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  1. #1
    Player wildsprite's Avatar
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    Mar 2011
    Location
    Heavens Tower, Basement, Windurst
    Posts
    520
    Character
    Kitanashia
    World
    Cerberus
    Main Class
    SMN Lv 99
    I was not referring to myself, quite a lot of players have not even started CoP let alone gotten up to Sea access.


    not to mention, many players do not offer any sort of help and not every fight can be solod

    your response is more of a troll than to do any contribution to this thread
    (0)
    Try to have fun or it isn't worth playing

  2. #2
    Player Plasticleg's Avatar
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    Aug 2012
    Posts
    202
    Character
    Zerichtwo
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by wildsprite View Post
    I was not referring to myself, quite a lot of players have not even started CoP let alone gotten up to Sea access.


    not to mention, many players do not offer any sort of help and not every fight can be solod

    your response is more of a troll than to do any contribution to this thread
    But you were, your AH website profile states that you're on "A Place To Return" which skews your thought process on achieving "Sea access" and it's difficulty.

    And yes, every single fight in CoP can now be soloed.

    If you actually had Sea access and did a tad of Limbus, you'd realize how laughably easy it is to attain AF1+.
    (3)

  3. #3
    Player wildsprite's Avatar
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    Mar 2011
    Location
    Heavens Tower, Basement, Windurst
    Posts
    520
    Character
    Kitanashia
    World
    Cerberus
    Main Class
    SMN Lv 99
    just because I dont have sea access yet(which I am working on at my own pace) does not mean I was referring to myself.

    stop trolling and yes that is exactly what you are doing.

    I was simply showing support for an idea, and explaining that because you no longer require Relic+1 to get Relic+2 they will probably do the same for AF+2.

    honestly if you think I'm against the idea of having to have AF+1 before hand you're wrong.
    my thought process is not skewed, I have talked to a lot of people, they agree on many of the fights being difficult and for some jobs damned near impossible to solo.

    your argument is invalid, I was not referring to myself with that.

    Quote Originally Posted by Plasticleg View Post
    But you were, your AH website profile states that you're on "A Place To Return" which skews your thought process on achieving "Sea access" and it's difficulty.

    And yes, every single fight in CoP can now be soloed.

    If you actually had Sea access and did a tad of Limbus, you'd realize how laughably easy it is to attain AF1+.
    (0)
    Last edited by wildsprite; 02-21-2013 at 08:05 AM.
    Try to have fun or it isn't worth playing

  4. #4
    Player Zagen's Avatar
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    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by wildsprite View Post
    just because I dont have sea access yet(which I am working on at my own pace) does not mean I was referring to myself.

    stop trolling and yes that is exactly what you are doing.

    I was simply showing support for an idea, and explaining that because you no longer require Relic+1 to get Relic+2 they will probably do the same for AF+2.

    honestly if you think I'm against the idea of having to have AF+1 before hand you're wrong.
    my thought process is not skewed, I have talked to a lot of people, they agree on many of the fights being difficult and for some jobs damned near impossible to solo.

    your argument is invalid, I was not referring to myself with that.
    I don't see how any argument about not having Sea access is valid. I mean it's not like you get the best DD ring, best waist for nukers, or best waist for healers among other gear that's useful in many situations. Oh wait Sea still offers all that even at 99.

    As to the OP I honestly don't care for the idea of AF+2 in the sense of having the same look. If they gave us new gear in the same slots with updated stats of what makes AF useful that would be cool. That said the lazier route would be to create AF+2 instead of new gear with similar functionality.
    (3)

  5. #5
    Player Zhronne's Avatar
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    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Zagen View Post
    As to the OP I honestly don't care for the idea of AF+2 in the sense of having the same look.
    I do like the look of AF1 armor, it's so FF-esque! But it's not just a matter of looks, doubt I would fulltime any piece.

    My concerns are mainly about the job specific enhancements on AF1 (and AF1+1) pieces.
    Some are unique and really awesome.
    Those effects stay the same in the upgrade from AF1 to AF1+1. It was the same for AF2 and AF2+1.
    Then AF2+2 came, they upgraded all of those job specific effects, and so people like me started dreaming the same could happen to AF1, having AF1+2 with upgraded effects.

    Imagine a Temple Cyclas +2 with upgraded Chakra effect and +15 VIT, imagine an upgraded Temple Gloves +2 that furtherly enhances the amount of attack you get from Boost.
    Imagine a Ninja body +2 with some useful stats and 10% Dual Wield.
    AF1+2 feet with perma 25% movement speed
    And so on, and so on, and so on.
    There are many of these situational AF1 pieces that I still use to macro in and out, it would be incredibly awesome to have an upgraded version of those pieces, if not to fulltime it at least to even furtherly enhance those special job abilities/spells of each Job in the game.
    (1)
    And the autumn of life has finally come
    with the promise of winter thaw.

  6. #6
    Player Zagen's Avatar
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    Mar 2011
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    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Zhronne View Post
    I do like the look of AF1 armor, it's so FF-esque! But it's not just a matter of looks, doubt I would fulltime any piece.

    My concerns are mainly about the job specific enhancements on AF1 (and AF1+1) pieces.
    Some are unique and really awesome.
    Those effects stay the same in the upgrade from AF1 to AF1+1. It was the same for AF2 and AF2+1.
    Then AF2+2 came, they upgraded all of those job specific effects, and so people like me started dreaming the same could happen to AF1, having AF1+2 with upgraded effects.

    Imagine a Temple Cyclas +2 with upgraded Chakra effect and +15 VIT, imagine an upgraded Temple Gloves +2 that furtherly enhances the amount of attack you get from Boost.
    Imagine a Ninja body +2 with some useful stats and 10% Dual Wield.
    AF1+2 feet with perma 25% movement speed
    And so on, and so on, and so on.
    There are many of these situational AF1 pieces that I still use to macro in and out, it would be incredibly awesome to have an upgraded version of those pieces, if not to fulltime it at least to even furtherly enhance those special job abilities/spells of each Job in the game.
    I understand what's wanted and I'd prefer along the lines of: new body armor with enhanced Chakra effects instead of AF+2.

    With the exception of a few pieces in Relic+2 they're all still macro items only, they become better macro items but still macro items only. I'm sure I'm missing some but the only one close to "full time" that comes to mind are NIN's Relic Legs and at 75 those were close to full time.
    (0)
    Last edited by Zagen; 02-21-2013 at 11:37 PM.

  7. #7
    Player Zhronne's Avatar
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    Mar 2011
    Location
    Italy
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    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Zagen View Post
    I understand what's wanted and I'd prefer along the lines of: new body armor with enhanced Chakra effects instead of AF+2.
    The result would be the same, I don't really care for looks and I don't want to factor the portermooglization of AF1+2 gear, so the difference is in another aspect.

    That is: were they to release AF1+2 we'd have the warranty that EVERY SINGLE ONE of those bonuses would get an enhanced version.
    Were they to follow your paradigm, we would only see a couple of pieces here and there for some jobs.

    This is my main concern.
    If Matsui comes here tomorrow and says "we're gonna release new gear with augmented version for every single one of the job specific enhancement of AF1" then I will have nothing to complain about. But realistically that won't happen, while with AF1+2 they'd be "forced" to do it.
    And that's probably the reason why they don't want to do it: too much effort


    I'm sure I'm missing some but the only one close to "full time" that comes to mind are NIN's Relic Legs and at 75 those were close to full time.
    Uhm I never said they are fulltime pieces, sorry if I made other people assume so from my posts.
    I more or less think the same way as you do, altough I have a much more optimistic view on the issue.
    Yes, the majority of those items are macro-only for JAs or WSs etc.
    There are some exceptions. The number of these exceptions is very small if you're the sort of player that has a fuckton of awesome gear (Salvo+1, NNI, Legion etc), while it becomes potentially larger if you're an average player that hasn't got much more than Empyreal+2 and some random Voidwatch stuff.

    So on a large perspective, AF2+2 offers a relatively easy to obtain option for average players in many slots.
    From this point of view, it's a good thing no?

    I'm sure the same could happen with AF1+2.
    Some itemizations (the majority? :P) were completely random and made you wonder why they even bothered to put those stats on the slot, but some other options would be good, it's just that their stats are too low.
    (0)
    And the autumn of life has finally come
    with the promise of winter thaw.