Page 1 of 5 1 2 3 ... LastLast
Results 1 to 10 of 47

Hybrid View

  1. #1
    Player Venat's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    179
    Character
    Venat
    World
    Bismarck
    Main Class
    BLU Lv 99

    What to do with EXP now..?

    Everyone in my LS has everything lv99 and has all merits capped. I'm sure many of you have this done also. This is due to abyssea & voidwatch. Question is what can we use for exp now...?

    How about new shop that requires you to trade in number merits for type of new currency.

    Something like

    30 merits=1 Experienced Token. Can spend the tokens on new/old relic or something completely different.

    Requirement: lv99 & Have 5 merit categories fully completed. Any Job with all merits capped or Hp/Mp, Attributes, magic skill,combat skill, other, weaponskill all merits capped.

    Moogle Shop
    5 Experienced Tokens 2.5mil exp
    Large Heavy Metal Pouch (10~50)
    Large Alexanderite Pouch (10-~99)
    Some new gear

    Moogle Shop
    50 Experienced Tokens 150mil exp
    Any fourth stage Relic Weapon

    Moogle Shop
    500 1500mil exp
    New SoA Relic Weapons
    (11)

  2. #2
    Player Jalonis's Avatar
    Join Date
    Mar 2011
    Posts
    75
    Character
    Minela
    World
    Phoenix
    Main Class
    DNC Lv 99
    I'm not going to go ahead and shoot the idea down straight off, but whatever the rewards would be, they either need to be completely different or slower to accomplish the goal than the actual content by a large amount. If it took (numbers from arse) 300 hours in game to complete a relic, then it should take at least 600-1000 hours to merit for one. Since any idiot can kill worms all day every day.
    (11)

  3. #3
    Player Caketime's Avatar
    Join Date
    Apr 2011
    Location
    Taco Bell
    Posts
    654
    Character
    Anonymous
    World
    Leviathan
    Main Class
    WHM Lv 99
    Quote Originally Posted by Jalonis View Post
    I'm not going to go ahead and shoot the idea down straight off, but whatever the rewards would be, they either need to be completely different or slower to accomplish the goal than the actual content by a large amount. If it took (numbers from arse) 300 hours in game to complete a relic, then it should take at least 600-1000 hours to merit for one. Since any idiot can kill worms all day every day.
    Any idiot can farm currency as well, why reward one form of derp and not another?
    (6)

  4. #4
    Player svengalis's Avatar
    Join Date
    Mar 2011
    Posts
    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    Quote Originally Posted by Caketime View Post
    Any idiot can farm currency as well, why reward one form of derp and not another?
    I think the whole point of his post was that it is too easy to get exp for the rewards TC is asking. You don't even have to be at the keyboard to get exp.
    (0)
    it's what you learn after you know it all that counts

  5. #5
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by svengalis View Post
    I think the whole point of his post was that it is too easy to get exp for the rewards TC is asking. You don't even have to be at the keyboard to get exp.
    You don't have to be at the keyboard to fish Hakuryus in beaucedine and then sell them to buy currency, either.

    Altough I agree that while AFK xping was fun at the beginning, it became kinda retarded. Wish they "fixed" it when they still could.
    What kills XP pts in my own view is the lack of variety.
    It's doing the same thing over and over and over and over and over that kills the fun.
    Back then it was weapon chains in sky, then stuff in lufaise, then colibri pts etc. Now it's all about semi-afk alliances in Abyssea, which was fun at the beginning because it was something completely new and never seen before, but it's boring now, by my standards.
    If people still had a choice and could REALISTICALLY* swap between all these options and keep XP fun, doing at their own pace.



    *in THEORY you still have this choice, an XP outside of Abyssea it's not too bad. A good PT can get more XP than an ugly abyssea alliance (been in some of those...). But that's THEORY, when we talk about REALITY then nobody does that, which means you can't do it either even if you have the choice. The few times I've seen people shout for old style pts (or the times I did myself) only nabs answer, and the final thing becomes frustrating instead than entertaining.

    One could argue "if you have fun doing it, then keep doing it even if you get no reward for it" and no, sorry, it doesn't work like that.
    It's both thins at the same time, it's fun ALSO because I get something out of it and I feel my character growing. Doing it without any purpose at all, no thanks. But that goes for almost anything else in this game, for me. It's not the same for everybody I suppose, but it's how things work for me.
    (0)
    And the autumn of life has finally come
    with the promise of winter thaw.

  6. #6
    Player Rustic's Avatar
    Join Date
    Dec 2012
    Posts
    468
    Character
    Rustic
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by Zhronne View Post
    You don't have to be at the keyboard to fish Hakuryus in beaucedine and then sell them to buy currency, either.
    Yes, but doing that is botting. Hello, banstick. (and nothin' like banning an account that fished up to those skill levels to say "screw you".)

    Altough I agree that while AFK xping was fun at the beginning, it became kinda retarded. Wish they "fixed" it when they still could.
    What kills XP pts in my own view is the lack of variety.
    It's doing the same thing over and over and over and over and over that kills the fun.
    Back then it was weapon chains in sky, then stuff in lufaise, then colibri pts etc. Now it's all about semi-afk alliances in Abyssea, which was fun at the beginning because it was something completely new and never seen before, but it's boring now, by my standards.
    If people still had a choice and could REALISTICALLY* swap between all these options and keep XP fun, doing at their own pace.
    If Abyssea's xp-o-tron didn't exist, the number of page camps that exist to replace it are huge. Honestly, it was the most damaging decision S-E made, as it utterly rendered to trip from 1-99 actually a quick PL to 30 followed by leech mode.

    *in THEORY you still have this choice, an XP outside of Abyssea it's not too bad. A good PT can get more XP than an ugly abyssea alliance (been in some of those...). But that's THEORY, when we talk about REALITY then nobody does that, which means you can't do it either even if you have the choice. The few times I've seen people shout for old style pts (or the times I did myself) only nabs answer, and the final thing becomes frustrating instead than entertaining.

    One could argue "if you have fun doing it, then keep doing it even if you get no reward for it" and no, sorry, it doesn't work like that.
    It's both thins at the same time, it's fun ALSO because I get something out of it and I feel my character growing. Doing it without any purpose at all, no thanks. But that goes for almost anything else in this game, for me. It's not the same for everybody I suppose, but it's how things work for me.
    I don't think anyone would pitch a fit at the rate people level in book parties. The path of least resistance is the one taken, however- which is why most FoV/GoV goes un-used save for people trying to farm caskets or the like.
    (0)
    Old-time player, new-time character- Ragnarok server.

  7. #7
    Player Caketime's Avatar
    Join Date
    Apr 2011
    Location
    Taco Bell
    Posts
    654
    Character
    Anonymous
    World
    Leviathan
    Main Class
    WHM Lv 99
    Quote Originally Posted by svengalis View Post
    I think the whole point of his post was that it is too easy to get exp for the rewards TC is asking. You don't even have to be at the keyboard to get exp.
    My point is that both methods are incredibly easy, where one method involves sitting in an FC alliance and the other involves spamming JA to make the coins pop out of the beasties' corpses. In Dyna you barely have to pay attention, just press buttons and watch for the color flash, then pull something else when the target dies. The only real difference between the two is that one requires you to at least press some buttons, higher brain functions aren't required and there's no player skill involved for either.
    (0)
    Last edited by Caketime; 01-25-2013 at 04:44 AM.

  8. #8
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    I do not miss the old lv 75 xp/hr, but they kinda overdid it with Abyssea and Voidwatch.
    I'm all for making the situation better than it was, but between that extreme and the current one there were a whole lot shades of grey.

    It's a bit too late to turn things back now, after so many people capped everything and after so long.
    Since they're so adamant on not removing cap on Merit upgrades (it wouldn't solve the issue anyway, just delay it further away) making so you can convert Merits into "something", whatever it is, could be a cool idea.
    Would be kinda hard to balance it with certain rewards but sure, I'm all for it.
    (0)
    And the autumn of life has finally come
    with the promise of winter thaw.

  9. #9
    Player Jaall's Avatar
    Join Date
    Jan 2012
    Posts
    247
    Character
    Kyqrieas
    World
    Odin
    Main Class
    DRG Lv 99
    I agree you should get something from exp and its a good idea, but the reward shouldn't be relics imo. The idea of relics doesn't go hand in hand with exp. Even emps wouldn't really be suitable, but maybe if they gave people the chance to buy voiddust with exp and not just conquest points etc? That would mean more VW shouts for more varied VWNM, and increase in EXP parties. Also it would increase the amount of times you could try for the infamous glowing weapons. I think this idea was attempted with making voiddust available from conquest points and the like but hardly anyone parties outside abyssea anymore, especially 75+, so I think this would be a more welcome use for exp.
    (4)

  10. #10
    Player Mayoyama's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    338
    They have implied in several places that new things to merit will be added to the game (such as possible merit for increasing 1 handed weapon dmg).

    Even if xp/merits were converted into items... I agree that should not at all be for R/M/E.. Making a relic at least generally requires some kind of effort .... leeching afk in a worm pt for 80+hrs does not
    (3)
    As I stand looking out from my mog house window, I reminisce about the old days and the many ups and downs of my adventures throughout Vana'diel.

    It is then that I know achievement.

Page 1 of 5 1 2 3 ... LastLast