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Thread: /yell Expansion

  1. #51
    Player Ziyyigo-Tipyigo's Avatar
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    I'm not sure Adoulin and Whitegate make much sense. /yell is typically used for content only (or at least best) accessible from the Middle Lands, like Abyssea and Voidwatch. Unless you plan on also adding cruor-based teleporting NPCs to those areas, this won't accomplish /yell's objective of alleviating Jeuno congestion.

    The Chocobo Circuit makes a bit more sense, but what keeps that area (which connects directly to all the major nations) from being the premier area for /shouting is a lack of an Auction House, which adding /yell won't fix.

    I also just want to reiterate my opinion that /yell feels like a kludge regardless and we need a more elegant solution for recruiting party members.
    (1)
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  2. #52
    Player Infidi's Avatar
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    They said expansion cities will share same chat channel as Jueno, right?
    (0)

  3. #53
    Player Kaelthas's Avatar
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    Quote Originally Posted by Camate View Post
    Howdy!

    Also, the development team is currently working on and testing expanding the range in which party invites can be sent. This will take a little bit more time to finalize, but we plan on implementing this after we expand the /yell feature.
    Can you also extend the range on forming alliances? I've been making a few Voidwatch parties and leaders of other parties had to change to the same area as I am standing in to form an alliance.
    (8)

  4. #54
    Player Mnejing's Avatar
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    Quote Originally Posted by Infidi View Post
    They said expansion cities will share same chat channel as Jueno, right?
    Yeah they have:

    [...]
    ITO: We plan to split the popularity between Adoulin and Jeuno, both of which will act as main cities. Adoulin will inherit all the functions previous cities had and provide easy access to and from Jeuno. Both cities will also share the same ‘Shout’ channel. [...]
    http://eu.square-enix.com/en/blog/in...expansion-pack
    (0)

  5. #55
    Player Helyos's Avatar
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    I'm not sure Adoulin and Whitegate make much sense. /yell is typically used for content only (or at least best) accessible from the Middle Lands, like Abyssea and Voidwatch. Unless you plan on also adding cruor-based teleporting NPCs to those areas, this won't accomplish /yell's objective of alleviating Jeuno congestion.
    It makes perfect sense actually.

    What you listed isn't just Middle Lands' centered content. It's pretty much the only things the majority of the population does on a regular basis.(that people don't stick to statics to do, ie:NNI,Meebles) When they add new content, people are going to want to do that, on top of the Abyssea and Voidwatch that's already in place. Why should they miss out just because they're in the wrong zone?

    I don't know about you, but I would rather not go back to the days where we had to make one party member go to Jeuno while I shouted in Whitegate to get a ToAU mission done.

    Thank you SE. A very welcome change.
    (5)

  6. #56
    Player BigPapaBlueJay's Avatar
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    Should make /yell in the Chocobo Circuit be seen in Windurst, Bastok, San d'Oria, Jeuno and Whitegate and vice versa. Remove the bazaar tax and the circuit will be the zone that will attract everyone.
    (3)

  7. #57
    Player Zhronne's Avatar
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    I want to understand how this will work.
    Each area will have its "own" yell channel? Or will Yell work cross-area?
    Will it be something like:

    Yell 1: Ru'lude Gardens, Upper Jeuno, Lower Jeuno, Port Jeuno
    Yell 2: Al Zhabi, Aht Urghan Whitegate

    etc etc.
    Or will it be something like:
    Yell: Ru'lude Gardens, Upper Jeuno, Lower Jeuno, Port Jeuno, Al Zhabi, Aht Urghan Whitegate, Chocobo Circuit, ...


    To further explain myself. If someone is shouting in Whitegate and I'm standing in Port Jeuno, will I be able to see what he is shouting?
    I suppose I won't be able and things will be like in my example number one.
    But if things are gonna be like example number two (which I seriously doubt) then I have no words to explain how incredibly awesome this would be
    (1)
    And the autumn of life has finally come
    with the promise of winter thaw.

  8. #58
    Player SMD111's Avatar
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    i think it will be
    "Yell: Ru'lude Gardens, Upper Jeuno, Lower Jeuno, Port Jeuno, Al Zhabi, Aht Urghan Whitegate, Chocobo Circuit, ..."
    (0)

  9. #59
    Player Helyos's Avatar
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    Oh god. I'm just realizing. The annoying people in Jeuno will have the power to be annoying EVERYWHERE! Get your /blacklist add macro ready, for there will be no escape.
    (0)

  10. #60
    Player Mnejing's Avatar
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    Quote Originally Posted by Helyos View Post
    Oh god. I'm just realizing. The annoying people in Jeuno will have the power to be annoying EVERYWHERE! Get your /blacklist add macro ready, for there will be no escape.
    Or you know you can filter yells..
    (3)

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