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Thread: Waypoints

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  1. #1
    Player Alhanelem's Avatar
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    Quote Originally Posted by BigPapaBlueJay View Post
    The main issue here is having to zone several times to use other warp systems. And difficulty is generally associated with battle or quest content with significant rewards; quality of life improvements should be easy.
    As I was getting at, making certain things too easy doesn't end up being a quality of life improvement- it just facilitates laziness. Is our "quality of life" better if we never have to walk anywhere, or never have to zone more than once? Honestly I don't think so. No point in creating a giant world to explore if you never have to take more than a few steps to get there.

    There's no discounting the fact that travel is already WAAAAY more convenient than it used to be. You can go almost anywhere from the Voidwatch NPCs- a suitable side reward for playing through that content- Many places you couldnt get to easily before with the waypoints, variety of teleport spells and items, etc.

    I think that SE might feel like the old cities to jeuno and vice versa is the only traversal left that takes some time (unless you're a bit clever). Perhaps they don't want to completely obsolete the airships, or they want one slightly less convenient travel destination just so you still see a bit of the world in between these two places. Either way, this has been this way for a long time. Almost every other locaiton has gotten easier to reach. Still, you can use the voidwatch NPCs to jump between any of the cities with just a little walking- thus I don't really think this has to change. I wouldn't be entirely opposed to it either- I'm simply trying to show you both sides of the story.
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    Last edited by Alhanelem; 02-12-2013 at 10:11 AM.

  2. #2
    Player Jackstin's Avatar
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    Quote Originally Posted by Alhanelem View Post
    As I was getting at, making certain things too easy doesn't end up being a quality of life improvement- it just facilitates laziness. Is our "quality of life" better if we never have to walk anywhere, or never have to zone more than once? Honestly I don't think so. No point in creating a giant world to explore if you never have to take more than a few steps to get there.

    There's no discounting the fact that travel is already WAAAAY more convenient than it used to be. You can go almost anywhere from the Voidwatch NPCs- a suitable side reward for playing through that content- Many places you couldnt get to easily before with the waypoints, variety of teleport spells and items, etc.

    I think that SE might feel like the old cities to jeuno and vice versa is the only traversal left that takes some time (unless you're a bit clever). Perhaps they don't want to completely obsolete the airships, or they want one slightly less convenient travel destination just so you still see a bit of the world in between these two places. Either way, this has been this way for a long time. Almost every other locaiton has gotten easier to reach. Still, you can use the voidwatch NPCs to jump between any of the cities with just a little walking- thus I don't really think this has to change. I wouldn't be entirely opposed to it either- I'm simply trying to show you both sides of the story.
    I'm sure you are aware how much of an embarrassing extension of logic this is. This isn't aetherite, it's just being able to travel to the starter cities. It also amazes me how much people value time sinking over actual skilful play, which is what this game is going towards. Making basic convenience adjustments does not affect how skilful you are. It just weeds out people without enough patience to continue playing. From an elitists point of view this is a good thing, but its not good for the game. This game will stop if only a few die-hards willing to see past this game's massive-flaws continue to play.
    (1)

  3. #3
    Player Alhanelem's Avatar
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    Quote Originally Posted by Jackstin View Post
    I'm sure you are aware how much of an embarrassing extension of logic this is. This isn't aetherite, it's just being able to travel to the starter cities. It also amazes me how much people value time sinking over actual skilful play, which is what this game is going towards. Making basic convenience adjustments does not affect how skilful you are. It just weeds out people without enough patience to continue playing. From an elitists point of view this is a good thing, but its not good for the game. This game will stop if only a few die-hards willing to see past this game's massive-flaws continue to play.
    Sometimes convenience is taken too far and facilitates laziness. Reasonably conveninent is "having various transportation options that you can seek out.' Not reaosnable is "I want to go to everywhere from one place." This is the reason why we have different travel methods that aren't all right next to eachother. Another reason is to balance the crowds. If you have too many things accessible from one point, you end up with tons of people gathering around that point (hello abyssea) and that can be unpleasant when severe enough.

    Yes- this idea probably doesn't rise to that level, but it's easy to ask for this and that in the name of convenience while it gets taken too far.
    (1)

  4. #4
    Player yankeestom's Avatar
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    Quote Originally Posted by Alhanelem View Post
    Another reason is to balance the crowds. If you have too many things accessible from one point, you end up with tons of people gathering around that point (hello abyssea) and that can be unpleasant when severe enough.
    This is precisely what I'm trying to address with this request. I would like transportation from the starter cities to be as convenient as it is from Jeuno so that I don't have to set my home point there with 95% of the rest of the population.
    (1)

  5. #5
    Player Jackstin's Avatar
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    Quote Originally Posted by yankeestom View Post
    This is precisely what I'm trying to address with this request. I would like transportation from the starter cities to be as convenient as it is from Jeuno so that I don't have to set my home point there with 95% of the rest of the population.
    This. I don't know why people are so scared of change, like it would start an avalanche of game-breaking easy-mode changes. It's a simple request that would spread out the population, make travelling more convenient, and go one step to fixing this game's design in favour of something more modern.

    People here may be scared of modernization, but unless we get new blood this game will die in a hole, and no one wants that.
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  6. #6
    Player Yinnyth's Avatar
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    Quote Originally Posted by Jackstin View Post
    This. I don't know why people are so scared of change, like it would start an avalanche of game-breaking easy-mode changes. It's a simple request that would spread out the population, make travelling more convenient, and go one step to fixing this game's design in favour of something more modern.

    People here may be scared of modernization, but unless we get new blood this game will die in a hole, and no one wants that.
    It's not modernization I fear, but a lack of moderation (taking things too far). If you draw the line at the OP's suggestion of just putting a waypoint in each starter city, I support this idea because it would help to give people a reasonable option for their HP which isn't Jeuno. In this case, it's less about convenience, and more about having more options which are roughly equal (starter cities still don't have the magian moogles they were promised).

    If you draw the line at what is and is not "convenient", then I get worried. When people say that transportation should be changed because it's "inconvenient" and/or "boring" and/or "slow", I have to wonder where they'll stop drawing the line. No matter how convenient something gets, it can always be more convient, so the argument can be made infinitely until we're at the bottom of that slippery slope.

    This is where the paralells for the combat system come from. If all you're arguing is making the parts of the game you don't enjoy faster, anyone gets to make that argument and it will be different depending on their tastes. Maybe they hate grinding exp, so they want exp rates to be doubled/tripled/infinite. Maybe they hate how many abyssites and atma they have to collect in Abyssea, so they want that system changed to be fast/faster/instantly given to them upon zoning into Abyssea.
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  7. #7
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    Quote Originally Posted by Alhanelem View Post
    Not reaosnable is "I want to go to everywhere from one place." This is the reason why we have different travel methods that aren't all right next to eachother.
    Jeuno has Abyssea in two different areas, Waypoints, four accessible VW warp NPCs right outside of the city from any of the four exits, is the most populated and easiest to get a Tele/Recall/Retrace from, and Meeble Burrows warps. The only way to get around you can not access from Ru'Lude Gardens or Port Jeuno are the Campaign warps, past VW warps, and OP warps. Two of those are actually accessible from Jeuno if you count in the fact you have a few warps near maws and Retrace easily accessible to you. That leaves OP warps, which are the hardest to reach from Jeuno. Everyone lives in Jeuno because its got the most ways to get around and is the central city right now for events of any sort. If it were easier to get from the cities to Jeuno at least it might make it so people may live in their home city a bit more often, though for that to really happen, Yells have to be expanded to them as well.
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  8. #8
    Player Dreamin's Avatar
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    Quote Originally Posted by Demon6324236 View Post
    Jeuno has Abyssea in two different areas, Waypoints, four accessible VW warp NPCs right outside of the city from any of the four exits, is the most populated and easiest to get a Tele/Recall/Retrace from, and Meeble Burrows warps. The only way to get around you can not access from Ru'Lude Gardens or Port Jeuno are the Campaign warps, past VW warps, and OP warps. Two of those are actually accessible from Jeuno if you count in the fact you have a few warps near maws and Retrace easily accessible to you. That leaves OP warps, which are the hardest to reach from Jeuno. Everyone lives in Jeuno because its got the most ways to get around and is the central city right now for events of any sort. If it were easier to get from the cities to Jeuno at least it might make it so people may live in their home city a bit more often, though for that to really happen, Yells have to be expanded to them as well.
    OP Warp = Abyssea - Attohwa warp and then run that 60 yalms or so to OP. Or if you dont mind using another inventory slot, buy a homing ring from CP NPC, walk outside, use ring and you'll be at a OP.
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  9. #9
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    Quote Originally Posted by Dreamin View Post
    OP Warp = Abyssea - Attohwa warp and then run that 60 yalms or so to OP. Or if you dont mind using another inventory slot, buy a homing ring from CP NPC, walk outside, use ring and you'll be at a OP.
    Yes, the same can be said for Valk and Jugner, however look at Cape T, its has no direct warp to it besides OP.

    The point I was making is that people already have 90% of warps in roughly the same location, to say they are spread around is just flat out wrong, because almost all of them are accessible via Jeuno, thats why the city is the most populated of them all, because not only is it the center city of the world, but it has many ways to get almost anywhere in the game in less than 5 minutes from any spot in the city.
    (0)

  10. #10
    Player yankeestom's Avatar
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    Quote Originally Posted by Demon6324236 View Post
    Jeuno has Abyssea in two different areas, Waypoints, four accessible VW warp NPCs right outside of the city from any of the four exits, is the most populated and easiest to get a Tele/Recall/Retrace from, and Meeble Burrows warps. The only way to get around you can not access from Ru'Lude Gardens or Port Jeuno are the Campaign warps, past VW warps, and OP warps. Two of those are actually accessible from Jeuno if you count in the fact you have a few warps near maws and Retrace easily accessible to you. That leaves OP warps, which are the hardest to reach from Jeuno. Everyone lives in Jeuno because its got the most ways to get around and is the central city right now for events of any sort. If it were easier to get from the cities to Jeuno at least it might make it so people may live in their home city a bit more often, though for that to really happen, Yells have to be expanded to them as well.
    And I'd set my home point there if there was access to my mog house storage.
    (0)

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