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  1. #1
    Player
    Join Date
    Aug 2011
    Location
    USA
    Posts
    70

    Storing Attachments

    Storing Attachments on set so don't have to keep switching attachments every time you want to change the head/frame. which sometimes can take people awhile to cycle through the attachment lists.
    Cause it is long overdue for pup for attachment sets for a set type of frame/head without having to spend minutes switching attachments to change the jobs.

    Thank you for letting me rant on something that I feel is REALLY needed for puppetmaster
    (8)

  2. #2
    Player Annalise's Avatar
    Join Date
    Mar 2011
    Posts
    161
    Character
    Annalise
    World
    Bismarck
    Main Class
    WHM Lv 99
    Be nice if you could at least do one setup per head. Or just have a few palettes you could customize.

    But alas I don't think they will ever do it. Just like they will never do it for Blue Mage spells either. They don't want you to be able to change frames and attachments quickly (even though BST [provided call beast is up] and SMN can change pets quickly) because they say it is unbalanced. Though they don't fully understand their balance claims anyways (SE said [via Camate] BST jugs cannot zone like PUP and DRG because of their longer timers, and how shorter timers on SMN and BST mean they cannot zone, even though SMN CAN zone and BST is the only job that cannot. That's an invalid official balance statement.)

    So yeah... would be nice, but based on their past comments, not likely.
    (0)

  3. #3
    Player Helyos's Avatar
    Join Date
    Jul 2012
    Posts
    47
    Character
    Helyos
    World
    Siren
    Main Class
    PUP Lv 99
    Like the above said, PUP is like BLU in that it has a very wide array of functions available to it. Being able to access it all at an instant, is definitely overpowered.
    (0)

  4. #4
    Player Toadie-Odie's Avatar
    Join Date
    Sep 2012
    Location
    Planet Earth
    Posts
    186
    Character
    Toadie
    World
    Siren
    Main Class
    BST Lv 99
    They did finally give and change DRG's Call Wyvern out of being a 2-hour ability (which I thought was horrible and I'm glad they gave DRG a new 2-hour, okay 1-hour now lol) so don't give up on them just yet.

    Personally my thought is we are given many parts for the automaton: heads and frames. I think once you have collected all the frames and heads you have a total of four frames and six heads? In any case, we are talking about a magical machine in a world that allows us to have a neckpiece that works as a synergy furnance.

    Please let us build one frame/head combination, with the attachments placed, and save that to an animator. This way you could only save as many builds as you have animators for and the automaton you activate is based upon the animator you have equipped at the time.

    As it stands now the game has a total of four animators a PUP can get. (See the wiki for the list.) For the players that desire to collect all of them, they could then pre-build and save up to a max of four automaton builds. Those that don't wish to collect them all, the old system of changing the automaton will still be available.

    I think this could be do-able without damaging the balance too much. What are your thoughts on this?
    (1)
    Each person is an individual being, capable of independent thought and unique emotion, deserving respect, dignity, and compassion in all things, at all times, and in all places.

    To do anything else denies the self of its humanity.

  5. #5
    Player
    Join Date
    Aug 2011
    Location
    USA
    Posts
    70
    I Agree to you ,Toadie, they wont be overpowered cause it just makes pup an easier job to play and faster so you wont die cause it took a long time switching attachments just would have to push a button(Macro) and a whmhead,rdm body set and rdy to cure to save the puppetmaster
    (0)

  6. #6
    Player Annalise's Avatar
    Join Date
    Mar 2011
    Posts
    161
    Character
    Annalise
    World
    Bismarck
    Main Class
    WHM Lv 99
    Quote Originally Posted by Toadie-Odie View Post
    They did finally give and change DRG's Call Wyvern out of being a 2-hour ability (which I thought was horrible and I'm glad they gave DRG a new 2-hour, okay 1-hour now lol) so don't give up on them just yet.
    That would be where Deus Ex Automata comes in.
    (0)

  7. #7
    Player Toadie-Odie's Avatar
    Join Date
    Sep 2012
    Location
    Planet Earth
    Posts
    186
    Character
    Toadie
    World
    Siren
    Main Class
    BST Lv 99
    Quote Originally Posted by Annalise View Post
    That would be where Deus Ex Automata comes in.
    I know, I just meant that SE had left the DRG's special ability as Call Wyvern for a very long time before changing it - meaning that if we continue to come up with ideas we're bound to hit upon something the developers will find workable.
    (0)
    Each person is an individual being, capable of independent thought and unique emotion, deserving respect, dignity, and compassion in all things, at all times, and in all places.

    To do anything else denies the self of its humanity.

  8. #8
    Player Helyos's Avatar
    Join Date
    Jul 2012
    Posts
    47
    Character
    Helyos
    World
    Siren
    Main Class
    PUP Lv 99
    they wont be overpowered cause it just makes pup an easier job to play and faster so you wont die cause it took a long time switching attachments just would have to push a button(Macro) and a whmhead,rdm body set and rdy to cure to save the puppetmaster
    if this ever happens then you chose the wrong frame to begin with.
    (0)

  9. #9
    Player Toadie-Odie's Avatar
    Join Date
    Sep 2012
    Location
    Planet Earth
    Posts
    186
    Character
    Toadie
    World
    Siren
    Main Class
    BST Lv 99
    Quote Originally Posted by Helyos View Post
    if this ever happens then you chose the wrong frame to begin with.
    That's a point I can't argue with. However, I would like to see some increase in flexibility of Activating different frames - even if it means a new job ability (possibily merited) to control it.

    Edit: I mean a new job ability that allows Activating saved frame builds.
    (0)
    Each person is an individual being, capable of independent thought and unique emotion, deserving respect, dignity, and compassion in all things, at all times, and in all places.

    To do anything else denies the self of its humanity.

  10. #10
    Player Helyos's Avatar
    Join Date
    Jul 2012
    Posts
    47
    Character
    Helyos
    World
    Siren
    Main Class
    PUP Lv 99
    If you're really looking to get a quick switch, practice knowing exactly where the absolutely necessary pieces of what you're trying to do are at.

    One instance I can recall was doing Silver Sea Remnants with some people and using blm head. THF pulled hate and got charmed and killed the bst, and was soon coming after me. I recognized that the one thing I need the puppet to do was buy me time. Nothing else was important. Putting on hermes' and getting to a straight hallway, all I did was take off all previous attachments, put on valor head/frame and activated. Maybe it wasnt the best the puppet it could be, but it served its purpose at the time.

    they wont be overpowered cause it just makes pup an easier job to play and faster so you wont die cause it took a long time switching attachments just would have to push a button(Macro) and a whmhead,rdm body set and rdy to cure to save the puppetmaster
    Going back to this scenario, if you really wanted to, you could have recognized you were in danger, deactivated, attached whm head and body, damage gauge, and activated.

    But seriously, the proposed idea probably wouldnt even work as you think it will. You still have deactivate on a minute timer, so even if you did call out a new looking puppet you're stuck with it for that time period. Not to mention the puppet has to be kept at 100% hp the entire time, so I hope you get it out of range of any AoEs before its too late or you're burning a repair. So yeah, complicated.

    If what you're doing doesn't allow down time to switch out a puppet, stick with the one that best fits the situation. If you're not doing this you're making it alot harder than it has to be.
    (0)
    Last edited by Helyos; 01-29-2013 at 04:39 PM.

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