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  1. #1
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    Quote Originally Posted by Alhanelem View Post
    Well yes, because RDM has been in the LOLtier for quite a while now.

    Also, why take Meteor away from BLM? What does meteor have to do with time mage? I like the concepts of the abilities, to be sure. The spell list makes sense, it's just kind of OP and stomps on the toes of RDM. This is why I don't think time mage really fits into the game well. it works a lot better in turn based combat systems, IMHO. Still, I respect the thoughtfulness and effort that went into this attempt- it's more than I can say for a lot of the other threads I've seen trying to invent this job.
    Well while time mage does involve magic it also highly involves space and since meteor is one of there defining spells I think that an adjustment would suit them, but I really didn't just take it away, they are also receiving doomsday to replace it which would function the same.
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  2. #2
    Player Alhanelem's Avatar
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    Tahngarthor
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    Shiva
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    SMN Lv 99
    Quote Originally Posted by Brightshadow View Post
    Well while time mage does involve magic it also highly involves space and since meteor is one of there defining spells I think that an adjustment would suit them, but I really didn't just take it away, they are also receiving doomsday to replace it which would function the same.
    There is no reason to replace it with something else even if it funcitons the same (in which case, it would make a lot more sense to just give the same spell to each job). Meteor is the ultimate black mage spell, and you see it cast by a whole bunch of Tarutaru black mages in the game's opening scene. So you want to screw with that and have the game actually give meteor to some other job and not BLM, the job which is seen casting it throughout the game by many NPCs?
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  3. #3
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    Quote Originally Posted by Alhanelem View Post
    There is no reason to replace it with something else even if it funcitons the same (in which case, it would make a lot more sense to just give the same spell to each job). Meteor is the ultimate black mage spell, and you see it cast by a whole bunch of Tarutaru black mages in the game's opening scene. So you want to screw with that and have the game actually give meteor to some other job and not BLM, the job which is seen casting it throughout the game by many NPCs?
    Im actually working on some adjustments right now meteor will no longer be given to time mages.
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  4. #4
    Player Edyth's Avatar
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    Edyth
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    Asura
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    SMN Lv 99
    Quote Originally Posted by Alhanelem View Post
    There is no reason to replace it with something else even if it funcitons the same (in which case, it would make a lot more sense to just give the same spell to each job). Meteor is the ultimate black mage spell, and you see it cast by a whole bunch of Tarutaru black mages in the game's opening scene. So you want to screw with that and have the game actually give meteor to some other job and not BLM, the job which is seen casting it throughout the game by many NPCs?
    Meteor is Time Mage's ultimate spell. In the game in which the job was introduced, Time Mages wielded Meteor; in its next appearance (FFT), Meteor is the ultimate Time Magic spell, while Flare is the ultimate black magic spell. If Time Mage appears in a particular FF, Black Mages do not get Meteor in that game. Meteor either goes to Time Mage (FFV and FFT) or Alchemist (the two FFTA games).

    I actually think that of the FF games where you can change jobs, only FFIII and FFXI let Black Mages use Meteor natively. The ultimate black magic spell is typically Ultima or Flare.

    In the 9 job-changing/job-selecting FF games (I, III, V, X-2, XI, XIV, T, TA, TA2), Black Mages get Meteor in 2/9 appearances. Time Mages get Meteor in 2/4 appearances. When they appear together in a game, BLM gets Meteor 0% of the time; Time Mage gets the spell 50% of the time.
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    Last edited by Edyth; 01-21-2013 at 12:59 PM.

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