I've always thought that the stop in movement is just related to an animation rather than the actual ability usage, given that it's very possible to *WINK WINK* *NUDGE NUDGE* "do stuff about that" client-side in regards to being stopped by animations. There's no known high or low road around that pause in melee combat.
Then again, my skill with anything technical is about one level above that of a teething child chewing on a keyboard. I probably rank about the same as a monkey with a typewriter who is beaten every time he makes a four-page dong out of letters and numbers instead of writing some tiny part of a masterpiece.



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