Page 1 of 5 1 2 3 ... LastLast
Results 1 to 10 of 47
  1. #1
    Player Venat's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    179
    Character
    Venat
    World
    Bismarck
    Main Class
    BLU Lv 99

    What to do with EXP now..?

    Everyone in my LS has everything lv99 and has all merits capped. I'm sure many of you have this done also. This is due to abyssea & voidwatch. Question is what can we use for exp now...?

    How about new shop that requires you to trade in number merits for type of new currency.

    Something like

    30 merits=1 Experienced Token. Can spend the tokens on new/old relic or something completely different.

    Requirement: lv99 & Have 5 merit categories fully completed. Any Job with all merits capped or Hp/Mp, Attributes, magic skill,combat skill, other, weaponskill all merits capped.

    Moogle Shop
    5 Experienced Tokens 2.5mil exp
    Large Heavy Metal Pouch (10~50)
    Large Alexanderite Pouch (10-~99)
    Some new gear

    Moogle Shop
    50 Experienced Tokens 150mil exp
    Any fourth stage Relic Weapon

    Moogle Shop
    500 1500mil exp
    New SoA Relic Weapons
    (11)

  2. #2
    Player Jalonis's Avatar
    Join Date
    Mar 2011
    Posts
    75
    Character
    Minela
    World
    Phoenix
    Main Class
    DNC Lv 99
    I'm not going to go ahead and shoot the idea down straight off, but whatever the rewards would be, they either need to be completely different or slower to accomplish the goal than the actual content by a large amount. If it took (numbers from arse) 300 hours in game to complete a relic, then it should take at least 600-1000 hours to merit for one. Since any idiot can kill worms all day every day.
    (11)

  3. #3
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    I do not miss the old lv 75 xp/hr, but they kinda overdid it with Abyssea and Voidwatch.
    I'm all for making the situation better than it was, but between that extreme and the current one there were a whole lot shades of grey.

    It's a bit too late to turn things back now, after so many people capped everything and after so long.
    Since they're so adamant on not removing cap on Merit upgrades (it wouldn't solve the issue anyway, just delay it further away) making so you can convert Merits into "something", whatever it is, could be a cool idea.
    Would be kinda hard to balance it with certain rewards but sure, I'm all for it.
    (0)
    And the autumn of life has finally come
    with the promise of winter thaw.

  4. #4
    Player Caketime's Avatar
    Join Date
    Apr 2011
    Location
    Taco Bell
    Posts
    654
    Character
    Anonymous
    World
    Leviathan
    Main Class
    WHM Lv 99
    Quote Originally Posted by Jalonis View Post
    I'm not going to go ahead and shoot the idea down straight off, but whatever the rewards would be, they either need to be completely different or slower to accomplish the goal than the actual content by a large amount. If it took (numbers from arse) 300 hours in game to complete a relic, then it should take at least 600-1000 hours to merit for one. Since any idiot can kill worms all day every day.
    Any idiot can farm currency as well, why reward one form of derp and not another?
    (6)

  5. #5
    Player Jaall's Avatar
    Join Date
    Jan 2012
    Posts
    247
    Character
    Kyqrieas
    World
    Odin
    Main Class
    DRG Lv 99
    I agree you should get something from exp and its a good idea, but the reward shouldn't be relics imo. The idea of relics doesn't go hand in hand with exp. Even emps wouldn't really be suitable, but maybe if they gave people the chance to buy voiddust with exp and not just conquest points etc? That would mean more VW shouts for more varied VWNM, and increase in EXP parties. Also it would increase the amount of times you could try for the infamous glowing weapons. I think this idea was attempted with making voiddust available from conquest points and the like but hardly anyone parties outside abyssea anymore, especially 75+, so I think this would be a more welcome use for exp.
    (4)

  6. #6
    Player Mayoyama's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    338
    They have implied in several places that new things to merit will be added to the game (such as possible merit for increasing 1 handed weapon dmg).

    Even if xp/merits were converted into items... I agree that should not at all be for R/M/E.. Making a relic at least generally requires some kind of effort .... leeching afk in a worm pt for 80+hrs does not
    (3)
    As I stand looking out from my mog house window, I reminisce about the old days and the many ups and downs of my adventures throughout Vana'diel.

    It is then that I know achievement.

  7. #7
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Mayoyama View Post
    They have implied in several places that new things to merit will be added to the game (such as possible merit for increasing 1 handed weapon dmg).
    Yes but on the long run this thing, just like removing merit caps (Originally Byth's idea which I wholeheartedly supported) doesn't solve the issue, it just delays it.
    You can get XP so fast these days not even something appearently expensive like a 10>15>20>25>30 series of upgrades is gonna require a lot of time to get completed.

    I'm not saying they should go back to lv75 FFXI model (it would be impossible even if they wanted to anyway), but they have to be thinking about a long term solution to make so XP is still interesting for players.
    Being able to convert surplus XP into IS, Cruor, AN, CN or just plain items could be a cool long term idea, in addition with the merit categories expansion.


    Quote Originally Posted by Mayoyama View Post
    leeching afk in a worm pt for 80+hrs does not
    If we were talking about 80hrs, yes I would agree. But what if you make that 16000 hours? Sounds like a big "effort" even if you're just afking lol
    My only concern with giving "cool" items with XP points is that people with several accounts (and RMTs) would clearly abuse of that.
    But if you use it as a way to enhance availability on the market of certain items (to slightly lower the price) or to give r/e stuff sure, why not.
    They just need to make so the amount of XP required will be really high, and we'd be set.
    (2)
    Last edited by Zhronne; 01-23-2013 at 12:48 AM.
    And the autumn of life has finally come
    with the promise of winter thaw.

  8. #8
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Let us feed merit points to the mystery box goblins!
    (11)

  9. #9
    Player Rustic's Avatar
    Join Date
    Dec 2012
    Posts
    468
    Character
    Rustic
    World
    Ragnarok
    Main Class
    THF Lv 99
    Everything at level 99?

    Let people -that have capped all their jobs at 99- start converting exp into untradeable versions of endgame currency like Dynamis/alexandrites/etc. Doesn't have to be a great exchange rate, but at least that way there's progress.
    (2)
    Old-time player, new-time character- Ragnarok server.

  10. #10
    Player Avina's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    160
    Character
    Avina
    World
    Siren
    Main Class
    RDM Lv 85
    Pretty sure this would just exaggerate the problem. Especially if endgame relic/mythic/etc currency got involved.

    All linkshells would do would get a WAR to go into Abyssea and cleave for their alliance all day and night, and members would alternate taking turns. Meanwhile, everyone else in the group is racking up tons and tons of experience points which they would then turn around and spend on tons of currency.

    Even if the currency gained was something slower than you would have by doing the event itself (someone mentioned 300 vs. 600 hours to get a relic), people would still opt for the easier method because it is easier. Plus with exping nowadays, you can just idle. Double the hours isn't going to matter if I can just idle in Abyssea and have it work for me.

    Pretty sure it would just exaggerate the problem. Only way I could see it working really is if they gave you novelty items only, like nomad moogle cap or stuff like that.
    (0)

Page 1 of 5 1 2 3 ... LastLast