I think the issue comes in from a rebalancing perspective - it's one of those things where you just don't want to have a piece of gear that has stats all over the place. If you look at what RNF is supposed to be versus what jobs that use similar weapons (G.Swords, so DRK and WAR) the purpose of the jobs is completely different. Sure WAR -can- tank, but its not so often that you see them equipping Great Swords to do it. DRK and G.Sword WAR are 100% about damage, meaning that most G.Swords are damage focused and suddenly tossing Defensive stats and boons on them could have weird overlaps for other jobs. They did go back and give old jobs an equivalent number of items and options -- but they ended up coming from different places. Jobs that directly overlapped, like SCH, ended up with less of a divide but frankly I kind of understand why they do it the way they do.
At the end of the day it balances out (gear count wise, you can barely tell the difference between ToAU jobs and Zilart jobs these days), but it did take them a while to get caught up while SE was figuring out where the balance goes.
Say what you will about how slowly and stubbornly they do things, but they do try to incorporate player tendencies into their balancing of some things (they're doing it more and more with FFXIV) so seeing them wait a bit before adding endgame gear to assess how players use jobs and focus on those stats makes sense.
Meanwhile, I think extra, unique magian trials makes sense and adding new Empy gear is very likely to happen as well.
To any extent, I'm not a fan of it either. I like having a long list of things to work on with a clear line of progression I can make. When I first leveled BLU I hit 60+ before AF had even been released and the rush to get it cost me over 6 million gil prior to SE adding easier ways to get Imperial Silk. Later, I hate to wait around for them to add SCH relic to Dynamis so I could try and get that. I'd very much like to see SoA come out and RNF/GEO having a full 3 sets of endgame gear and 3-5 different end game weapon options...
It's just not likely to happen.


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