Hello everyone, since the expansion "Seekers of Adoulin" will introduce new jobs I think that the game really is going in a great direction and I think that for the expansion after "Seekers of Adoulin" they should think about adding Time Mages because it would add another fan favorite and it would add a new dimension of gameplay to the game that has yet to be seen with any of the other jobs. Here is a framework concept of how a Time Mage could potently work.
Time Mage (TIM)
The masters of time and space, Time Mages (TIM) are able to influence the direction of time to offer a better opportunity for their allies, or to hinder their enemies with their inescapable future. Although time magic exists in vana’diel these mages are actually very well known for their use of dimensional magic which allows them to bend light and space to their will. Time Mages are also fairly different from the other magic users of vana’diel due to their interesting techniques such as rewinding time to recover their allies’ health or curse their enemies by wreaking there health with the effects of aging.
Obviously the most appropriate setting for Time Mages would have been in “Wings of the Goddess”; however, that is no longer possible, but I think that they would fit in perfectly in the distant lands of the south because not much is currently known about the continent, and since the Mithras have such a close relationship with the tarutaru I would imagine that there culture has a great understanding of magic and I think it would be very interesting if the job was similar to summoner and it was actually a lost forgotten art that is recently rediscovered by the adventurers of the middle lands.
Roles
• Enhancer: Primary
• Debuffer: Primary
• Healing: Secondary
• Damage: Minor
Magic Skill Rating
• Dimensional Magic: A +
• Time Magic: A –
Combat Skill Rating
• Club: B + (Access to all the magic based weaponskills.)
• Dagger: B – (Access to all the magic based weaponskills.)
• Staff: D
• Evasion: E
Armor
Time Mages use usually cloth armor or what a black mage would normally wear; the only difference is the weaponry since Time Mages are more commonly known for carrying a club or a dagger. In addition you want intellect for damage dealing and debuffing spells, and mind for healing and buffing spells. Another detail I wanted to add is that the time mage is not capable of learning physical weaponskills by themselves they must have a subjob that learns physical weaponskills to unlock it for that weapon.
Dimensional Magic Skill
The dimensional magic skill is a new magic skill only available to time mages it is used for the unique spells that the time mage gains throughout their journey, the effect of this category on spells is that it determines the strength and accuracy of the spells; and unlike the other casters that use mana for their spells the time mage has an addition resource called temporal spheres which is somewhat similar to finishing moves. The animation is unique as well it creates gray rays that go outward from the caster and when fully channeled a clock appears in the middle of the caster hands and it starts spinning rapidly.
Time Magic Skill
The Time magic skill was added in order to move all the time related spells currently in the game into one category in order to prevent time mages from gaining access to the other magic skills which would allow them to cast certain buffs and debuffs at the same potential as the other professionals. In addition these are the spells that would be shared with the other mages of course with the exception of the higher tier spells.
Time Magic Skill Rating: [RDM: B+/ SCH: B+ / WHM: C +/ BLM: C -]
~Moved Spells~
These include all the tiers of the spells
• Slow
• Haste
• Gravity
• Regen
• Refresh
• Bind
• Warp
• Teleports
• Tractor
• Escape
• Retrace
• Recall
• Comet
Changes
• Comet: Is removed from the black mages spell book.
• Slow II: Is made into a regular spell.
• Slow: The potency of slow is adjusted for the new tiers.
• Haste: The potency of haste is adjusted for the new tiers.
• Regen: The potency of regen is adjusted for the new tiers.
Temporal Spheres
Temporal spheres are somewhat similar to finishing moves; whenever you cast a time based spell you have a 35% chance of building a temporal sphere and when you build a sphere it gives you access to your dimensional magic. Similar to finishing moves a green sphere appears as a buff at the top of your screen, and whenever you build an addition sphere a new number appears next to the sphere; the maximum amount of spheres you can buildup is 3 as a subjob and 4 as a time mage at level 50 or higher; also whenever you cast any dimensional based spell the required temporal spheres are consumed in addition to the mana cost that is required.
Job Abilities
• Temporal Benevolence
-Level 1
-Description: Resets time to the point before the encounter happened, and allows you to use dimensional magic at full potential without the requirement of temporal spheres.
-Recast: 1 hour
-Duration: 1 minute
-Notes: Recovers your alliance health, mana, and TP to the point before the encounter even happened also resets all of your alliance abilities except for their special ability. In addition the enemy also has his health and mana recovered.
• Temporal Seal
-Level 30
-Description: Increases the duration of the next enhancement or debuff used on the target.
-Recast: 10 minutes
-Duration: Varies
-Notes: The next enhancement or debuff used on the target has its duration increased by 4 times.
• Clockwork Reversal
-Level 50
-Description: Reverses the time around the target allowing them to activate certain items that can only be used during a certain time of day.
-Recast: 3 minutes
-Duration: 5 minutes
-Notes: The target receives a moon or sun icon based on the current time in vana’diel allowing them to use certain items that only activate at night or day; however, if used while the appropriate time frame is in effect the ability instead prevents the benefits from the item until the ability is manually removed or until it wears off.
• Esoteric Intensification
-Level 80
-Description: Consumes temporal spheres to convert it to mana, the amount converted depends on your maximum temporal spheres and how much mana you currently possess.
-Recast: 1 minute
-Notes: 1 temporal sphere is required to recover 10% mana, you will always get the maximum amount of mana that you can recover of course assuming that you do not have the resource filled, and you have the appropriate amount of temporal spheres to convert.
• Chronological Intensification
-Level 90
-Description: Consumes mana to convert them to temporal spheres, the amount converted depends on your maximum mana and how many temporal spheres you currently possess.
-Recast: 1 minute
-Notes: 10% mana is required to create one temporal sphere, you will always get the maximum amount of temporal spheres that you can hold of course assuming that you do not have the resource filled, and you have appropriate mana to convert it into a sphere.
Job Traits
• Resist Bind
-Level 5
• Resist Slow
-Level 8
• Fast Cast
-Level 10
• Resist Bind II
-Level 20
• Resist Slow II
-Level 23
• Clear Mind
-Level 25
• Fast Cast II
-Level 30
• Resist Bind III
-Level 40
• Resist Slow III
-Level 43
• Clear Mind II
-Level 45
• Fast Cast III
-Level 50
• Temporal Augmentation
-Level 50
-Description: The amount of temporal spheres that you can possess is increased by 1, and instead of having a 35% chance of building one temporal sphere you will gain 2 spheres if a sphere is successfully gained.
• Time Veil
-Level 55
-Description: The next spell cast under the effect of your temporal seal becomes an area of effect.
• Resist Bind IV
-Level 60
• Resist Slow IV
-Level 63
• Clear Mind III
-Level 65
• Fast Cast IV
-Level 70
• Last Quicken
-Level 77
-Description: When at critical health you receive the effect of quicken and haste.
• Resist Bind V
-Level 80
• Resist Slow V
-Level 83
• Clear Mind IV
-Level 85
• Instacast
-Level 90
-Description: Your spells have a 20% chance of becoming instant cast.
• Fast Cast V
-Level 90
Spell List
1. Slow
-Level 1
-Description: Reduces an enemy’s attack speed.
-Category: Time Magic
2. Regen
-Level 3
-Description: Gradually restores the target’s HP overtime.
-Category: Time Magic
3. Bind
-Level 4
-Description: Binds an enemy in place, immobilizing it.
-Category: Time Magic
4. Rewind
-Level 5
-Description: The party member selected goes back in time to recover minor HP, MP, and TP, requires one temporal sphere.
-Category: Dimensional Magic
5. Quicken
-Level 7
-Description: Increases the target spellcasting speed.
-Category: Time Magic
6. Demi
-Level 10
-Description: Deals non-elemental damage based on the enemy current health, requires one temporal sphere.
-Category: Dimensional Magic
7. Haste
-Level 13
-Description: Increases target’s attack speed.
-Category: Time Magic
8. Warp
-Level 14
-Description: Transports you to your home point.
-Category: Time Magic
9. Stagger
-Level 15
-Description: Absorbs some of the damage you receive for a short duration; however, after that buff expires you receive the damage again over the next 10 seconds, requires one temporal sphere.
-Category: Dimensional Magic
10. Slowga
-Level 16
-Description: Reduces the attack speed of all enemies within the area of effect.
-Category: Time Magic
11. Gravity
-Level 17
-Description: Weighs an enemy down and lowers its movement speed.
-Category: Time Magic
12. Tractor
-Level 18
-Description: Drags a knockout target towards you.
-Category: Time Magic
13. Escape
-Level 19
-Description: Transports party members within area of effect out of a dungeon.
14. Starfall
-Level 20
-Description: Opens the sky unleashing a flurry of stars upon the enemy dealing moderate damage, and inflicting the enemy with attack down, requires 2 temporal spheres.
-Category: Dimensional Magic
15. Slow II
-Level 21
-Description: Reduces an enemy’s attack speed.
-Category: Time Magic
16. Regen II
-Level 23
-Description: Gradually restores the target’s HP overtime.
-Category: Time Magic
17. Float
-Level 24
-Description: Makes a friendly target float, increasing their movement speed, and allowing them to avoid earth based attacks.
-Category: Time Magic
18. Vanish
-Level 25
-Description: Warps away the enemy to defend yourself; however, the enemy doesn’t drop any experience or loot, requires one temporal sphere.
-Category: Dimensional Magic
19. Warp II
-Level 26
-Description: Transports the target to their home point.
-Category: Time Magic
20. Hastega
-Level 27
-Description: Increases the party attack speed.
-Category: Time Magic
21. Regain
-Level 28
-Description: Gradually increases the target’s TP overtime.
-Category: Time Magic
22. Disable
-Level 30
-Description: Locks the enemy out of a random elemental school of magic for a short duration, if the enemy is casting a spell it prevents them from casting from that school of magic, requires 2 temporal spheres.
-Category: Dimensional Magic
23. Teleport-Dem
-Level 31
-Description: Teleports all the party members to the dem teleportation crystal.
-Category: Time Magic
24. Teleport-Holla
-Level 31
-Description: Teleports all the party members to the holla teleportation crystal.
-Category: Time Magic
25. Teleport-Mea
-Level 31
-Description: Teleports all the party members to the mea teleportation crystal.
-Category: Time Magic
26. Haste II
-Level 33
-Description: Increases target’s attack speed.
-Category: Time Magic
27. Refresh
-Level 34
-Description: Gradually restores the target’s MP overtime.
-Category: Time Magic
28. Comet
-Level 35
-Description: Deals dark damage to an enemy requires 2 temporal spheres.
-Category: Dimensional Magic
29. Teleport-Altep
-Level 36
-Description: Teleports all the party members to the altep teleportation crystal.
-Category: Time Magic
30. Teleport-Yhoat
-Level 36
-Description: Teleports all party members to the yhoat teleportation crystal.
-Category: Time Magic
31. Teleport-Vahzl
-Level 36
-Description: Teleports all party members to the vahzl teleportation crystal.
-Category: Time Magic
32. Quicken II
-Level 37
-Description: Increases the target spellcasting speed.
-Category: Time Magic
33. Slowga II
-Level 39
-Description: Reduces the attack speed of all enemies within an area of effect.
-Category: Time Magic
34. Rewind II
-Level 40
-Description: The party member selected goes back in time to recover minor HP, MP, and TP, requires 2 temporal spheres.
-Category: Dimensional Magic
35. Slow III
-Level 41
-Description: Reduces an enemy’s attack speed.
-Category: Time Magic
36. Recall-Jugner
-Level 42
-Description: Teleports the party back to the Jugner crystal.
-Category: Time Magic
37. Recall-Pashh
-Level 42
-Description: Teleports the party back to the Pashh crystal.
-Category: Time Magic
38. Recall-Meriph
-Level 42
-Description: Teleports the party back to the Meriph crystal.
39. Retrace
-Level 44
-Description: Transports qualified target party member to their nation of allegiance in the past.
40. Demi II
-Level 45
-Description: Deals non-elemental damage based on the enemy current health requires 2 temporal spheres.
-Category: Dimensional Magic
41. Regen III
-Level 46
-Description: Gradually restores the target’s HP overtime.
-Category: Time Magic
42. Hastega II
-Level 48
-Description: Increases the party attack speed.
-Category: Time Magic
43. Stop
-Level 50
-Description: Petrifies the enemy for a short duration, and inflicts them with defense down for the duration they are petrified, requires 2 temporal spheres.
-Category: Dimensional Magic
44. Quickport
-Level 51
-Description: Teleports you a small distant in front of you, requires one temporal sphere.
-Category: Dimensional Magic
45. Regain II
-Level 52
-Description: Gradually increases the target’s TP overtime.
-Category: Time Magic
46. Haste III
-Level 53
-Description: Increases target’s attack speed.
-Category: Time Magic.
47. Undo
-Level 54
-Description: Reverses back time to prevent the target from receiving a debuff; however, this spell must be cast within a small time frame of 8 seconds if not the spell will have no effect, requires one temporal sphere.
-Category: Dimensional Magic
48. Portal-Windurst
-Level 55
-Description: Opens up a portal that allows all party and raid members to enter Windurst.
-Category: Time Magic
49. Portal-Bastok
-Level 55
-Description: Opens up a portal that allows all party and raid members to enter Bastok.
-Category: Time Magic
50. Portal-San d’Oria
-Level 55
-Description: Opens up a portal that allows all party and raid members to enter San d’Oria
-Category: Time Magic
51. Extend
-Level 56
-Description: Extends the duration of the target buffs and debuffs; however, the effect can be both beneficial and hindering depending on your situation, can be cast on both enemies and friendly targets, requires 2 temporal spheres.
-Category: Dimensional Magic
52. Quicken III
-Level 57
-Description: Increases the target spellcasting speed, in addition has a chance of making the target next spell an instant cast.
-Category: Time Magic
53. Reverse
-Level 58
-Description: The next 3 hits that you receive will heal you instead of deal damage; however, it doesn’t work on area of effect damage, and healing spells will instead deal damage to you, requires 2 temporal spheres.
-Category: Dimensional Magic
54. Rewind III
-Level 59
-Description: The party member selected goes back in time to recover minor HP, MP, and TP, requires 3 temporal spheres.
-Category: Dimensional Magic
55. Slowga III
-Level 60
-Description: Reduces the attack speed of all enemies within an area of effect.
-Category: Time Magic
56. Refresh II
-Level 61
-Description: Gradually restores the target’s MP overtime.
-Category: Time Magic
57. Stop II
-Level 62
-Description: Petrifies the enemy for a short duration, and inflicts them with defense down for the duration they are petrified, requires 3 temporal spheres.
-Category: Dimensional Magic
58. Comet II
-Level 63
-Description: Deals dark damage to an enemy. Successive use enhances spell potency, requires 3 temporal spheres.
-Category: Dimensional Magic
59. Bind II
-Level 64
-Description: Binds an enemy in place, immobilizing it.
-Category: Time Magic
60. Stagger II
-Level 65
-Description: Absorbs some of the damage you receive for a short duration; however, after that buff expires you receive 75% of the damage over the next 10 seconds, requires 2 temporal sphere.
-Category: Dimensional Magic
61. Starfall II
-Level 66
-Description: Opens the sky unleashing a flurry of stars upon the enemy dealing moderate damage, and inflicting the enemy with attack and accuracy down, requires 4 temporal sphere.
-Category: Dimensional Magic
62. Warpga
-Level 66
-Description: Warps all your party members back to their home point.
-Category: Time Magic
63. Demi III
-Level 67
-Description: Deals damage based on the enemy current health, requires 3 temporal spheres.
-Category: Dimensional Magic
64. Tractorga
-Level 68
-Description: Pulls all knockout allies in your party towards you.
-Category: Time Magic
65. Disable II
-Level 69
-Description: Locks the enemy out of a random elemental school of magic for a short duration, if the enemy is casting a ability it prevents them from casting from that school of magic, requires 4 temporal spheres.
-Category: Dimensional Magic
66. Addle
-Level 70
-Description: Decreases the enemy’s magic accuracy and increases its spellcasting time.
-Category: Time Magic
67. Graviga
-Level 71
-Description: Weighs all the enemies within the area of effect down and lowers there movement speed.
-Category: Time Magic
68. Slow IV
-Level 72
-Description: Reduces an enemy’s attack speed.
-Category: Time Magic
69. Hastega III
-Level 73
-Description: Increases the party attack speed.
-Category: Time Magic
70. Moonlight
-Level 74
-Description: Summons a moon on top of the party that increases the power of sleeping spells, and increases the regeneration rates of healing effects and resting, requires 4 temporal spheres.
-Category: Dimensional Magic
71. Portal-Jeuno
-Level 75
-Description: Opens up a portal that allows all party and raid members to enter Jeuno.
-Category: Time Magic
72. Portal-Aht Urhgan
-Level 75
-Description: Opens up a portal that allows all party and raid members to enter Aht Urhgan.
-Category: Time Magic
73. Portal-Adoulin
-Level 75
-Description: Opens up a portal that allows all party and raid members to enter Adoulin.
-Category: Time Magic
74. Portal-Gha Naboh
-Level 75
-Description: Opens up a portal that allows all party and raid members to enter Gha Naboh.
-Category: Time Magic
75. Regen IV
-Level 76
-Description: Gradually restores the target’s HP overtime.
-Category: Time Magic
76. Gravity II
-Level 77
-Description: Weighs an enemy down and lowers its movement speed.
-Category: Time Magic
77. Mute
-Level 78
-Description: Silences all the enemies within range of the party, and prevents them from casting a spell from that elemental school for a short duration.
-Category: Dimensional Magic
78. Float II
-Level 79
-Description: Makes a friendly target float, increasing their movement speed, and allowing them to avoid earth based attacks.
-Category: Time Magic
79. Demi IV
-Level 80
-Description: Deals damage based on the enemy current health, requires 4 temporal spheres.
-Category: Dimensional Magic
80. Stop III
-Level 81
-Description: Petrifies the enemy for a short duration, and inflicts them with defense down for the duration they are petrified, requires 4 temporal spheres.
-Category: Dimensional Magic
81. Floatga
-Level 82
-Description: Makes the party float, increasing their movement speed, and allowing them to avoid earth based attacks.
-Category: Time Magic
82. Haste IV
-Level 83
-Description: Increases target’s attack speed.
-Category: Time Magic
83. Regain III
-Level 84
-Description: Gradually Increases the target’s TP overtime.
-Category: Time Magic
84. Comet III
-Level 85
-Description: Deals dark damage to an enemy. Successive use enhances spell potency, requires 4 temporal spheres.
-Category: Dimensional Magic
85. Stagger III
-Level 85
-Description: Absorbs some of the damage you receive for a short duration; however, after that buff expires you receive 50% of the damage over the next 10 seconds, requires 3 temporal sphere.
-Category: Dimensional Magic
86. Quicken IV
-Level 86
-Description: Increases the target spellcasting speed, in addition has a chance of making the target next spell an instant cast.
-Category: Time Magic
87. Refresh III
-Level 87
-Description: Gradually restores the target’s MP overtime.
-Category: Time Magic
88. Sunlight
-Level 88
-Description: Summons a sun on top of the party that increases the power of fire spells, and increases the accuracy of all party members 4 temporal spheres.
-Category: Dimensional Magic
89. Addle II
-Level 89
-Description: Decreases the enemy’s magic accuracy and increases its spellcasting time.
-Category: Time Magic
90. Reverse II
-Level 90
-Description: The next 5 hits that you receive will heal you instead of deal damage; however, it doesn’t work on area of effect damage, and healing spells will instead deal damage to you, requires 3 temporal spheres.
-Category: Dimensional Magic
91. Slowga IV
-Level 91
-Description: Reduces the attack speed of all enemies within the area of effect.
-Category: Time Magic
92. Rewind IV
-Level 91
-Description: The party member selected goes back in time to recover minor HP, MP, and TP, requires 4 temporal spheres.
-Category: Dimensional Magic
93. Bind III
-Level 92
-Description: Binds an enemy in place, immobilizing it.
-Category: Time Magic
94. Slow V
-Level 93
-Description: Reduces an enemy’s attack speed.
-Category: Time Magic
95. Haste V
-Level 93
-Description: Increases target’s attack speed.
-Category: Time Magic
96. Hastega IV
-Level 94
-Description: Increases the attack speed of all party members within the area of effect.
-Category: Time Magic
97. Old
-Level 95
-Description: Reduces all of the enemy attributes, requires 1 temporal sphere.
-Category: Dimensional Magic
98. Youth
-Level 95
-Description: Increases the friendly target attributes, requires 1 temporal sphere.
-Category: Dimensional Magic
99. Regen V
-Level 96
-Description: Gradually restores the target’s HP overtime.
-Category: Time Magic
100. Gravity III
-Level 97
-Description: Weighs an enemy down and lowers its movement speed.
-Category: Time Magic
101. Demiga
-Level 98
-Description: Deals non-elemental damage to all the enemies within the area of effect, based on the enemies health, and requires 4 temporal spheres.
-Category: Dimensional Magic
102. Float III
-Level 98
-Description: Makes a friendly target float, increasing their movement speed, and allowing them to avoid earth based attacks.
-Category: Time Magic
103. Solar Eclipse
-Level 99
-Description: join with your comrades to activate a powerful solar explosion to destroy your enemies, each time mage requires 4 temporal spheres.
-Category: Dimensional Magic