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  1. #1
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Alhanelem View Post
    But why do these people need a reason to exp in the first place?
    The other people? No clue.
    I can talk about me. I'd love XP to keep going, at least to a minimum degree, for three main reasons:

    1) Because I like it! It's fun! What I hated at lv75 about xp is mostly it took too much time to get a pt and often it sucked, not too count it took way too much grinding to get what you wanted and I didn't have that sort of patience/time
    2) Because other people still need it, and the less people look for xp, the harder it is for those who still do to find/assemble a pt. Giving people more reasons to keep doing xp (which is different from FORCING THEM to do it, which I wouldn't want) keeps the cycle going.
    3) Because XP was one of the core elements around which old FFXI was based. Game changed and it's ok, but it would be cool if XP could keep a guaranteed spot in nowadays's game balance, even if much smaller than the one it used to have.

    That's it.
    (2)
    And the autumn of life has finally come
    with the promise of winter thaw.

  2. #2
    Player WolfMoonstrike's Avatar
    Join Date
    Jan 2013
    Location
    Bastok
    Posts
    13
    Character
    Wolfmoonstrike
    World
    Leviathan
    Main Class
    MNK Lv 99
    Quote Originally Posted by Zhronne View Post
    The other people? No clue.
    I can talk about me. I'd love XP to keep going, at least to a minimum degree, for three main reasons:

    1) Because I like it! It's fun! What I hated at lv75 about xp is mostly it took too much time to get a pt and often it sucked, not too count it took way too much grinding to get what you wanted and I didn't have that sort of patience/time
    2) Because other people still need it, and the less people look for xp, the harder it is for those who still do to find/assemble a pt. Giving people more reasons to keep doing xp (which is different from FORCING THEM to do it, which I wouldn't want) keeps the cycle going.
    3) Because XP was one of the core elements around which old FFXI was based. Game changed and it's ok, but it would be cool if XP could keep a guaranteed spot in nowadays's game balance, even if much smaller than the one it used to have.

    That's it.
    This is actually a pretty good argument for why it's a good idea to have something to spend exp on. I would hate for exp parties to go the way of CoP(before level cap removal) and other events no one plays because they already have the rewards.

    While the majority of the player-base doesn't have max merits on every job, it is only inevitable that more people everyday will. At some point (possibly years down the road, possibly sooner) most people will have max merits on all jobs and stop exping, leaving the people who haven't to be SoL.
    (3)
    A pretty damn good story so far @ http://www.phenomenonstory.com/