All half-populated with "?" and too infrequently updated by the playerbase, especially now with the new, higher level caps.
Again: this is in comparison to CoP Dynamis, where Valkurm is "all hats, all beasts, all the time." No spreadsheets required.
And most jobs can solo Nightmare beasts. The difficulty of the fighting itself is roughly the same. The advantages for relic upgrades are that only one EX item is required (less fighting necessary), and that one item is very widely available (every Beast throughout an entire, single zone). AF+1 requires both more farming and a higher degree of precision in that farming, for inferior equipment.on top of that most jobs can solo Limbus. It is far from hard to get the right item.
There are probably more players who completed a relic+1 set without even trying than the total number of players who have completed an artifact+1 set.
Nothing in the above post is intended to disparage Square Enix or FINAL FANTASY XI, or to criticize Square Enix staff; such behavior would be a violation of the FINAL FANTASY XI User Agreement. Any such violations of the FINAL FANTASY XI User Agreement should be reported to Square Enix immediately, by using the "Report Post" icon in the bottom-left of forum posts.
No Moogles were harmed in the making in this post. Stars save the Sibyl!
The wiki is more than reliable for limbus drops, any time ive ever wanted a piece, (for someone else, I wouldn't be caught dead in 99% of af1+1) I took 2 minutes, wiki'd limbus > checked the zones, went there. Got it.
As for RELIC NQ/+1/+2 there's no longer any feasible reason to +1, go straight to +2. Getting the base to drop can be annoying, but the wiki's are explicit in what drops where.
if you're rotating mobs for proc times, you have equal chance at all drops in said zone. Nightmares drop acc.
"Consult a spreadsheet on a third-party wiki" = broken game mechanic. There can be no rational argument otherwise.
In contrast, a player can discern who drops what in Dynamis - Valkurm (level 71 NQ from all Vanguard, hat -1 from all Nightmare) in as little as a single trip to the area, with absolutely zero need for crowdsourced data analysis(!).
On top of that, depending on the job, a player can acquire all the necessary EX items for a relic+1 from a single Dynamis run.
Nothing in the above post is intended to disparage Square Enix or FINAL FANTASY XI, or to criticize Square Enix staff; such behavior would be a violation of the FINAL FANTASY XI User Agreement. Any such violations of the FINAL FANTASY XI User Agreement should be reported to Square Enix immediately, by using the "Report Post" icon in the bottom-left of forum posts.
No Moogles were harmed in the making in this post. Stars save the Sibyl!
You guys want to make the game too easy.
Plus, most Americans just sit on these forums and rant and complain and blame the admins for everything while the JP forums are the exact opposite.
They strive on ideas and make them better, and only after a debate and conversation with both player base and admin do they come up with good ideas; only because the Japanese forums are respectful.
This is a prime example.
Tbh there are a lot of ideas put across on the English forums however it's a 1 sided debate because the admins hardly ever respond and when they do they, 99% of the time, wont follow up on their response. There's never a conversation with them, it's always just a single post answer and that's final. If we could get a debate going with the devs involved, even if we didn't get the ideas happening, it would give us a sense of being involved and a sense that our voices are being heard. I don't translate and read the japanese forums but from what I can tell, they're a lot more involved with the jp community and there are a lot more posts from the devs there.
#1 Lack of SE support for FFXI
#2 Dev's dont pay enough attention to FFXI community.
#3 Quality of updates are poor/too slow/weak.
#4 Not enough people working on the game.
#5 Dropping Ps2 support and upgrading UI/graphics.
In order for things like "debate" and "conversation" to happen, two parties must be present. In order for me to write metaphors about giant insects having tea atop a haunted tank, only I must be present. I don't see the point in pretending posts clearly intended as final responses are part of a conversation when I can have more fun and accomplish the same amount of nothing by comparing the ineffectiveness of a spell to the predetermined fate of a Calvinist bear-wrestler.
I think MMOs are more profitable than you may realize. If FFXI were not pulling its own, we would not be here talking right now. They would also probably cut off their own arm sooner than cut FFXI.
#1 How do you fix that?#1 Lack of SE support for FFXI
#2 Dev's dont pay enough attention to FFXI community.
#3 Quality of updates are poor/too slow/weak.
#4 Not enough people working on the game.
#5 Dropping Ps2 support and upgrading UI/graphics.
#2 How do you fix that?
#3 How do you fix that?
#4 How do you fix that?
#5 How do y- oh wait, that one was a suggestion.
All of these things require money to fix (well, 2 is arguable, but the others). It feels like SE doesn't support their game well enough because we remember a time when the game was pulling in over a million dollars a month in subscription fees. You can do a crapload of stuff with that kind of money. If you want things to go back to the way they were, we either need a large influx of players or we all have to start paying more. And I'm not talking about "hey, I'm willing to throw a few more bucks per month at the game", I'm talking about every account of every player costing 5x as much as it used to.
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