Quote Originally Posted by Chilzen View Post
The Water Path in Magians grants a GS that stands at 123 DMG with MND+11 with MDEF +13 on it, which would greatly support it out of the gate for players to start with, though their comment about how they don't plan to add the new jobs to Emp Weapons has me wondering about how they're gonna handle the other trials.
They'll be adding new Empy weapons for those jobs, if anything. Just like they didn't add BLU, PUP, DNC, or SCH to Relic weapons and they added unique ones for them later. Unless you get RNF and GEO empy from Adoulin (which would mean they'd have to add an additional event and gear for all jobs to get from it similar something beyond Empy) I'm pretty sure they'll get unique gear and paths.