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  1. #11
    Player Jaall's Avatar
    Join Date
    Jan 2012
    Posts
    247
    Character
    Kyqrieas
    World
    Odin
    Main Class
    DRG Lv 99
    It's a good idea but personally I think that if SE designed the grouping system the setups you would get would be completely the wrong thing for the strategies people have found. SE is all about balance, that means they would bring a RDM and a BLM to NNI... considering you have to wait for tags I'd love to see the groups reactions when they get a noob BLM that REALLY wants Nares :P
    (0)

  2. #12
    Player luso1988's Avatar
    Join Date
    Feb 2013
    Location
    wouldnt u like to know?
    Posts
    18
    Character
    Kungpowfury
    World
    Asura
    Main Class
    DRK Lv 64
    i dunno if i like your Idea , ill admit on one hand that other games in general might have apealing aspects but changing something too what another system use's isnt as easy as you may think it is ...

    think of it like this for every Inch of something you can look at on the game Multiply that by 4 then * 1hour devided by the number of staff that accually do code , then multiply that by the number of blocks of space if would take too fill the screen now multiply that by the number of angles you would look att the same space from then by the amount of screens it would take too create the whole area your playing in , and this forumla however crud and outdated still dosnt include items / stats / eviorment ettc computer cut this process by years but at the same time , becuase 10 years of 1990's work takes 1 year.. guess what now we do 5 times that on a game ... i could be wrong but changing something that seems small can really be a bigger issue then you know
    (0)

  3. #13
    Player luso1988's Avatar
    Join Date
    Feb 2013
    Location
    wouldnt u like to know?
    Posts
    18
    Character
    Kungpowfury
    World
    Asura
    Main Class
    DRK Lv 64
    all said in done i wouldnt like too see this , However i would like too see linshells Replaced witha Guild System and the ability to rent or buy Guild AREA with a storage area for each member , effectivly adding more team play , tournament pot. , room , and reasons too play the game more....

    and the last item i have .. Remove make partys max 18 instead of 5
    there is NO reason too require people too form an alliance too create a bigger party
    just make it so if they want too alliance themselfs then the total number of members has too be less then 19
    18 down ...
    if not you get messege "the party size would be too great "
    (1)

  4. #14
    Player Ziyyigo-Tipyigo's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,305
    Character
    Ziyyigotipyigo
    World
    Sylph
    Main Class
    PUP Lv 1
    Quote Originally Posted by Jedicrew View Post
    I think its about time they come out with group party's wheres there's tank / healer / DD / support role
    First off, that particular party dynamic has very little use in the game as it currently stands.

    Secondly, there's never been much in the way of balance among the job roles among the player population (because of the above point). It won't be of much use when the population is 85% DD, 10% healer and 5% tank.

    And last but not least, S-E has a lousy history of figuring what is (NIN) and is not (WAR) a tank.
    (0)
    Nothing in the above post is intended to disparage Square Enix or FINAL FANTASY XI, or to criticize Square Enix staff; such behavior would be a violation of the FINAL FANTASY XI User Agreement. Any such violations of the FINAL FANTASY XI User Agreement should be reported to Square Enix immediately, by using the "Report Post" icon in the bottom-left of forum posts.

    No Moogles were harmed in the making in this post. Stars save the Sibyl!

  5. #15
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Group party play-style is all alive and thriving in FFXI, there are tons of small party set up contents that favor this set up. You are not even required to stick with one particular one and can be creative with the jobs and subjobs combination. Events like Meeble, Nyzul + Neo, Salvage + Neo, Limbus, Assaults, etc just a few examples. Some of the old and new BCNMs also still require small party set up. What is dead is small party experience point set up. But if you can find a group of like minded people - or just a bunch of people who are needing xp, you could probably make old school party and do Ground Tomes. Be aware that you will have to kill Even Match - Very Tough. The downside of this is that you will gain level SO FAST that you will have to move your camp every 90 minutes-120 minutes or even less. Mob that con even match - tough would become decent within 2-3 levels gained. Which will happen quite fast at 6 person set up (especially if you are using your xp ring).
    (0)

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