Quote Originally Posted by Zagen View Post
Considering there's Vampiric Claws for slashing and Birdbanes for piercing, I don't think they care. Maybe that's what we should be asking for, axes that deal blunt and piercing damage.


Most swords a DRG can use are slashing (I'm pretty sure just Joyeuse is the exception), DRG also gets Staff.

All that said due to how BST currently works it just doesn't make sense imo to make weapons to get around this issue over a pet.
Quote Originally Posted by Delvish View Post
Actually I think MNK has access to a set of piercing-type claws. That or slashing. DRGs on the other-hand are SoL.
I know this, and it was sort of my point. All other jobs need to take off their main weapons and resort to a weapon with far less damage output to be able to kill certain Limbus mobs. BST is in the exact same situation with their lack of piercing pets. They have to rely on daggers, while using a pet that deals damage the monster is strong to, but not immune to. Also, they can still make their pets tank the monsters by using Snarl, even if the pet doesn't deal a lot of damage on their own.

Bst needs to use dagger on things that are immune to blunt and slashing. Drg needs to use a sword on things that can only be damaged by slashing, while they have to use a staff (they have B-something in this after all) combined with wyvern damage for blunt. Mnk has the two earlier options, both of which do not give access to things like Vsmite, and even if it did, they would not take any damage from WSes because WS damage type never changes.

Thinking about it, mages, thieves and dancers are probably far worse off than most other jobs, with their terrible h2h and sword skills.