Results 1 to 10 of 76

Thread: Waypoints

Hybrid View

  1. #1
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,214
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by yankeestom View Post
    I'm comparing shorter airship rides (your example) to placing a waypoint in my starter city (mine). You validate yours by saying "there's nothing else to do on the airship, anyway". What exactly is there to do when walking to the outpost warp, then selbina, then to the waypoint? Why is your example a valid request, while mine is "easy-buttoning"?
    I'm not making a request. You're misreading the intent of my post. Notice how all that stuff is in parentheses. Ignore the parens and their contents for a moment and read the sentence they are found within.
    (1)

  2. #2
    Player yankeestom's Avatar
    Join Date
    Mar 2011
    Posts
    27
    Character
    Yankeestom
    World
    Asura
    Main Class
    DNC Lv 99
    Quote Originally Posted by Alhanelem View Post
    I'm not making a request. You're misreading the intent of my post. Notice how all that stuff is in parentheses. Ignore the parens and their contents for a moment and read the sentence they are found within.
    I understand completely the intent of your post. No, you're not specifically asking for shorter airship rides, but you state that if they want the airships to remain relevant, they should shorten the ride time. Therefore, you think that would be something reasonable for them to do, but putting an extra waypoint somewhere is so entirely different and "easy-buttoning" that you need to come in here and argue against it.
    (0)