Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast
Results 31 to 40 of 43
  1. #31
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Horadrim View Post
    ? I don't understand the error in what you highlighted...
    I misread, I thought it said...

    black magic SPELLS as well as Flash, Phalanx, Regen, Refresh, and Blink.
    Instead it says...

    black magic SPIKES as well as Flash, Phalanx, Regen, Refresh, and Blink.
    The way they worded it messed with me since they were talking about white magic right before it, I assumed everything after "black magic" would be, ya know, black magic related.
    (0)

  2. #32
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,181
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    The way they worded it messed with me since they were talking about white magic right before it, I assumed everything after "black magic" would be, ya know, black magic related.
    , even the way you read it, there's nothing wrong with what was written, because of the key words "As well as..." making it read as "black magic spells in addition to also having <list of white magic>"
    (0)

  3. #33
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    It just seems kinda weird to say 5~6 white spells, then 1 detail about black spells, then a bunch more white spells, you have to admit its a bit weird to word it that way. Or at least it seems that way to me.
    (0)

  4. #34
    Player hideka's Avatar
    Join Date
    Mar 2011
    Posts
    484
    Character
    Hideka
    World
    Cerberus
    Main Class
    SAM Lv 99
    Quote Originally Posted by Alhanelem View Post
    I tried to get the topic title changed to be a little more clear but my request was apparently misunderstood by the moderator.

    Anyway, Rwolf is right, they did mention a new line of ele magic for Geomancer.

    The article pointed out that geomancer has a reputation for sucking in the series. Is that really accurate? It was good in Tactics (the article mentions this as a sole exception) and it was also good in Tactics A2. I don't really know about any other games though.
    from the time you get geomance in the ff3 remake untill the time you kill cloud of darkness, geomancer can dish out absolutely insane damage. it only falls to the wayside due to there being zero decent endgame cloth/leather pieces in 3. Geomancer was great in Tactics and Tactics A2. Geomancer was absoultely worthless in FF5 with the exception of like one dungeon. it was Stupid good in FF6, specially cause a moogle was using it.... i cant think of more "bad" geomancer experiences over good ones.
    (0)

  5. #35
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Quote Originally Posted by Alhanelem View Post
    , even the way you read it, there's nothing wrong with what was written, because of the key words "As well as..." making it read as "black magic spells in addition to also having <list of white magic>"
    I'll be honest, the first time I read through that portion, I got a little bit confused as well. It took me about 4 reads before I understood what the author of that article was trying to convey when he was listing the spells that rune fencer gets. I think my problem is that I've never heard them referred to as "black magic spikes" before, so my mind got stuck on that part trying to rationalize it.

    At one point my mind even convinced me the author meant "spikes" as in "large, rapid increase in damage", which I then converted into "black magic nukes" thinking the author was stupid for putting it that way. Then I finally understood it and still thought it was a weird way to structure the sentence.
    (0)

  6. #36
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,181
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    "black magic spikes" means blaze spikes, lightning spikes, and ice spikes.
    (0)

  7. #37
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Quote Originally Posted by Demon6324236 View Post
    It just seems kinda weird to say 5~6 white spells, then 1 detail about black spells, then a bunch more white spells, you have to admit its a bit weird to word it that way. Or at least it seems that way to me.
    Their all enhancing magic. My guess is the job will have both white and black magic enhancing spells that it casts on itself. Knowing SE they'll give them a ~A rank enhancing with Temper and the Gain-Stat spells.
    (0)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  8. #38
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by saevel View Post
    Their all enhancing magic. My guess is the job will have both white and black magic enhancing spells that it casts on itself. Knowing SE they'll give them a ~A rank enhancing with Temper and the Gain-Stat spells.
    At this point I wouldn't doubt it, Rune seems to have stolen everything RDM had left before 90 was broken that was not already stolen before that. Enspells, Phalanx, Magic Defense Tanking, Refresh, I mean really they get spells of their own too I'm sure, not just old ones, so for all we know RUN may have more unique spells for itself than RDM has, after all, we already know it will have more JAs, not as if thats saying much though seeing as RDM gets a massive 5.
    (0)

  9. #39
    Player Tennotsukai's Avatar
    Join Date
    Apr 2011
    Posts
    578
    Character
    Tennotsukai
    World
    Shiva
    Main Class
    BLU Lv 99
    RNF may not hurt Rdm like a lot think. They may give haste 2 and other new spells to rdm as well since they were talking about it.
    (0)

  10. #40
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    See though, we have no reason to believe they will. They have given no info on new spells for RDM. Everything in the last couple years that is not a self-only buff has been shared with other jobs not long after release. Its highly likely that if they give RDM new spells, something will get it too. Rune is simply taking the last of what we really have to offer right now, so I think if we get something new that is not simply a self-buff, something else will get it as well. If, or when, SE choses to specifically address the fact RDM has went to hell, and they say they will add things, I will accept that perhaps in a few months we will be ok, until they stop updating us about it, and it never actually happens.

    I'm not trying to be pessimistic, but if you look at the RDM forums, you can see just how little hope there is, we have had no real dev posts that give RDM any hope at returning to a level of real use. The most beneficial things we hear about, are blanket adjustments, such as the Healing magic adjustment, or the currently proposed Elemental magic adjustment. Adjustments like Enfeebling magic were also blanketed, and that one failed to help RDM as SE said it would because it made RDM even less needed for hard enfeebles to stick. Immunobreak was meant to help RDM land their Enfeebling magic more easily on resistant mobs, instead, now every job can land them easier, calling for RDM to be used even less for that job.
    (0)

Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast