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  1. #1
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    Aug 2011
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    Quote Originally Posted by darkhorror View Post
    Using just adding damage for each hit that puts a naked MNK, with only boss delve weapon at 398 dmg, 376 delay, throw on 25% haste from gear and you are at 398 dmg, 282 delay. Put them both at delay reduction cap and BST looses by a lot since they both have the same delay, but MNK has MUCH higher damage fists. MNK beats BST by a lot even just using normal delve H2H weapon.

    BST also looses a lot more tp per hit from DW than lower delay jobs. Which puts them at another disadvantage.

    Now BST does have a pet and can help the entire party with debuffs from your pet, or from killer instinct. BST does have Ruinator which is an amazing WS. Really I would put BST ahead of most if not all other 1hand damage dealers.

    The problem is that since this new update 2hand jobs and MNK have all become much stronger and well ahead of 1hand jobs.
    That's not all....

    - Killer Instinct.... one of the only useful abilities BST has to offer to a group is reportedly nerfed from 15% down to 10% in delve according to BG.
    - The Max HP Down effect from slug does not seem to trigger on mini delve NMs. (At least none of my 0/8 attempts on force pop NMs)
    - Unknown if Slug's -DEF/-ATK can proc on these monsters, but even if it could your pet would not be able to get any TP due to monster evasion and/or pet constantly being killed, paralyzed, stoned, slowed, etc...

    I'm withholding final judgement until I see what SE has in store with the new jug pets or if they add any other adjustments in the update... Perhaps they nerfred everything BST has to offer a group because the new pets are incredibly strong. For right now though, everything SE has done seems to suggest that they don't want BST doing anything besides farming dynamis... which is also being made irrelevant, so asking for DD-related buffs on bst might just be pointless.
    (4)
    Last edited by Mavrick; 06-09-2013 at 01:03 AM.

  2. #2
    Player Babekeke's Avatar
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    Mar 2011
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    Windurst
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    2,273
    Quote Originally Posted by Mavrick View Post
    they don't want BST doing anything besides farming dynamis... which is also being made irrelevant
    It's swings and round-a-bouts I'm afraid.

    The decent BSTs were well ahead of the game when it came to new-style proc dynamis, especially whilst they had TH 3. Those that were able to do dynamis every day were able to rake in a ton of gil very quickly, or just save up a ton of currency to make themselves a guttler to enable themselves to farm more gil/currency even faster to make another relic/mythic even.

    However. Delve arrived and made airlixers so much better for making gil, that people stopped farming dynamis. This had 2 effects:

    1) the price of airlixers went down.

    2) the price of currency went up

    Though you'll see people occasionally shouting to sell their currency at 4.5k or whatever, there's not many of them selling it, and there's not many of them buying it either (due to r/m/e being over-shadowed right now by delve weapons).

    However. There are a few people who are waiting with baited breath for SE's upgrades to r/m/e, and among them are people who have not yet completed their relic. With dynamis appearing to be failing, they are selling airlixers to buy currency, rather than farm their own currency. Unfortunately, noone's selling it.

    So, I'm running around with currency in my bazaar at 6.5k each (over-priced so that people don't actually buy it), then I see it all vanishing from my bazaar, or I get tells, saying "if you don't want to sell that, you'd better raise the price to 8k before I find you!"

    My advice: go and farm Dynamis and see how high you can sell currency for now
    (0)

  3. #3
    Player Falkirk's Avatar
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    Mar 2011
    Posts
    40
    Character
    Falkirk
    World
    Quetzalcoatl
    Main Class
    BST Lv 99
    Quote Originally Posted by Mavrick View Post
    That's not all....

    - Killer Instinct.... one of the only useful abilities BST has to offer to a group is reportedly nerfed from 15% down to 10% in delve according to BG.
    This is actually a Killer Instinct nerf that pertains to any and all Impossible to Gauge monsters (the nerf has been around since at least March 2012). Which makes for an even sadder state of affairs.

    Sucks to hear about Purulent Ooze being ineffective as well...
    (2)
    Last edited by Falkirk; 06-15-2013 at 10:50 PM.

  4. #4
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    Aug 2011
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    Quote Originally Posted by Falkirk View Post
    This is actually a Killer Instinct nerf that pertains to any and all Impossible to Gauge monsters (the nerf has been around since at least March 2012). Which makes for an even sadder state of affairs.

    Sucks to hear about Purulent Ooze being ineffective as well...

    Okay, After many, many, many attempts I was finally able to land Purulent Ooze on Chapilu on the test server. His HP dropped to 89%. I had Pet Mag. Acc Axes x2, and /nin for Water resistance down. So it appears the NM are not totally immune to it just extremely resistant.

    We should petition SE to add a potent Magic Accuracy bonus to Spur, Run Wild, and/or Familiar since additional effects are pretty much the only thing BST pet have of value to a group but we lack gear/abilities to increase the success rate.
    (2)
    Last edited by Mavrick; 06-17-2013 at 05:10 AM.

  5. #5
    Player darkhorror's Avatar
    Join Date
    May 2011
    Posts
    116
    Character
    Darkone
    World
    Bahamut
    Main Class
    RNG Lv 99
    Quote Originally Posted by Mavrick View Post
    Okay, After many, many, many attempts I was finally able to land Purulent Ooze on Chapilu on the test server. His HP dropped to 89%. I had Pet Mag. Acc Axes x2, and /nin for Water resistance down. So it appears the NM are not totally immune to it just extremely resistant.

    We should petition SE to add a potent Magic Accuracy bonus to Spur, Run Wild, and/or Familiar since additional effects are pretty much the only thing BST pet have of value to a group but we lack gear/abilities to increase the success rate.
    Have you tried to land infrasonics and corrosive ooze on any of these NM's? If the evasion down works most of the time that would be huge considering how much evasion these delve mobs have. You could bring people who are right round acc floor from the acc floor to acc cap.
    (0)