Only SOME Automatons can cure themselves. BLM frame only has Drain, Valoredge and Sharpshot has no curing abilities. However since ValorEdge is like a PLD you'd think they could Cure, only thing they have remotely close to healing themselves is their WS Cannibal Blade which is like the Sword WS.
Oh yeah Role Reversal. Swaps master HP with Pet's HP.
Also the Oils don't heals as nearly as much as BST food.
SMN Some Avatars have Blood Pact: Wards that cure Levaithan's Spring water which erases tatus ailments as well as like a Curaga
Garuda whispering wind is a decent Cure
Healing Ruby and Healing Ruby II from Carbuncle one is single target while the other is Curaga II/III and all their healing is more powerful depending on TP
However you can only use it every 35-40 seconds and it uses all TP from Avatar Also, carbuncle has a powerful regen Favor but they don't effect Avatars
Last edited by Miera; 03-21-2011 at 08:47 AM.
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Spirit link uses an amount of HP to cure your Wyvern, Cure uses a bit of MP to cure a greater amount of HP. It's not nearly an even tradeoff.Originally Posted by Krashport;
I can't see any situation in which this would break the game.
RIP Shadowix 75 DRG-WAR-DRK
Ok the Quote you are quoting me is alter- what I really said was:
Reason: In hope to understand and find out Which job OP was talking about.
I understand the DRG job but look at it this way DRG/WHM /DNC /RDM /SCH /BLU /PLD > Can cure Wyvern to heal its wounds. Now DRG/WAR /MNK /THF /NIN /SAM /RNG /DRK
/BRD etc.. in lite to all this where is the Balance?
Of course.. I altered the quote on purpose.
DRGs use different subs for different occasions. The reason we want pets curable is so that when we're /WAR, /MNK /THF our Wyverns can stay alive so our damage isn't limited. As is if there's a mob that AoEs we can cure our Wyvern ONCE then it dies a few minutes later and there's 15-20 min delay till we can resummon it.
Allowing them to be cured would be a godsend.
RIP Shadowix 75 DRG-WAR-DRK
Yeah but sometimes on SMN you can't just simply summon another. So maybe this is meant for SMN then but it would still extend to all pets. There is away to heal each yes but you should be allowed to cure them / casts buffs on them as well.
OK, granted, I have not played BST that much, it's one of the jobe I have yet to take beyond lvl 45, but here's my 2 Gil's worth:
If you have the ability to heal your pets, in all probabilty, they would rarely, if ever, die.
That would severly reduce the demand for Jugs, it would make the recast timer for call-beast useless, it would decrease how often you have to charm mobs at lower lvls, limiting your skills. It would mean that a BST could solo mobs that they currently are unable to. Lots of things it would do.
Basically, it would make BST even more powerful than it already is. Lol, I have seen BST's solo major NMs to many times as it is.
That being said, I could see a couple of ways they could do it that wouldn't upset the "system" as much.
1) Only at lower levels, on Charmed pets, not Jug pets.
2) Only after completing a quest similar to a WS quest.
3) Make it something like the DRG Spirit Link. Sacrafice the BST's HPs to heal his pet.
4) Improve the effectiveness of the pet food.
*edit* ok, I assumed you were talking about BST.. hehe my bad
Last edited by Anela; 03-21-2011 at 08:48 AM. Reason: edit..hehe.. typo's
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