One other point I'd like to make. I'm not entirely sure, but I thought that the point of these proposed enmity changes was to fix the recent problem we've had with mages ripping hate off of tanks with simple spells like barspells, self buffs, etc. ? Honestly, any advantage that lowering the enmity gain of those mage spells would have had will be negated in situations with a Ninja tanking due to the equal cut in Ninjutsu magic enmity gain. Though this only applies to situations where a Ninja is tanking, for low man groups that use Ninja all the time this wont really change much, the mages will still peel hate off the Ninja. Again, I suggest, reconsider the enmity changes for ninjutsu spells.