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  1. #81
    Player Caketime's Avatar
    Join Date
    Apr 2011
    Location
    Taco Bell
    Posts
    654
    Character
    Anonymous
    World
    Leviathan
    Main Class
    WHM Lv 99
    Quote Originally Posted by Yinnyth View Post
    When was enmity ever not broken? There has always been something that someone could complain about giving too much or too little enmity.
    It's never been perfect, I never said it was. Feel free to put words in my mouth, however.
    (0)

  2. #82
    Player HimuraKenshyn's Avatar
    Join Date
    Sep 2011
    Posts
    181
    Character
    Starskyy
    World
    Shiva
    Main Class
    BLU Lv 99
    Last night was so awesome pally super tanking I died, raised and casted refresh2 on myself and the mob kills me again fing epic system we have at the moment...
    (0)

  3. #83
    Player Horadrim's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    411
    Character
    Horadrim
    World
    Asura
    Main Class
    COR Lv 99
    Quote Originally Posted by HimuraKenshyn View Post
    Last night was so awesome pally super tanking I died, raised and casted refresh2 on myself and the mob kills me again fing epic system we have at the moment...
    Super Tanking.... as in Reives?

    Reive mobs have unique enmity mechanics, they are specifically designed to be able to hunt down and kill off targets in the area regardless of whether or not they have hate. if you don't believe that, you obviously haven't done a Reive with a BST who doesn't know to sneak/invis before sending a pet in.
    (0)
    Somewhere in space... this could be happening right now.

  4. #84
    Player HimuraKenshyn's Avatar
    Join Date
    Sep 2011
    Posts
    181
    Character
    Starskyy
    World
    Shiva
    Main Class
    BLU Lv 99
    Quote Originally Posted by Horadrim View Post
    Super Tanking.... as in Reives?

    Reive mobs have unique enmity mechanics, they are specifically designed to be able to hunt down and kill off targets in the area regardless of whether or not they have hate. if you don't believe that, you obviously haven't done a Reive with a BST who doesn't know to sneak/invis before sending a pet in.
    Nope just regular mobs was holding a bunch of links.
    (0)

  5. #85
    Player Godofgods's Avatar
    Join Date
    Mar 2011
    Posts
    711
    Character
    Godofgods
    World
    Odin
    Main Class
    DRK Lv 99
    Quote Originally Posted by Camate View Post
    Below is the list of abilities and spells that will have their enmity values reduced:
    • White Magic
      Raise / Raise II / Raise III / Arise / Poisona / Paralyna / Blindna / Silena / Stona / Viruna / Cursna / Blink / Stoneskin / Aquaveil / Slow (I & II) / Haste / Paralyze (I & II) / Silence / Barfire / Barblizzard / Baraero/ Barstone / Barthunder / Barwater / Barsleep / Barpoison / Barparalyze / Barsilence / Barblind / Barbreak / Barvirus / Sacrifice / Esuna / Auspice / Repose / Erase / Addle / Temper / Embrava / Enfire (I & II) / Enblizzard (I & II) / Enthunder (I & II) / Enwater (I & II) / Enaero (I & II) / Enstone (I & II) / Enlight / Phalanx (I & II) / Regen (I~V) / Refresh (I & II) / Sandstorm / Rainstorm / Windstorm / Firestorm / Hailstorm / Thunderstorm / Aurorastorm / Voidstorm / Animus Augeo / Animus Minuo / Adloquium
    How is cure not apart of that?
    Reason
    (0)

  6. #86
    Player Elaric's Avatar
    Join Date
    Mar 2013
    Posts
    29
    Quote Originally Posted by Camate View Post
    • Job Abilities
      Benediction
    Here's hoping that Benediction no longer == suicide.
    (0)
    Elaric
    Carbuncle
    ~Love for the Melee WHM~

  7. #87
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Godofgods View Post
    How is cure not apart of that?
    Reason
    Quote Originally Posted by Camate View Post
    As a follow-up to my previous post, we will be making adjustments to job abilities and spells that have a fixed amount of enmity in the upcoming version update.
    Cures generate enmity based on the amount cured, thus they do not have a fixed amount of enmity they generate, and are not listed in these changes...
    (3)

  8. #88
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Quote Originally Posted by Caketime View Post
    It's never been perfect, I never said it was. Feel free to put words in my mouth, however.
    I never said you said it was perfect, apologies if that sounded like the point I was trying to make. I used your quote as little more than a jumping-off point for me to join the conversation so I could slowly push towards the idea that NIN's enmity problems should be fixed with something besides ninjutsu so the option of being a low-enmity ninja DD still exists. Since your original post had nothing to do with ninjas, I thought it would be obvious that I'm not so much touching your post specifically, but the overall attitude of everyone posting here, but I can see how it might be misconstrued. Sorry again.

    Kincard raises some good points on last page. Ninjutsu has almost never been used to hold hate because it's really never been very good at holding hate.
    (0)

  9. #89
    Player Kombys's Avatar
    Join Date
    Apr 2011
    Location
    Bastok
    Posts
    30
    Character
    Komby
    World
    Quetzalcoatl
    Main Class
    SMN Lv 99
    I dont see why they reducing enmity for ninja spells, good ninjas use spells to get hate, and vokes of course
    (0)

  10. #90
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Quote Originally Posted by Kombys View Post
    I dont see why they reducing enmity for ninja spells, good ninjas use spells to get hate, and vokes of course
    Firstly because the decreases in hate generation from damage and healing caused an indirect boost to these spells ability to build hate. Secondly because due to the nature of the stances that NIN uses, it can be played as a high-enmity tank/debuffer, or a low-enmity DD/debuffer. If they left ninjutsu spells at their current values, playing low-enmity ninja would be harder than it used to be before the enmity changes.

    My hope is that they grant ninja some hate tools outside of the standard buffs and debuffs they currently use. Or maybe something unique like a spell that frenzies the enemy and forces them to attack the ninja regardless of current hate values. Obviously, it would need a long recast and short duration though.
    (0)

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