Results 1 to 10 of 12

Dev. Posts

Hybrid View

  1. #1
    Player Rubicant82's Avatar
    Join Date
    Apr 2011
    Location
    Windhurst
    Posts
    291
    Character
    Rubican
    World
    Carbuncle
    Main Class
    BLM Lv 99
    no where in there did he say PS2 limitations, he simple mentioned that it WAS designed to run on a system "Like the PS2". I see this as a much needed fix. Not that the old AI was bad, but optimizing it and hopefully fixing issues that we have been dealing with for years will make the game play more enjoyable. Example: Auto-sorting spells shouldn't auto sort ALL magic types, just the type you are currently on. Currently with how the UI is set up, if you auto-sort 1 type it auto-sorts them all. ;.; hopefully! the new UI will eliminate this and many other problems that are like it.
    (1)

  2. #2
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Quote Originally Posted by Rubicant82 View Post
    no where in there did he say PS2 limitations, he simple mentioned that it WAS designed to run on a system "Like the PS2". I see this as a much needed fix. Not that the old AI was bad, but optimizing it and hopefully fixing issues that we have been dealing with for years will make the game play more enjoyable. Example: Auto-sorting spells shouldn't auto sort ALL magic types, just the type you are currently on. Currently with how the UI is set up, if you auto-sort 1 type it auto-sorts them all. ;.; hopefully! the new UI will eliminate this and many other problems that are like it.
    He also didn't say "fostering skillful play" or "balance" or "gag me with a spoon". I'm merely trying to clarify because the way things are stated, they could be interpreted in several ways and I would like to make certain that the PC's UI updates are not being held back by limitations imposed by the PS2. If this game survives long enough, PS2 support will eventually be dropped. It's a marvel that it hasn't happened already, but the game simply cannot move too far forward with these shackles around it.

    Also, it's been about 3 years since I've ever typed this, but THERE IS NO 'H' IN WINDURST. ...sensitive topic for me...
    (5)