massive head trauma. The damn rabbit survived, too, so the bar will be on fire as of next update."
    Unrealistic. If the Bar failed to provide a nerf and actually semi-provided a buff, it would be Emergency Maint'd within 24 hours.
    (0)

  7. #37
    Player Caketime's Avatar
    Join Date
    Apr 2011
    Location
    Taco Bell
    Posts
    654
    Character
    Anonymous
    World
    Leviathan
    Main Class
    WHM Lv 99
    Quote Originally Posted by Sparthos View Post
    XI pets are a joke SE doesn't intend to stop delivering the punchline on.
    This is exactly why I switched jobs and treat BST as dress up funtime for LS events and nothing more. Playing it now in a serious capacity is way more expensive than I care to keep up with, especially considering how wanted it is for every piece of content.
    (0)

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